pg = pg or {} pg.weapon_property_391 = {} function () uv0.weapon_property_391[2013300] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_主炮1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133000, 20133000, 20133000, 20133000, 20133000, 20133000, 20133010, 20133010, 20133010, 20133010, 20133000, 20133000, 20133000, 20133000, 20133000, 20133000, 20133000, 20133000, 20133010, 20133010, 20133010, 20133010 }, barrage_ID = { 20133000, 20133001, 20133002, 20133003, 20133004, 20133005, 20133010, 20133011, 20133012, 20133013, 20133020, 20133021, 20133022, 20133023, 20133024, 20133025, 20133026, 20133027, 20133030, 20133031, 20133032, 20133033 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013302] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_副炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 105, min_range = 0, id = 2013302, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 450, queue = 7, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139010, 20139010 }, barrage_ID = { 20090020, 20090021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013320] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_重力场超重", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2013320, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133200 }, barrage_ID = { 20133200 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013321] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_重力场失重", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2013321, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133210 }, barrage_ID = { 20133200 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013330] = { action_index = "punch2", range = 80, type = 1, fire_fx = "zhongcaizhe_punch04beiji", recover_time = 0, axis_angle = 0, shakescreen = 1010, name = "【大世界】仲裁者司特莲库斯_新p2_里1砸地大", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2013330, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133300, 20133301, 20133302, 20133303, 20133304, 20133305, 20133304, 20133303, 20133302, 20133301, 20133300, 20133310, 20133311, 20133312, 20133313, 20133314, 20133315, 20133314, 20133313, 20133312, 20133311, 20133310, 20133320, 20133321, 20133322, 20133323, 20133324, 20133325, 20133324, 20133323, 20133322, 20133321, 20133320, 20133330, 20133331, 20133332, 20133333, 20133334, 20133335, 20133334, 20133333, 20133332, 20133331, 20133330 }, barrage_ID = { 20133300, 20133301, 20133302, 20133303, 20133304, 20133305, 20133306, 20133307, 20133308, 20133309, 20133310, 20133311, 20133312, 20133313, 20133314, 20133315, 20133316, 20133317, 20133318, 20133319, 20133320, 20133321, 20133322, 20133323, 20133324, 20133325, 20133326, 20133327, 20133328, 20133329, 20133330, 20133331, 20133332, 20133333, 20133334, 20133335, 20133336, 20133337, 20133338, 20133339, 20133340, 20133341, 20133342, 20133343 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013340] = { action_index = "punch1", range = 80, type = 1, fire_fx = "zhongcaizhe_punch02beiji", recover_time = 0, axis_angle = 0, shakescreen = 1011, name = "【大世界】仲裁者司特莲库斯_新p1_里2砸地正前方突破", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2013340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133400, 20133401, 20133402, 20133403, 20133404, 20133405, 20133406, 20133407, 20133408, 20133409, 20133410, 20133411, 20133412, 20133413, 20133414, 20133415, 20133416, 20133417, 20133418, 20133419, 20133420, 20133421, 20133422, 20133423, 20133424, 20133425, 20133426, 20133427, 20133428, 20133429, 20133430, 20133431, 20133432, 20133433, 20133434, 20133435, 20133436, 20133437, 20133438, 20133439, 20133440, 20133441, 20133442, 20133443, 20133444, 20133445 }, barrage_ID = { 20133400, 20133401, 20133402, 20133403, 20133404, 20133405, 20133406, 20133407, 20133408, 20133409, 20133410, 20133411, 20133412, 20133413, 20133414, 20133415, 20133416, 20133417, 20133418, 20133419, 20133420, 20133421, 20133422, 20133423, 20133424, 20133425, 20133426, 20133427, 20133428, 20133429, 20133430, 20133431, 20133432, 20133433, 20133434, 20133435, 20133436, 20133437, 20133438, 20133439, 20133440, 20133441, 20133442, 20133443, 20133444, 20133445 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013350] = { action_index = "punch2", range = 80, type = 1, fire_fx = "zhongcaizhe_punch02beiji", recover_time = 0, axis_angle = 0, shakescreen = 1011, name = "【大世界】仲裁者司特莲库斯_新p1_里1砸地两侧突破", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2013350, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133500, 20133501, 20133502, 20133503, 20133504, 20133505, 20133506, 20133507, 20133508, 20133509, 20133510, 20133511, 20133512, 20133513, 20133500, 20133501, 20133502, 20133503, 20133504, 20133505, 20133506, 20133507, 20133508, 20133509, 20133520, 20133521, 20133522, 20133523 }, barrage_ID = { 20133500, 20133501, 20133502, 20133503, 20133504, 20133505, 20133506, 20133507, 20133508, 20133509, 20133510, 20133511, 20133512, 20133513, 20133520, 20133521, 20133522, 20133523, 20133524, 20133525, 20133526, 20133527, 20133528, 20133529, 20133530, 20133531, 20133532, 20133533 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013360] = { action_index = "punch2", range = 80, type = 1, fire_fx = "zhongcaizhe_punch02beiji", recover_time = 0, axis_angle = 0, shakescreen = 1011, name = "【大世界】仲裁者司特莲库斯_新p1_里3砸地全方位突破", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2013360, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133600, 20133601, 20133602, 20133603, 20133604, 20133605, 20133606, 20133607, 20133608, 20133607, 20133606, 20133605, 20133604, 20133603, 20133602, 20133601, 20133600, 20133610, 20133611, 20133612, 20133613, 20133614, 20133615, 20133616, 20133617, 20133618, 20133617, 20133616, 20133615, 20133614, 20133613, 20133612, 20133611, 20133610, 20133620, 20133621, 20133622, 20133623, 20133624, 20133625, 20133626, 20133627, 20133628, 20133627, 20133626, 20133625, 20133624, 20133623, 20133622, 20133621, 20133620, 