pg = pg or {} pg.weapon_property_392 = {} function () uv0.weapon_property_392[2021614] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡精英专属_星幕(圣地亚哥)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2021614, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20216140, 20216141, 20216142, 20216143, 20216144, 20216145, 20216146, 20216147, 20216148, 20216149, 20216150, 20216140, 20216141, 20216142, 20216143, 20216144, 20216145, 20216146, 20216147, 20216148, 20216149, 20216150 }, barrage_ID = { 20216150, 20216151, 20216152, 20216153, 20216154, 20216155, 20216156, 20216157, 20216158, 20216159, 20216160, 20216161, 20216162, 20216163, 20216164, 20216165, 20216166, 20216167, 20216168, 20216169, 20216170, 20216171 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021620] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡精英专属_混合蛇形弹幕2(海伦娜)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2021620, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20216200, 20216201 }, barrage_ID = { 20216200, 20216201 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021700] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】通用重巡精英固定_塞壬三联主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 2021700, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20217001 }, barrage_ID = { 20217000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021711] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】白鹰重巡精英随机_大将军之剑(威奇塔)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2021711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010, 20217010 }, barrage_ID = { 20217010, 20217011, 20217012, 20217013, 20217014, 20217015, 20217016, 20217017, 20217018, 20217019, 20217020, 20217021, 20217022, 20217023, 20217024, 20217025 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021712] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰重巡精英随机_副炮替换高爆弹幕(威奇塔)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 110, min_range = 0, id = 2021712, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 900, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1006 }, barrage_ID = { 20217120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021800] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用战列精英固定_塞壬二联跨射炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 60, corrected = 100, min_range = 75, id = 2021800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20218000 }, barrage_ID = { 20218000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_392[2021811] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列精英专属_塞壬二联跨射前排(俄克拉荷马)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2021811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20218110, 20218111 }, barrage_ID = { 20218110, 20218111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 0.6, isBound = true } } uv0.weapon_property_392[2021812] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列精英随机_塞壬化英勇炮击上上下(华盛顿)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021812, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20218121, 20218121, 20218121, 20218120, 20218120 }, barrage_ID = { 20218121, 20218122, 20218123, 20218124, 20218125 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021813] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列精英随机_塞壬化英勇炮击上下上(华盛顿)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021813, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20218121, 20218121, 20218121, 20218120, 20218120 }, barrage_ID = { 20218121, 20218122, 20218123, 20218130, 20218131 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021814] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列精英随机_塞壬化英勇炮击下下上(华盛顿)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021814, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20218121, 20218121, 20218121, 20218120, 20218120 }, barrage_ID = { 20218121, 20218122, 20218123, 20218140, 20218141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021815] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列精英随机_塞壬化英勇炮击下上下(华盛顿)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021815, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20218121, 20218121, 20218121, 20218120, 20218120 }, barrage_ID = { 20218121, 20218122, 20218123, 20218150, 20218151 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021900] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】通用航母精英固定_塞壬战斗机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2021900, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021901] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用航母精英固定_塞壬战斗机自机狙武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 4, corrected = 100, min_range = 0, id = 2021901, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021911] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_舰炮掩护(萨拉托加)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021911, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20219110 }, barrage_ID = { 20219110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021912] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_间歇航空弹幕(萨拉托加)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021912, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20219120 }, barrage_ID = { 20219120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021913] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_间歇航空弹幕(大黄蜂)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021913, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1600, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20219130, 20219130 }, barrage_ID = { 20219130, 20219131 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021914] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_黄蜂突袭(大黄蜂)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2021914, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1450, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20219140, 20219141, 20219142, 20219140, 20219141, 20219142, 20219140, 20219141, 20219142, 20219140, 20219141, 20219142 }, barrage_ID = { 20219140, 20219141, 20219142, 20219143, 20219144, 20219145, 20219146, 20219147, 20219148, 20219149, 20219150, 20219151 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021916] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_野蜂飞舞(大黄蜂)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2021916, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1850, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219160, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161, 20219161, 20219162, 20219163, 20219162, 20219161 }, barrage_ID = { 20219160, 20219161, 