pg = pg or {} pg.weapon_property_334 = {} function () uv0.weapon_property_334[761114] = { action_index = "attack", range = 999, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020德系活动B2】BOSS 五航战支援 轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 761114, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[761115] = { action_index = "", range = 25, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动B2】BOSS 五航战支援 战斗机武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 761115, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[761116] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动B2】BOSS 五航战支援 鱼雷机武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 20, corrected = 100, min_range = 22, id = 761116, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[761117] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动B2】BOSS 五航战支援 轰炸机武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 761117, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130301 }, barrage_ID = { 130992 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[761201] = { aim_type = 0, name = "【2020德系活动B3】塞壬构建者 开幕雷击", damage = 36, base = 1001, reload_max = 1000, queue = 1, id = 761201, bullet_ID = { 700125, 700125 }, barrage_ID = { 700138, 700139 } } uv0.weapon_property_334[761202] = { aim_type = 0, name = "【2020德系活动B3】塞壬构建者 开幕雷击2", damage = 36, base = 1001, reload_max = 1000, queue = 1, id = 761202, bullet_ID = { 700126, 700126, 700126 }, barrage_ID = { 700140, 700141, 700142 } } uv0.weapon_property_334[761203] = { aim_type = 1, range = 38, damage = 6, base = 1000, name = "【2020德系活动B3】塞壬构建者 常驻 近程自卫火炮", type = 2, suppress = 1, reload_max = 500, queue = 6, id = 761203, bullet_ID = { 999 }, barrage_ID = { 11 } } uv0.weapon_property_334[761204] = { range = 150, damage = 18, base = 1000, type = 19, fire_fx = "CAFire", min_range = 100, suppress = 1, reload_max = 5000, name = "【2020德系活动B3】塞壬构建者 第一波 地毯式跨射", fire_sfx = "battle/cannon-main", queue = 1, id = 761204, aim_type = 1, bullet_ID = { 810064, 810065, 810066, 810067, 810068, 810069, 810070 }, barrage_ID = { 820050, 820050, 820050, 820050, 820050, 820050, 820050 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_334[761205] = { range = 150, damage = 18, base = 1000, type = 19, fire_fx = "CAFire", min_range = 100, suppress = 1, reload_max = 5000, name = "【2020德系活动B3】塞壬构建者 第一波 地毯式跨射", fire_sfx = "battle/cannon-main", queue = 2, id = 761205, aim_type = 1, bullet_ID = { 810071, 810072, 810073, 810074, 810075, 810076, 810077 }, barrage_ID = { 820051, 820051, 820051, 820051, 820051, 820051, 820051 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_334[761206] = { range = 150, damage = 18, base = 1000, type = 19, fire_fx = "CAFire", min_range = 100, suppress = 1, reload_max = 5000, name = "【2020德系活动B3】塞壬构建者 第一波 地毯式跨射", fire_sfx = "battle/cannon-main", queue = 3, id = 761206, aim_type = 1, bullet_ID = { 810078, 810079, 810080, 810081, 810082, 810083, 810084 }, barrage_ID = { 820052, 820052, 820052, 820052, 820052, 820052, 820052 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_334[761207] = { range = 150, damage = 18, base = 1000, type = 19, fire_fx = "CAFire", min_range = 100, suppress = 1, reload_max = 5000, name = "【2020德系活动B3】塞壬构建者 第一波 地毯式跨射", fire_sfx = "battle/cannon-main", aim_type = 1, id = 761207, bullet_ID = { 810085, 810086, 810087, 810088, 810089, 810090, 810091 }, barrage_ID = { 820053, 820053, 820053, 820053, 820053, 820053, 820053 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_334[761208] = { range = 150, damage = 18, base = 1000, type = 19, fire_fx = "CAFire", min_range = 100, suppress = 1, reload_max = 5000, name = "【2020德系活动B3】塞壬构建者 第一波 地毯式跨射", fire_sfx = "battle/cannon-main", queue = 5, id = 761208, aim_type = 1, bullet_ID = { 810092, 810093, 810094, 810095, 810096, 810097, 810098 }, barrage_ID = { 820054, 820054, 820054, 820054, 820054, 820054, 820054 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_334[761209] = { action_index = "attack", range = 120, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020德系活动B3】塞壬构建者 第二波 聚焦激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 761209, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 810051, 810051, 810052, 810052 }, barrage_ID = { 820038, 820039, 