pg = pg or {} pg.weapon_property_66 = {} function () uv0.weapon_property_66[44122] = { id = 44122, reload_max = 3504, damage = 67, base = 44120 } uv0.weapon_property_66[44123] = { id = 44123, reload_max = 3430, damage = 74, base = 44120 } uv0.weapon_property_66[44124] = { id = 44124, reload_max = 3356, damage = 80, base = 44120 } uv0.weapon_property_66[44125] = { id = 44125, reload_max = 3282, damage = 87, base = 44120 } uv0.weapon_property_66[44126] = { id = 44126, reload_max = 3208, damage = 93, base = 44120 } uv0.weapon_property_66[44127] = { id = 44127, reload_max = 3133, damage = 100, base = 44120 } uv0.weapon_property_66[44128] = { id = 44128, reload_max = 3060, damage = 107, base = 44120 } uv0.weapon_property_66[44129] = { id = 44129, reload_max = 2986, damage = 114, base = 44120 } uv0.weapon_property_66[44130] = { id = 44130, reload_max = 2911, damage = 122, base = 44120 } uv0.weapon_property_66[44140] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 44140, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3467, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_66[44141] = { id = 44141, reload_max = 3396, damage = 64, base = 44140 } uv0.weapon_property_66[44142] = { id = 44142, reload_max = 3327, damage = 72, base = 44140 } uv0.weapon_property_66[44143] = { id = 44143, reload_max = 3257, damage = 80, base = 44140 } uv0.weapon_property_66[44144] = { id = 44144, reload_max = 3185, damage = 86, base = 44140 } uv0.weapon_property_66[44145] = { id = 44145, reload_max = 3115, damage = 94, base = 44140 } uv0.weapon_property_66[44146] = { id = 44146, reload_max = 3045, damage = 100, base = 44140 } uv0.weapon_property_66[44147] = { id = 44147, reload_max = 2975, damage = 108, base = 44140 } uv0.weapon_property_66[44148] = { id = 44148, reload_max = 2904, damage = 118, base = 44140 } uv0.weapon_property_66[44149] = { id = 44149, reload_max = 2834, damage = 124, base = 44140 } uv0.weapon_property_66[44150] = { id = 44150, reload_max = 2764, damage = 132, base = 44140 } uv0.weapon_property_66[44151] = { reload_max = 2764, damage = 132, base = 44140, id = 44151, corrected = 114 } uv0.weapon_property_66[44152] = { reload_max = 2764, damage = 132, base = 44140, id = 44152, corrected = 121 } uv0.weapon_property_66[44153] = { reload_max = 2764, damage = 132, base = 44140, id = 44153, corrected = 130 } uv0.weapon_property_66[44200] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型双联装406mmSKC主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 44200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3670, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1502 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_66[44201] = { id = 44201, reload_max = 3595, damage = 68, base = 44200 } uv0.weapon_property_66[44202] = { id = 44202, reload_max = 3520, damage = 76, base = 44200 } uv0.weapon_property_66[44203] = { id = 44203, reload_max = 3445, damage = 86, base = 44200 } uv0.weapon_property_66[44204] = { id = 44204, reload_max = 3370, damage = 96, base = 44200 } uv0.weapon_property_66[44205] = { id = 44205, reload_max = 3295, damage = 106, base = 44200 } uv0.weapon_property_66[44206] = { id = 44206, reload_max = 3220, damage = 116, base = 44200 } uv0.weapon_property_66[44207] = { id = 44207, reload_max = 3145, damage = 124, base = 44200 } uv0.weapon_property_66[44208] = { id = 44208, reload_max = 3070, damage = 134, base = 44200 } uv0.weapon_property_66[44209] = { id = 44209, reload_max = 2995, damage = 144, base = 44200 } uv0.weapon_property_66[44210] = { id = 44210, reload_max = 2920, damage = 154, base = 44200 } uv0.weapon_property_66[44211] = { reload_max = 2920, damage = 154, base = 44200, id = 44211, corrected = 114 } uv0.weapon_property_66[44212] = { reload_max = 2920, damage = 154, base = 44200, id = 44212, corrected = 121 } uv0.weapon_property_66[44213] = { reload_max = 2920, damage = 154, base = 44200, id = 44213, corrected = 130 } uv0.weapon_property_66[44300] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型三联装305mmSKC39主炮T0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 57, corrected = 100, min_range = 50, id = 44300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3636, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1590 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_66[44301] = { reload_max = 3546, name = "", damage = 63, base = 44300, id = 44301 } uv0.weapon_property_66[44302] = { reload_max = 3456, name = "", damage = 67, base = 44300, id = 44302 } uv0.weapon_property_66[44303] = { reload_max = 3366, name = "", damage = 73, base = 44300, id = 44303 } uv0.weapon_property_66[44304] = { reload_max = 3276, name = "", damage = 77, base = 44300, id = 44304 } uv0.weapon_property_66[44305] = { reload_max = 3186, name = "", damage = 81, base = 44300, id = 44305 } uv0.weapon_property_66[44306] = { reload_max = 3096, name = "", damage = 87, base = 44300, id = 44306 } uv0.weapon_property_66[44307] = { reload_max = 3006, name = "", damage = 91, base = 44300, id = 44307 } uv0.weapon_property_66[44308] = { reload_max = 2916, name = "", damage = 97, base = 44300, id = 44308 } uv0.weapon_property_66[44309] = { reload_max = 2826, name = "", damage = 101, base = 44300, id = 44309 } uv0.weapon_property_66[44310] = { reload_max = 2736, name = "", damage = 105, base = 44300, id = 44310 } uv0.weapon_property_66[44311] = { reload_max = 2736, damage = 105, base = 44300, id = 44311, corrected = 104 } uv0.weapon_property_66[44312] = { reload_max = 2736, damage = 105, base = 44300, id = 44312, corrected = 110 } uv0.weapon_property_66[44313] = { reload_max = 2736, damage = 105, base = 44300, id = 44313, corrected = 118 } uv0.weapon_property_66[44400] = { action_index = "attack", range = 70, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型三联装305mmSKC39主炮(超巡用)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 57, corrected = 110, min_range = 0, id = 44400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1421 }, barrage_ID = { 1224 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_66[44401] = { id = 44401, reload_max = 1665, damage = 63, base = 44400 } uv0.weapon_property_66[44402] = { id = 44402, reload_max = 1630, damage = 67, base = 44400 } uv0.weapon_property_66[44403] = { id = 44403, reload_max = 1595, damage = 73, base = 44400 } uv0.weapon_property_66[44404] = { id = 44404, reload_max = 1560, damage = 77, base = 44400 } uv0.weapon_property_66[44405] = { id = 44405, reload_max = 1525, damage = 81, base = 44400 } uv0.weapon_property_66[44406] = { id = 44406, reload_max = 1490, damage = 87, base = 44400 } uv0.weapon_property_66[44407] = { id = 44407, reload_max = 1455, damage = 91, base = 44400 } uv0.weapon_property_66[44408] = { id = 44408, reload_max = 1420, damage = 97, base = 44400 } uv0.weapon_property_66[44409] = { id = 44409, reload_max = 1385, damage = 101, base = 44400 } uv0.weapon_property_66[44410] = { id = 44410, reload_max = 1350, damage = 105, base = 44400 } uv0.weapon_property_66[44411] = { reload_max = 1350, damage = 105, base = 44400, id = 44411, corrected = 114 } end()