20219162, 20219163, 20219164, 20219165, 20219166, 20219167, 20219168, 20219169, 20219170, 20219171, 20219172, 20219173, 20219174, 20219175, 20219176, 20219177, 20219178, 20219179, 20219180, 20219181, 20219182, 20219183, 20219184, 20219185, 20219186, 20219187, 20219188, 20219189, 20219190, 20219200, 20219201, 20219202, 20219203, 20219204, 20219205, 20219206, 20219207, 20219208, 20219209, 20219210, 20219211, 20219212, 20219213, 20219214, 20219215, 20219216, 20219217, 20219218, 20219219, 20219220, 20219221, 20219222, 20219223, 20219224, 20219225, 20219226, 20219227, 20219228, 20219229, 20219230, 20219231, 20219232, 20219233, 20219234 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2021920] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母精英专属_爱心发射(萨拉托加)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2021920, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20219200, 20219201, 20219202, 20219203, 20219204, 20219205, 20219206, 20219207, 20219208, 20219209, 20219210, 20219211, 20219212, 20219200, 20219201, 20219202, 20219203, 20219204, 20219205, 20219206, 20219207, 20219208, 20219209, 20219210, 20219211, 20219212, 20219200, 20219201, 20219202, 20219203, 20219204, 20219205, 20219206, 20219207, 20219208, 20219209, 20219210, 20219211, 20219212 }, barrage_ID = { 20219300, 20219301, 20219302, 20219303, 20219304, 20219305, 20219306, 20219307, 20219308, 20219309, 20219310, 20219311, 20219312, 20219313, 20219314, 20219315, 20219316, 20219317, 20219318, 20219319, 20219320, 20219321, 20219322, 20219323, 20219324, 20219325, 20219326, 20219327, 20219328, 20219329, 20219330, 20219331, 20219332, 20219333, 20219334, 20219335, 20219336, 20219337, 20219338 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022001] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家驱逐普通随机_普通驱逐弹穿透弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2022001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20220010, 20220011 }, barrage_ID = { 20220010, 20220011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022002] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家驱逐普通随机_普通驱逐弹穿透弹瞄准弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2022002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20220010, 20220011 }, barrage_ID = { 20220020, 20220021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022101] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家轻巡普通随机_穿透弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2022101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20221011, 20221011 }, barrage_ID = { 20221010, 20221011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022102] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家轻巡普通随机_普通轻巡弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2022102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20221010, 20221010, 20221010 }, barrage_ID = { 20221020, 20221021, 20221022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022201] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家重巡普通随机_普通重巡弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2022201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20222010, 20222010 }, barrage_ID = { 20212010, 20222011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022202] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家重巡普通随机_普通重巡弹穿透弹平射弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2022202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20222010, 20222011 }, barrage_ID = { 20222020, 20222021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022301] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列普通随机_普通战列弹跨射前排1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2022301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20223010 }, barrage_ID = { 20223010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_392[2022302] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列普通随机_普通战列弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2022302, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20223020, 20223021, 20223021 }, barrage_ID = { 20223020, 20223021, 20223022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022401] = { action_index = "attack", range = 90, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母普通随机_驱逐高爆弹投射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2022401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20224010 }, barrage_ID = { 20224010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_392[2022611] = { action_index = "attack", range = 60, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家轻巡精英专属_火焰羽衣(贝尔法斯特)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2022611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111, 20226111 }, barrage_ID = { 20226110, 20226111, 20226112, 20226113, 20226114, 20226115, 20226116, 20226117, 20226118, 20226119, 20226120, 20226121, 20226122, 20226123, 20226124, 20226125, 20226126, 20226127, 20226128, 20226129, 20226130, 20226131, 20226132, 20226133, 20226134, 20226135, 20226136, 20226137, 20226138, 20226139, 20226140, 20226141, 20226142, 20226143, 20226144, 20226145 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022612] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家轻巡精英专属_高爆炮(贝尔法斯特)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2022612, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1050, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20226121, 20226120 }, barrage_ID = { 20226160, 20226161 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022711] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家重巡精英专属_冰爆术(诺福克)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2022711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20227110 }, barrage_ID = { 20227110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022811] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列精英专属_皇家组合弹幕(胡德)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2022811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2050, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20228110, 20228111, 20228112, 20228112, 20228113, 20228114, 20228115 }, barrage_ID = { 20228110, 20228111, 20228112, 20228113, 20228114, 20228110, 20228111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022821] = { action_index = "attack", range = 40, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列精英专属_近身鱼雷四连发(罗德尼)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2022821, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1850, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20228210 }, barrage_ID = { 20228210 