820040, 820041 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_334[761210] = { range = 120, name = "【2020德系活动B3】塞壬构建者 第二波 聚焦激光伴随爆炸", damage = 12, base = 1000, fire_fx = "", reload_max = 1800, fire_sfx = "battle/cannon-main", queue = 2, id = 761210, bullet_ID = { 810053, 810054, 810055, 810056, 810053, 810054, 810055, 810056 }, barrage_ID = { 820042, 820042, 820042, 820042, 820044, 820044, 820044, 820044 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_334[761211] = { aim_type = 1, range = 120, damage = 12, base = 1000, name = "【2020德系活动B3】塞壬构建者 第三波 连续自机狙触手", fire_fx = "", suppress = 1, reload_max = 1800, fire_sfx = "battle/cannon-main", queue = 2, id = 761211, bullet_ID = { 810059, 810059, 810059, 810099 }, barrage_ID = { 820049, 820055, 820056, 820057 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_334[761212] = { reload_max = 100, name = "【2020德系活动B3】塞壬构建者 第四波 浮游炮", damage = 12, base = 1002, id = 761212, range = 120, queue = 2, barrage_ID = { 700143 } } uv0.weapon_property_334[761213] = { reload_max = 100, name = "【2020德系活动B3】塞壬构建者 第四波 浮游炮", damage = 12, base = 1002, id = 761213, range = 120, queue = 3, barrage_ID = { 700143 } } uv0.weapon_property_334[761214] = { range = 120, damage = 12, base = 1000, name = "【2020德系活动B3】塞壬构建者 第四波 浮游炮弹幕", fire_fx = "", action_index = "", type = 2, reload_max = 5000, attack_attribute = 4, fire_sfx = "", queue = 1, id = 761214, bullet_ID = { 810100, 810100, 810100, 810100, 810100, 810100 }, barrage_ID = { 820058, 820059, 820060, 820061, 820062, 820063 } } uv0.weapon_property_334[761215] = { range = 120, damage = 12, base = 1000, name = "【2020德系活动B3】塞壬构建者 第四波 浮游炮弹幕", fire_fx = "", action_index = "", type = 2, reload_max = 5000, attack_attribute = 4, fire_sfx = "", queue = 1, id = 761215, bullet_ID = { 810100, 810100, 810100, 810100, 810100, 810100 }, barrage_ID = { 820064, 820065, 820066, 820067, 820068, 820069 } } uv0.weapon_property_334[761216] = { aim_type = 1, range = 120, damage = 14, base = 1000, name = "【2020德系活动B3】塞壬构建者 第四波 紫色自机狙弹幕", suppress = 1, action_index = "", reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 1, id = 761216, bullet_ID = { 810102, 810103, 810104 }, barrage_ID = { 820070, 820071, 820072 } } uv0.weapon_property_334[761217] = { range = 120, name = "【2020德系活动B3】塞壬构建者 第五波 紫色扫射弹幕", damage = 14, base = 1000, action_index = "", reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 1, id = 761217, bullet_ID = { 810105, 810105, 810105, 810105 }, barrage_ID = { 820079, 820080, 820081, 820082 } } uv0.weapon_property_334[761218] = { reload_max = 5000, damage = 36, base = 1001, id = 761218, name = "【2020德系活动B3】塞壬构建者 第五波 鱼雷自机狙", suppress = 1, bullet_ID = { 810106, 810107 }, barrage_ID = { 820083, 820084 } } uv0.weapon_property_334[761219] = { range = 120, name = "【2020德系活动B3】塞壬构建者 第五波 全屏触手", damage = 12, base = 1000, fire_fx = "", reload_max = 1800, fire_sfx = "battle/cannon-main", queue = 3, id = 761219, bullet_ID = { 810099 }, barrage_ID = { 820085 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_334[762001] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 762001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1200, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 12030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762002] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 浮游炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 762002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 690109 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762003] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 轰炸机武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 762003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130301 }, barrage_ID = { 130992 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762004] = { action_index = "", range = 70, type = 2, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 浮游炮武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 762004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 500, queue = 4, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 690105, 690106 }, barrage_ID = { 690113, 690114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762005] = { aim_type = 1, damage = 21, base = 1000, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 