pg = pg or {} pg.weapon_property_65 = {} function () uv0.weapon_property_65[43066] = { id = 43066, reload_max = 1240, damage = 42, base = 43060 } uv0.weapon_property_65[43067] = { id = 43067, reload_max = 1205, damage = 44, base = 43060 } uv0.weapon_property_65[43068] = { id = 43068, reload_max = 1170, damage = 46, base = 43060 } uv0.weapon_property_65[43069] = { id = 43069, reload_max = 1135, damage = 48, base = 43060 } uv0.weapon_property_65[43070] = { id = 43070, reload_max = 1100, damage = 50, base = 43060 } uv0.weapon_property_65[43071] = { reload_max = 1100, damage = 50, base = 43060, id = 43071, corrected = 109 } uv0.weapon_property_65[43072] = { reload_max = 1100, damage = 50, base = 43060, id = 43072, corrected = 116 } uv0.weapon_property_65[43073] = { reload_max = 1100, damage = 50, base = 43060, id = 43073, corrected = 124 } uv0.weapon_property_65[43100] = { action_index = "attack", range = 75, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC28主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 110, min_range = 0, id = 43100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1406 }, barrage_ID = { 1207 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43101] = { id = 43101, reload_max = 1715, damage = 32, base = 43100 } uv0.weapon_property_65[43102] = { id = 43102, reload_max = 1680, damage = 34, base = 43100 } uv0.weapon_property_65[43103] = { id = 43103, reload_max = 1645, damage = 36, base = 43100 } uv0.weapon_property_65[43120] = { action_index = "attack", range = 75, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC28主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 32, corrected = 110, min_range = 0, id = 43120, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1720, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1406 }, barrage_ID = { 1207 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43121] = { id = 43121, reload_max = 1685, damage = 34, base = 43120 } uv0.weapon_property_65[43122] = { id = 43122, reload_max = 1650, damage = 36, base = 43120 } uv0.weapon_property_65[43123] = { id = 43123, reload_max = 1615, damage = 38, base = 43120 } uv0.weapon_property_65[43124] = { id = 43124, reload_max = 1580, damage = 40, base = 43120 } uv0.weapon_property_65[43125] = { id = 43125, reload_max = 1545, damage = 42, base = 43120 } uv0.weapon_property_65[43126] = { id = 43126, reload_max = 1510, damage = 44, base = 43120 } uv0.weapon_property_65[43140] = { action_index = "attack", range = 75, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC28主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 35, corrected = 110, min_range = 0, id = 43140, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1406 }, barrage_ID = { 1207 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43141] = { id = 43141, reload_max = 1665, damage = 37, base = 43140 } uv0.weapon_property_65[43142] = { id = 43142, reload_max = 1630, damage = 39, base = 43140 } uv0.weapon_property_65[43143] = { id = 43143, reload_max = 1595, damage = 41, base = 43140 } uv0.weapon_property_65[43144] = { id = 43144, reload_max = 1560, damage = 43, base = 43140 } uv0.weapon_property_65[43145] = { id = 43145, reload_max = 1525, damage = 45, base = 43140 } uv0.weapon_property_65[43146] = { id = 43146, reload_max = 1490, damage = 47, base = 43140 } uv0.weapon_property_65[43147] = { id = 43147, reload_max = 1455, damage = 49, base = 43140 } uv0.weapon_property_65[43148] = { id = 43148, reload_max = 1420, damage = 51, base = 43140 } uv0.weapon_property_65[43149] = { id = 43149, reload_max = 1385, damage = 53, base = 43140 } uv0.weapon_property_65[43150] = { id = 43150, reload_max = 1350, damage = 55, base = 43140 } uv0.weapon_property_65[43151] = { reload_max = 1350, damage = 55, base = 43140, id = 43151, corrected = 114 } uv0.weapon_property_65[44000] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC34主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 34, corrected = 105, min_range = 50, id = 44000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_65[44001] = { id = 44001, reload_max = 3610, damage = 38, base = 44000 } uv0.weapon_property_65[44002] = { id = 44002, reload_max = 3520, damage = 42, base = 44000 } uv0.weapon_property_65[44003] = { id = 44003, reload_max = 3430, damage = 46, base = 44000 } uv0.weapon_property_65[44020] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC34主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 37, corrected = 105, min_range = 50, id = 44020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_65[44021] = { id = 44021, reload_max = 3415, damage = 42, base = 44020 } uv0.weapon_property_65[44022] = { id = 44022, reload_max = 3330, damage = 46, base = 44020 } uv0.weapon_property_65[44023] = { id = 44023, reload_max = 3245, damage = 51, base = 44020 } uv0.weapon_property_65[44024] = { id = 44024, reload_max = 3160, damage = 55, base = 44020 } uv0.weapon_property_65[44025] = { id = 44025, reload_max = 3075, damage = 59, base = 44020 } uv0.weapon_property_65[44026] = { id = 44026, reload_max = 2990, damage = 64, base = 44020 } uv0.weapon_property_65[44040] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联283mmSKC34主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 40, corrected = 105, min_range = 50, id = 44040, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_65[44041] = { id = 44041, reload_max = 3220, damage = 46, base = 44040 } uv0.weapon_property_65[44042] = { id = 44042, reload_max = 3140, damage = 50, base = 44040 } uv0.weapon_property_65[44043] = { id = 44043, reload_max = 3060, damage = 56, base = 44040 } uv0.weapon_property_65[44044] = { id = 44044, reload_max = 2980, damage = 60, base = 44040 } uv0.weapon_property_65[44045] = { id = 44045, reload_max = 2900, damage = 64, base = 44040 } uv0.weapon_property_65[44046] = { id = 44046, reload_max = 2820, damage = 70, base = 44040 } uv0.weapon_property_65[44047] = { id = 44047, reload_max = 2740, damage = 74, base = 44040 } uv0.weapon_property_65[44048] = { id = 44048, reload_max = 2660, damage = 80, base = 44040 } uv0.weapon_property_65[44049] = { id = 44049, reload_max = 2580, damage = 84, base = 44040 } uv0.weapon_property_65[44050] = { id = 44050, reload_max = 2500, damage = 88, base = 44040 } uv0.weapon_property_65[44051] = { reload_max = 2500, damage = 88, base = 44040, id = 44051, corrected = 109 } uv0.weapon_property_65[44100] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 48, corrected = 110, min_range = 50, id = 44100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3839, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1500 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_65[44101] = { id = 44101, reload_max = 3759, damage = 55, base = 44100 } uv0.weapon_property_65[44102] = { id = 44102, reload_max = 3681, damage = 61, base = 44100 } uv0.weapon_property_65[44103] = { id = 44103, reload_max = 3604, damage = 67, base = 44100 } uv0.weapon_property_65[44104] = { id = 44104, reload_max = 3526, damage = 73, base = 44100 } uv0.weapon_property_65[44105] = { id = 44105, reload_max = 3449, damage = 79, base = 44100 } uv0.weapon_property_65[44106] = { id = 44106, reload_max = 3371, damage = 86, base = 44100 } uv0.weapon_property_65[44120] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 55, corrected = 110, min_range = 50, id = 44120, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3653, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_65[44121] = { id = 44121, reload_max = 3578, damage = 61, base = 44120 } end()