20133630, 20133631, 20133632, 20133633, 20133634, 20133635, 20133636, 20133637, 20133638, 20133637, 20133636, 20133635, 20133634, 20133633, 20133632, 20133631, 20133630 }, barrage_ID = { 20133600, 20133601, 20133602, 20133603, 20133604, 20133605, 20133606, 20133607, 20133608, 20133609, 20133610, 20133611, 20133612, 20133613, 20133614, 20133615, 20133616, 20133600, 20133601, 20133602, 20133603, 20133604, 20133605, 20133606, 20133607, 20133608, 20133609, 20133610, 20133611, 20133612, 20133613, 20133614, 20133615, 20133616, 20133620, 20133621, 20133622, 20133623, 20133624, 20133625, 20133626, 20133627, 20133628, 20133629, 20133630, 20133631, 20133632, 20133633, 20133634, 20133635, 20133636, 20133620, 20133621, 20133622, 20133623, 20133624, 20133625, 20133626, 20133627, 20133628, 20133629, 20133630, 20133631, 20133632, 20133633, 20133634, 20133635, 20133636 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013370] = { action_index = "punch2", range = 80, type = 1, fire_fx = "zhongcaizhe_punch04beiji", recover_time = 0, axis_angle = 0, shakescreen = 1010, name = "【大世界】仲裁者司特莲库斯_新p2_里2五边形", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2013370, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20133700, 20133701, 20133702, 20133703, 20133704, 20133705, 20133706, 20133707, 20133708, 20133709, 20133710, 20133711, 20133712, 20133713, 20133714, 20133715, 20133716, 20133717, 20133718, 20133719, 20133720, 20133721, 20133722, 20133723, 20133724, 20133725, 20133726, 20133727, 20133728, 20133729, 20133730, 20133731, 20133732, 20133733, 20133734, 20133735, 20133736, 20133737, 20133738, 20133739, 20133740, 20133741, 20133742, 20133743, 20133744, 20133745, 20133746, 20133747, 20133748, 20133749 }, barrage_ID = { 20133700, 20133701, 20133702, 20133703, 20133704, 20133705, 20133706, 20133707, 20133708, 20133709, 20133710, 20133711, 20133712, 20133713, 20133714, 20133715, 20133716, 20133717, 20133718, 20133719, 20133720, 20133721, 20133722, 20133723, 20133724, 20133725, 20133726, 20133727, 20133728, 20133729, 20133730, 20133731, 20133732, 20133733, 20133734, 20133735, 20133736, 20133737, 20133738, 20133739, 20133740, 20133741, 20133742, 20133743, 20133744, 20133745, 20133746, 20133747, 20133748, 20133749 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013500] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里1主炮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 450, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135000, 20135000, 20135000, 20135000, 20135000, 20135000, 20135000, 20135000, 20135010, 20135010, 20135010, 20135010 }, barrage_ID = { 20135000, 20135001, 20135002, 20135003, 20135004, 20135005, 20135006, 20135007, 20135010, 20135011, 20135012, 20135013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013505] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里1子母弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013505, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135050, 20135050 }, barrage_ID = { 20135050, 20135051 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013510] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里2主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013510, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 550, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135100, 20135100, 20135100, 20135100, 20135100, 20135100, 20135100, 20135100, 20135100, 20135100, 20135110, 20135110 }, barrage_ID = { 20135100, 20135101, 20135102, 20135103, 20135104, 20135105, 20135106, 20135107, 20135108, 20135109, 20135110, 20135111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013515] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里2子母弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013515, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135150, 20135151, 20135152, 20135153 }, barrage_ID = { 20135150, 20135151, 20135152, 20135153 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013520] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里3子弹环", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013520, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135200, 20135201, 20135200, 20135201, 20135200, 20135201 }, barrage_ID = { 20135200, 20135201, 20135202, 20135203, 20135204, 20135205 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013525] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p1_里3子母弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013525, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 850, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135250 }, barrage_ID = { 20135250 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013530] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p2_里1主炮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013530, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1050, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135300, 20135300, 20135300, 20135300, 20135301, 20135301, 20135301, 20135301 }, barrage_ID = { 20135300, 20135301, 20135302, 20135303, 20135306, 20135307, 20135308, 20135309 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013535] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p2_里1穿甲弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013535, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135320, 20135320, 20135320, 20135320 }, barrage_ID = { 20135320, 20135321, 20135322, 20135323 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013540] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p2_里2主炮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013540, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1050, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400, 20135400 }, barrage_ID = { 20135400, 20135401, 20135402, 20135403, 20135404, 20135405, 20135406, 20135407, 20135408, 20135409, 20135410, 20135411, 20135412, 20135413, 20135414, 20135415 