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022822] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列精英专属_BigSeven(罗德尼)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2022822, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20228220, 20228220, 20228220, 20228220, 20228220, 20228220, 20228221, 20228221, 20228221, 20228221, 20228221, 20228221 }, barrage_ID = { 20228220, 20228221, 20228222, 20228223, 20228224, 20228225, 20228230, 20228231, 20228232, 20228233, 20228234, 20228235 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022831] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列精英专属_吸血鬼幻想(约克公爵)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 125, min_range = 0, id = 2022831, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20228310, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311, 20228311 }, barrage_ID = { 20228310, 20228311, 20228312, 20228313, 20228314, 20228315, 20228316, 20228317, 20228318, 20228319, 20228320, 20228321, 20228322, 20228323, 20228324, 20228325, 20228326, 20228327, 20228328, 20228329, 20228330, 20228331, 20228332, 20228333, 20228334 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022835] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家战列精英专属_主炮速射(约克公爵)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 125, min_range = 0, id = 2022835, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20228350, 20228350, 20228350 }, barrage_ID = { 20020020, 20020021, 20020022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022911] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_胜利女神的橄榄枝(胜利)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 125, min_range = 0, id = 2022911, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110, 20229110 }, barrage_ID = { 20229110, 20229111, 20229112, 20229113, 20229114, 20229115, 20229116, 20229117, 20229118, 20229122, 20229123, 20229124, 20229125, 20229126, 20229127, 20229128, 20229129, 20229130, 20229134, 20229135, 20229136, 20229137, 20229138, 20229139, 20229140, 20229141, 20229142, 20229146, 20229147, 20229148, 20229149, 20229150, 20229151, 20229152, 20229153, 20229154 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022917] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_剑鱼小队(胜利)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 2022917, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1000, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022918] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_剑鱼小队飞机武器(胜利)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2022918, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20229180 }, barrage_ID = { 20229180 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022921] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_剑鱼出击(皇家方舟)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 2022921, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1800, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2022921 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022922] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_剑鱼出击飞机武器(皇家方舟)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 2022922, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20229220, 20229220, 20229220, 20229220 }, barrage_ID = { 20229220, 20229221, 20229222, 20229223 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022923] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_护体炮(皇家方舟)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2022923, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 950, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20229230, 20229231, 20229232, 20229233, 20229230, 20229231 }, barrage_ID = { 20229230, 20229231, 20229232, 20229233, 20229234, 20229235 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2022924] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】皇家航母精英专属_方形结界弹幕(皇家方舟)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2022924, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2050, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20299240, 20299240, 20299240, 20299240, 20299240, 20299240, 20299240, 20299240, 20299241, 20299241, 20299241, 20299241, 20299241, 20299241, 20299241, 20299241 }, barrage_ID = { 20229240, 20229241, 20229242, 20229243, 20229244, 20229245, 20229246, 20229247, 20229248, 20229249, 20229250, 20229251, 20229252, 20229253, 20229254, 20229255 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023001] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱驱逐普通随机_高爆弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2023001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20230010 }, barrage_ID = { 20230010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023002] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱驱逐普通随机_高爆弹瞄准弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2023002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20230010 }, barrage_ID = { 20230020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023101] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱轻巡普通随机_普通轻巡弹高爆弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2023101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20231011, 20231011, 20231010, 20231010 }, barrage_ID = { 20231010, 20231011, 20231012, 20231013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023102] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱轻巡普通随机_高爆弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2023102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20231010 }, barrage_ID = { 20231020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023201] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱重巡普通随机_重巡高爆弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2023201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20232010, 20232010 }, barrage_ID = { 20232010, 20232011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023202] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱重巡普通随机_重巡高爆弹平射弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2023202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20232010, 20232010, 20232010 }, barrage_ID = { 20232020, 20232021, 20232022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023301] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列普通随机_战列高爆弹跨射前排1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2023301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20233010, 20233011, 20233012 }, barrage_ID = { 20233010, 20233010, 