pg = pg or {} pg.weapon_property_381 = {} function () uv0.weapon_property_381[1100779] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "美系舰载轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 1100779, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100780] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 1100780, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100781] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 1100781, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100782] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 1100782, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100783] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 1100783, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100784] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 1100784, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100785] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 1100785, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100786] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100786, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100787] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100787, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100788] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100788, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100789] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100789, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100790] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100790, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100791] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100791, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100792] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100792, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100793] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100793, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100794] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "英系舰载轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 1100794, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100795] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 1100795, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100796] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 1100796, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100797] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 1100797, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100798] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 1100798, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100799] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 1100799, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100800] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 1100800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100801] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100802] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100802, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100803] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100803, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100804] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100804, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100805] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100805, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100806] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100806, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100807] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100807, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100808] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100808, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100809] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 1100809, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100830] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭轰炸机I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100830, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100831] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭轰炸机II", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100831, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100832] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭轰炸机III", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100832, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100833] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭轰炸机IV", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100833, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100834] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭轰炸机V", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 1100834, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100835] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 18, corrected = 100, min_range = 22, id = 1100835, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100836] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 22, corrected = 100, min_range = 22, id = 1100836, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100837] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 28, corrected = 100, min_range = 22, id = 1100837, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100838] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 36, corrected = 100, min_range = 22, id = 1100838, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100839] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 46, corrected = 100, min_range = 22, id = 1100839, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100840] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 3, corrected = 100, min_range = 0, id = 1100840, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100841] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 4, corrected = 100, min_range = 0, id = 1100841, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100842] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 1100842, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100843] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 1100843, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100844] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 1100844, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100845] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机空中I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 1100845, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100846] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机空中II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 1100846, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100847] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机空中III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 1100847, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100848] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机空中IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 1100848, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100849] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日系空袭战斗机空中V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 1100849, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100850] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 1100850, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100851] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 1100851, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100852] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 1100852, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100853] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 1100853, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100854] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 1100854, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100855] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 1100855, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100856] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100856, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100857] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100857, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100858] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 1100858, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100859] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 1100859, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100860] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 1100860, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_381[1100861] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "日系舰载轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 1100861, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()