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013545] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p2_里1能量塌缩", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2013545, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 250, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20135450, 20135450 }, barrage_ID = { 20135450, 20135451 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013600] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_新p3_能量漩涡子弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2013600, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 850, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20136000 }, barrage_ID = { 20135250 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013800] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_储备_电场", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2013800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon2", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 20138000, 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fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139000 }, barrage_ID = { 20139000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013901] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_视频_副炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 105, min_range = 0, id = 2013901, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 450, queue = 7, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139010, 20139010 }, barrage_ID = { 20090020, 20090021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013902] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_视频_强袭子弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 125, min_range = 0, id = 2013902, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 850, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139020, 20139020, 20139020 }, barrage_ID = { 20020020, 20020021, 20020022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013920] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_视频_重巡炮", aim_type = 1, torpedo_ammo = 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= 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_储备_重力场失重", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2013931, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139310 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2013932] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者司特莲库斯_储备_双引力场", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2013932, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20139300, 20139310 }, barrage_ID = { 20139320, 20139321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2014900] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者恩普雷斯_视频_圆环", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2014900, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 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uv0.weapon_property_391[2020001] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用舰载机武器-投火球", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2020001, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2020002] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用舰载机武器-机关枪", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 2020002, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2020003] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用舰载机武器-鱼雷", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 2020003, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021001] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_旋转子弹4发x2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021002] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_旋转子弹8发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021003] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_旋转子弹直线8发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2021003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021004] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_旋转子弹抛物线12发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210040 }, barrage_ID = { 20210040 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021005] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_普通驱逐弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050 }, barrage_ID = { 20210050, 20210051 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021006] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐普通随机_旋转子弹抛射弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2021006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210040 }, barrage_ID = { 20210040 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021011] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐强随机_旋转子弹4发x3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021012] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐强随机_普通驱逐弹弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050 }, barrage_ID = { 20210120, 20210121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021013] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐强随机_普通驱逐弹弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050, 20210050, 20210050 }, barrage_ID = { 20210130, 20210131, 20210132, 20210133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021021] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐精英随机_塞壬风混合弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2021021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050, 20210210, 20210210, 20210210, 20210210 }, barrage_ID = { 20210120, 20210121, 20210210, 20210211, 20210212, 20210213 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021022] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐精英随机_塞壬风混合弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2021022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210210, 20210050, 20210210, 20210210, 20210210 }, barrage_ID = { 20210130, 20210131, 20210132, 20210133, 20210220, 20210221 