20233010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_392[2023302] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列普通随机_普通战列弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2023302, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20223020, 20223021, 20223021 }, barrage_ID = { 20223020, 20223021, 20223022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023401] = { action_index = "attack", range = 90, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱航母普通随机_驱逐高爆弹投射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2023401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20224010 }, barrage_ID = { 20224010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_392[2023611] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱轻巡精英专属_八卦阵(神通)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2023611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20236110, 20236110, 20236111, 20236110, 20236110 }, barrage_ID = { 20236110, 20236112, 20236115, 20236116, 20236118 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023612] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱轻巡精英专属_雷(神通)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2023612, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 110141, 110142, 110143, 110144 }, barrage_ID = { 110141, 110142, 110143, 110144 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023711] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱重巡精英专属_主炮替换高爆炮(最上)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2023711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 900, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20232010 }, barrage_ID = { 20237110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023712] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】重樱重巡精英专属_混合弹幕(最上)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2023712, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20237120, 20237120, 20237120, 20237120, 20237121, 20237121, 20237121 }, barrage_ID = { 20237120, 20237121, 20237122, 20237123, 20237124, 20237125, 20237126 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023713] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】重樱重巡精英专属_高爆射击(最上)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2023713, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20237130, 20237131, 20237131, 20237130, 20237131, 20237131 }, barrage_ID = { 20237130, 20237131, 20237132, 20237133, 20237134, 20237135 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023811] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_主炮替换火花炮(扶桑)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2023811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20238110, 20238111, 20238112 }, barrage_ID = { 20238110, 20238111, 20238111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023812] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_神乐(扶桑)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2023812, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20238120, 20238120, 20238121, 20238121, 20238121, 20238122, 20238122, 20238122, 20238123, 20238123, 20238123, 20238124, 20238124, 20238124, 20238125, 20238125, 20238125, 20238126, 20238126, 20238126 }, barrage_ID = { 20238120, 20238121, 20238122, 20238123, 20238124, 20238125, 20238126, 20238127, 20238128, 20238129, 20238130, 20238122, 20238123, 20238124, 20238125, 20238126, 20238127, 20238128, 20238129, 20238130 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023815] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_樱吹雪(扶桑)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 2023815, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110000, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110010, 20110020, 20110020, 20110020, 20110020 }, barrage_ID = { 20110000, 20110001, 20110002, 20110003, 20110004, 20110005, 20110006, 20110007, 20110008, 20110009, 20110010, 20110011, 20110012, 20110013, 20110014, 20110015, 20110016, 20110017, 20110018, 20110019, 20110020, 20110021, 20110022, 20110023, 20110024, 20110025, 20110026, 20110027, 20110028, 20110029, 20110030, 20110031, 20110032, 20110033, 20110034, 20110035, 20110036, 20110037, 20110038, 20110039, 20110040, 20110041, 20110042, 20110043, 20110044, 20110045, 20110046, 20110047, 20110048, 20110049, 20110050, 20110051, 20110052, 20110053, 20110054, 20110055, 20110056, 20110057, 20110058, 20110059, 20110060, 20110061, 20110062, 20110063, 20110064, 20110100, 20110101, 20110102, 20110103, 20110104, 20110105, 20110106, 20110107, 20110108, 20110109, 20110110, 20110111, 20110112, 20110113, 20110114, 20110115, 20110116, 20110117, 20110118, 20110119, 20110120, 20110121, 20110122, 20110123, 20110124, 20110125, 20110126, 20110127, 20110128, 20110129, 20110130, 20110131, 20110132, 20110133, 20110134, 20110135, 20110136, 20110137, 20110138, 20110139, 20110140, 20110141, 20110142, 20110143, 20110144, 20110145, 20110146, 20110147, 20110148, 20110149, 20110150, 20110151, 20110152, 20110153, 20110154, 20110155, 20110156, 20110157, 20110158, 20110159, 20110160, 20110161, 20110162, 20110163, 20110164, 20110170, 20110171, 20110172, 20110173 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023821] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_格斗炮术(日向)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2023821, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20238210 }, barrage_ID = { 20238210 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023822] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_模拟三式弹(日向)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 75, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2023822, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20238220, 20238220 }, barrage_ID = { 20238220, 20238221 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_392[2023823] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】重樱战列精英专属_黑色樱花(日向)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 2023823, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2150, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110300, 20110301, 20110302, 20110303, 20110304, 20110305, 20110306, 20110307, 20110308, 20110309, 20110310, 20110311, 20110320, 20110320, 20110300, 20110301, 20110302, 20110303, 20110304, 20110305, 20110306, 20110307, 20110308, 20110309, 20110310, 20110311, 20110320, 20110320 }, barrage_ID = { 20238230, 20238231, 20238232, 20238233, 20238234, 20238235, 20238236, 20238237, 20238238, 20238239, 20238240, 20238241, 20238242, 20238243, 20238250, 20238251, 20238252, 20238253, 20238254, 20238255, 20238256, 20238257, 20238258, 20238259, 20238260, 20238261, 20238262, 20238263 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()