slot0 = class("FoodMsgBox") slot1 = pg.shop_template function slot0.Ctor(slot0, slot1, slot2) slot0._go = slot1 slot0._tf = tf(slot1) slot0.parent = slot0._tf.parent slot0.overlay = slot2 slot0.foodItem = slot0._tf:Find("frame") slot0.icon = slot0.foodItem:Find("icon_bg/icon") slot0.foodName = slot0._tf:Find("frame/name"):GetComponent(typeof(Text)) slot0.foodDesc = slot0._tf:Find("frame/desc"):GetComponent(typeof(Text)) slot0.calPanel = slot0._tf:Find("frame/cal_panel") slot0.cancelBtn = slot0._tf:Find("frame/cancel_btn") slot0.countValue = slot0.calPanel:Find("value/Text"):GetComponent(typeof(Text)) slot0.total = slot0.calPanel:Find("total/Text"):GetComponent(typeof(Text)) slot0.totalIcon = slot0.calPanel:Find("total/icon"):GetComponent(typeof(Image)) slot0.minusBtn = slot0.calPanel:Find("minus_btn") slot0.addBtn = slot0.calPanel:Find("add_btn") slot0.tenBtn = slot0.calPanel:Find("ten_btn") slot0.confirmBtn = slot0._tf:Find("frame/ok_btn") slot0.cancelBtn = slot0._tf:Find("frame/cancel_btn") onButton(nil, slot0._tf, function () uv0:Hide() end, SFX_PANEL) onButton(nil, slot0.cancelBtn, function () uv0:Hide() end, SFX_PANEL) end function slot0.Show(slot0, slot1, slot2) setParent(slot0._tf, slot0.overlay) setActive(slot0._tf, true) slot0:UpdateFood(slot1) slot4 = uv0[slot1:getConfig("shop_id")] slot7 = 1 slot0.total.text = slot4.resource_num * slot7 slot0.totalIcon.sprite = LoadSprite("props/" .. id2res(slot4.resource_type)) slot0.countValue.text = slot7 onButton(nil, slot0.minusBtn, function () if uv0 <= 1 then return end uv0 = uv0 - 1 uv1.countValue.text = uv0 uv1.total.text = uv2 * uv0 end, SFX_PANEL) onButton(nil, slot0.addBtn, function () if uv0 == 999 then pg.TipsMgr.GetInstance():ShowTips(i18n("backyard_backyardGranaryLayer_buyCountLimit", uv0)) return end uv0 = uv0 > 999 and 999 or uv0 + 1 uv1.countValue.text = uv0 uv1.total.text = uv2 * uv0 end, SFX_PANEL) onButton(nil, slot0.tenBtn, function () if uv0 == 999 then pg.TipsMgr.GetInstance():ShowTips(i18n("backyard_backyardGranaryLayer_buyCountLimit", uv0)) return end uv0 = uv0 + 10 >= 999 and 999 or uv0 + 10 uv1.countValue.text = uv0 uv1.total.text = uv2 * uv0 end, SFX_PANEL) onButton(nil, slot0.confirmBtn, function () uv0({ count = uv1, resourceType = uv2, resourceNum = uv3, shopId = uv4 }) uv5._tf:SetSiblingIndex(0) end, SFX_CONFIRM) end function slot0.UpdateFood(slot0, slot1) updateItem(slot0.foodItem, slot1) slot0.foodName.text = slot1:getConfig("name") if PLATFORM_CODE == PLATFORM_US then setBestFitTextEN(slot0.foodDesc.gameObject, slot1:getConfig("display"), 28) else slot0.foodDesc.text = slot3 end end function slot0.Hide(slot0) setActive(slot0._tf, false) setParent(slot0._tf, slot0.parent) end function slot0.Dispose(slot0) slot0:Hide() removeOnButton(slot0.minusBtn) removeOnButton(slot0.addBtn) removeOnButton(slot0.tenBtn) removeOnButton(slot0.confirmBtn) end return slot0