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021023] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐精英随机_塞壬风混合弹幕3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2021023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050, 20210050, 20210050 }, barrage_ID = { 20210130, 20210131, 20210132, 20210133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021031] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐精英固定_塞壬磁雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2021031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20210310 }, barrage_ID = { 20210310 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021101] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_旋转子弹4发x2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2021101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021102] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_旋转子弹8发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2021102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021103] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_旋转子弹直线8发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021103, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210010 }, barrage_ID = { 20210030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021104] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_旋转子弹抛物线12发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021104, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210040 }, barrage_ID = { 20210040 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021105] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_普通轻巡弹瞄准弹幕1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021105, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050, 20210050, 20210050 }, barrage_ID = { 20210130, 20210131, 20210132, 20210133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021106] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_普通轻巡弹瞄准弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021106, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20211050, 20211050, 20211050, 20211050 }, barrage_ID = { 20211060, 20211061, 20211062, 20211063 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021107] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡普通随机_普通轻巡弹弹幕3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2021107, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20210050, 20210050, 20210050, 20210050 }, barrage_ID = { 20210060, 20210061, 20210062, 20210063 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021201] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰重巡普通随机_普通重巡弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20212010, 20212010 }, barrage_ID = { 20212010, 20212011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021202] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰重巡普通随机_普通重巡弹平射弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20212010, 20212010 }, barrage_ID = { 20212020, 20212021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021301] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列普通随机_普通战列弹跨射前排1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2021301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20213010 }, barrage_ID = { 20213010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_391[2021302] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰战列普通随机_普通战列弹平射弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2021302, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20213020 }, barrage_ID = { 20213020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021401] = { action_index = "attack", range = 90, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰航母普通随机_驱逐高爆弹投射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2021401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20214010 }, barrage_ID = { 20214010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_391[2021500] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】通用阵营精英固定_交叉护体武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 2021500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20215000, 20215001 }, barrage_ID = { 20215000, 20215001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021511] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰驱逐精英专属_速射鱼雷(格里德利)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2021511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20210310 }, barrage_ID = { 20210310 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021600] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】通用轻巡精英固定_塞壬鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2021600, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20216000 }, barrage_ID = { 20216000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021601] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】通用轻巡精英固定_塞壬轻型主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2021601, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 20216010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021611] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡精英专属_混合蛇形弹幕(海伦娜)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2021611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20216110, 20216110, 20216111, 20216111, 20216112, 20216112, 20216113, 20216113, 20216114, 20216114, 20216115, 20216115, 20216116, 20216116, 20216117, 20216117, 20216118, 20216118 }, barrage_ID = { 20216110, 20216111, 20216112, 20216113, 20216114, 20216115, 20216116, 20216117, 20216118, 20216119, 20216120, 20216121, 20216122, 20216123, 20216124, 20216125, 20216126, 20216127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_391[2021613] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰轻巡精英专属_星星阵(圣地亚哥)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2021613, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20216130, 20216130, 20216130, 20216130, 20216130 }, barrage_ID = { 20216130, 20216131, 20216132, 20216133, 20216134 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()