slot0 = class("LevelUIConst") slot0.OPEN_COMMANDER_PANEL = "openCommanderPanel" slot0.TRACK_CHAPTER = "trackChapter" slot0.HANDLE_SHOW_MSG_BOX = "HandleShowMsgBox" slot0.DO_AMBUSH_WARNING = "doAmbushWarning" slot0.DISPLAY_AMBUSH_INFO = "displayAmbushInfo" slot0.DISPLAY_STRATEGY_INFO = "displayStrategyInfo" slot0.DO_TRACKING = "doTracking" slot0.SWITCH_TO_MAP = "switchToMap" slot0.DISPLAY_REPAIR_WINDOW = "displayRepairWindow" slot0.DO_PLAY_ANIM = "doPlayAnim" slot0.TRIGGER_ACTION = "trigger Action" slot0.HIDE_FLEET_SELECT = "HIDE_FLEET_SELECT" slot0.HIDE_FLEET_EDIT = "HIDE_FLEET_EDIT" slot0.STRATEGY_PANEL_AUTOFIGHT_ACTIVE = "STRATEGY_PANEL_AUTOFIGHT_ACTIVE" slot0.FROZEN = "frozen" slot0.UN_FROZEN = "unfrozen" slot0.IS_FROZEN = "isfrozen" slot0.ON_FROZEN = "onfrozen" slot0.ON_UNFROZEN = "onunfrozen" slot0.FLEET_TYPE_SELECT = 1 slot0.FLEET_TYPE_EDIT = 2 slot0.FLEET_TYPE_ACTIVITY = 3 slot0.FLEET_TYPE_WORLD = 4 slot0.COMMANDER_OP_SHOW_SKILL = 0 slot0.COMMANDER_OP_RENAME = 1 slot0.COMMANDER_OP_ADD = 2 slot0.COMMANDER_OP_USE_PREFAB = 3 slot0.COMMANDER_OP_RECORD_PREFAB = 4 slot0.COMMANDER_OP_REST_ALL = 5 return slot0