ys = ys or {} slot0 = class("ISeqNode") ys.ISeqNode = slot0 slot0.Finish = false slot0._init = false slot0._data = nil slot0._cfg = nil function slot0.Ctor(slot0, slot1, slot2) slot0._data = slot1 slot0._cfg = slot2 end function slot0.UpdateNode(slot0) if slot0.Finish then return end if not slot0._init then slot0._init = true slot0:Init() end if slot0.Finish then return end slot0:Update() end function slot0.Init(slot0) end function slot0.Update(slot0) end function slot0.Dispose(slot0) slot0.Finish = true slot0:Clear() end function slot0.Clear(slot0) end