slot0 = class("StoreHouseConst") slot0.WARP_TO_DESIGN = "WARP_TO_DESIGN" slot0.WARP_TO_MATERIAL = "WARP_TO_MATERIAL" slot0.WARP_TO_WEAPON = "WARP_TO_WEAPON" slot0.OVERVIEW = "StoreHouseScene_OVERVIEW" slot0.SKIN = "StoreHouseScene_SKIN" slot0.EQUIPMENT = "StoreHouseScene_EQUIPMENT" slot0.DESTROY = "StoreHouseScene_DESTROY" return slot0