变向弹幕", suppress = 1, reload_max = 600, queue = 5, id = 762005, bullet_ID = { 690107, 690108 }, barrage_ID = { 990001, 990002 } } uv0.weapon_property_334[762006] = { aim_type = 1, damage = 21, base = 1000, name = "【2020德系活动C1】BOSS 塞壬执棋者I型 变向弹幕", suppress = 1, reload_max = 600, queue = 6, id = 762006, bullet_ID = { 690109, 690110 }, barrage_ID = { 990241, 990242 } } uv0.weapon_property_334[762007] = { name = "【2020德系活动C1】BOSS 塞壬执棋者I型 扫射弹幕", damage = 21, base = 1000, fire_fx = "CAFire", reload_max = 1000, fire_sfx = "battle/cannon-main", queue = 7, id = 762007, bullet_ID = { 811, 811, 811, 811, 811 }, barrage_ID = { 690134, 690135, 690136, 690137, 690138 } } uv0.weapon_property_334[762101] = { aim_type = 1, range = 38, damage = 8, base = 1000, name = "【2020德系活动C2】BOSS 英王乔治五世 近身自卫火炮", type = 2, suppress = 1, reload_max = 600, id = 762101, bullet_ID = { 999 }, barrage_ID = { 13 } } uv0.weapon_property_334[762102] = { range = 100, damage = 20, base = 1000, name = "【2020德系活动C2】BOSS 英王乔治五世 <型弹幕", type = 2, reload_max = 1350, fire_sfx = "battle/cannon-main", queue = 1, id = 762102, bullet_ID = { 810002, 810002 }, barrage_ID = { 820002, 820003 } } uv0.weapon_property_334[762103] = { aim_type = 1, range = 100, damage = 38, base = 1000, name = "【2020德系活动C2】BOSS 英王乔治五世 4连主炮3轮跨射", fire_fx = "CAFire", suppress = 1, reload_max = 1800, type = 19, fire_sfx = "battle/cannon-main", queue = 1, id = 762103, initial_over_heat = 1, bullet_ID = { 810001 }, barrage_ID = { 820001 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_334[762104] = { aim_type = 1, range = 100, damage = 18, base = 1000, name = "【2020德系活动C2】BOSS 英王乔治五世 2连快速火炮", type = 2, suppress = 1, reload_max = 1000, fire_sfx = "battle/cannon-main", queue = 1, id = 762104, bullet_ID = { 810003 }, barrage_ID = { 820004 } } uv0.weapon_property_334[762105] = { aim_type = 1, range = 100, damage = 16, base = 1000, name = "【2020德系活动C2】BOSS 英王乔治五世 子母弹", type = 2, suppress = 1, reload_max = 1500, initial_over_heat = 1, fire_sfx = "battle/cannon-main", queue = 2, id = 762105, bullet_ID = { 810004 }, barrage_ID = { 820005 } } uv0.weapon_property_334[762106] = { aim_type = 1, min_range = 75, type = 19, name = "【2020德系活动C2】BOSS 英王乔治五世 后排跨射", fire_fx = "CAFire", action_index = "", reload_max = 2100, queue = 1, angle = 40, range = 150, damage = 38, base = 1000, suppress = 1, fire_sfx = "battle/cannon-main", id = 762106, bullet_ID = { 810006 }, barrage_ID = { 20018 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_334[762201] = { aim_type = 1, range = 38, damage = 8, base = 1000, name = "【2020德系活动C3】BOSS 通用近程自卫火炮", type = 2, suppress = 1, reload_max = 500, initial_over_heat = 1, queue = 5, id = 762201, bullet_ID = { 999 }, barrage_ID = { 12 } } uv0.weapon_property_334[762202] = { aim_type = 0, range = 120, damage = 24, base = 1002, name = "【2020德系活动C3】BOSS 通用战斗机(自机狙)", action_index = "", reload_max = 200, fire_sfx = "battle/air-atk", queue = 1, id = 762202, bullet_ID = { 340123 }, barrage_ID = { 130111 } } uv0.weapon_property_334[762203] = { range = 120, name = "【2020德系活动C3】BOSS 通用轰炸机", damage = 44, base = 1002, action_index = "", reload_max = 200, queue = 1, id = 762203, bullet_ID = { 340124 }, barrage_ID = { 130111 } } uv0.weapon_property_334[762204] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C3】BOSS 通用战斗机弹幕(自机狙)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 762204, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 100, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130314 }, barrage_ID = { 120303 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762205] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020德系活动C3】BOSS 通用轰炸机弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 762205, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 200, queue = 2, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130301 }, barrage_ID = { 130992 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_334[762206] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 翔鹤第一波弹幕", suppress = 1, reload_max = 5000, queue = 1, id = 762206, bullet_ID = { 770022, 770023 }, barrage_ID = { 990241, 990242 } } uv0.weapon_property_334[762207] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 瑞鹤第一波弹幕", suppress = 1, reload_max = 5000, queue = 1, id = 762207, bullet_ID = { 770020, 770021 }, barrage_ID = { 990001, 990002 } } uv0.weapon_property_334[762208] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 翔鹤第二波弹幕", suppress = 1, reload_max = 9999, queue = 1, id = 762208, bullet_ID = { 770026 }, barrage_ID = { 780017 } } uv0.weapon_property_334[762209] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 瑞鹤第二波弹幕", fire_fx = "fangkongpaohuoshe2", suppress = 1, reload_max = 5000, type = 2, queue = 1, id = 762209, bullet_ID = { 770024, 770025 }, barrage_ID = { 780015, 780016 } } uv0.weapon_property_334[762210] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 翔鹤第三波弹幕", type = 2, suppress = 1, reload_max = 5000, queue = 3, id = 762210, bullet_ID = { 770033 }, barrage_ID = { 730226 } } uv0.weapon_property_334[762211] = { aim_type = 1, range = 120, damage = 21, base = 1000, name = "【2020德系活动C3】BOSS 瑞鹤第三波弹幕", fire_fx = "fangkongpaohuoshe2", suppress = 1, reload_max = 5000, type = 2, queue = 1, id = 762211, bullet_ID = { 770034, 770035 }, barrage_ID = { 780015, 780016 } } uv0.weapon_property_334[763001] = { aim_type = 1, range = 38, damage = 7, base = 1000, name = "【2020德系活动D1】BOSS 通用近程自卫火炮", type = 2, suppress = 1, reload_max = 500, initial_over_heat = 1, queue = 5, id = 763001, bullet_ID = { 999 }, barrage_ID = { 12 } } uv0.weapon_property_334[763002] = { range = 40, damage = 46, base = 1001, name = "【2020德系活动D1】BOSS Z24 半途自瞄鱼雷", suppress = 1, reload_max = 5000, queue = 1, id = 763002, bullet_ID = { 810007 }, barrage_ID = { 820008 } } uv0.weapon_property_334[763003] = { aim_type = 1, range = 100, damage = 16, base = 1000, name = "【2020德系活动D1】BOSS 通用旋转子弹弹幕", type = 2, suppress = 1, reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 2, id = 763003, bullet_ID = { 810010, 810013 }, barrage_ID = { 820010, 820013 } } uv0.weapon_property_334[763004] = { aim_type = 1, range = 100, damage = 16, base = 1000, name = "【2020德系活动D1】BOSS 通用旋转子弹弹幕", type = 2, suppress = 1, reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 2, id = 763004, bullet_ID = { 810010, 810013 }, barrage_ID = { 820022, 820023 } } uv0.weapon_property_334[763005] = { range = 100, damage = 16, base = 1000, name = "【2020德系活动D1】BOSS Z24 杂乱发射弹幕", type = 2, reload_max = 5000, queue = 5, id = 763005, bullet_ID = { 810016 }, barrage_ID = { 820016 } } uv0.weapon_property_334[763006] = { range = 100, damage = 18, base = 1000, name = "【2020德系活动D1】BOSS 莱比锡 扇形弹幕", type = 2, reload_max = 5000, queue = 6, id = 763006, bullet_ID = { 810017 }, barrage_ID = { 820017 } } uv0.weapon_property_334[763007] = { aim_type = 0, range = 100, damage = 42, base = 1001, fire_fx = "CLFire", spawn_bound = "cannon", name = "【2020德系活动D1】BOSS 莱比锡 散射鱼雷", reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 7, id = 763007, bullet_ID = { 810018, 810018 }, barrage_ID = { 820018, 820019 } } uv0.weapon_property_334[763008] = { aim_type = 1, range = 120, damage = 18, base = 1000, name = "【2020德系活动D1】BOSS Z24 最后一波 全屏交叉弹幕", fire_fx = "CAFire", suppress = 1, reload_max = 6000, type = 2, fire_sfx = "battle/cannon-main", queue = 1, id = 763008, bullet_ID = { 810019, 810019, 810020, 810020 }, barrage_ID = { 820020, 820021, 820020, 820021 } } uv0.weapon_property_334[763009] = { range = 100, name = "【2020德系活动D1】BOSS 莱比锡 最后一波 上下穿透弹", damage = 20, base = 1000, reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 7, id = 763009, bullet_ID = { 810021, 810022 }, barrage_ID = { 820025, 820026 } } uv0.weapon_property_334[763010] = { aim_type = 1, range = 120, damage = 20, base = 1000, name = "【2020德系活动D1】BOSS 莱比锡 最后一波 全屏交叉弹幕2", fire_fx = "CAFire", suppress = 1, reload_max = 6000, type = 2, fire_sfx = "battle/cannon-main", queue = 1, id = 763010, bullet_ID = { 810025, 810025, 810026, 810026 }, barrage_ID = { 820020, 820021, 820020, 820021 } } uv0.weapon_property_334[763011] = { range = 100, name = "【2020德系活动D1】BOSS Z24 最后一波 上下穿透弹2", damage = 18, base = 1000, reload_max = 5000, fire_sfx = "battle/cannon-main", queue = 7, id = 763011, bullet_ID = { 810027, 810028 }, barrage_ID = { 820025, 820026 } } uv0.weapon_property_334[763101] = { aim_type = 1, range = 38, damage = 8, base = 1000, name = "【2020德系活动D2】BOSS 欧根亲王 常驻 近程自卫火炮", type = 2, suppress = 1, reload_max = 500, queue = 5, id = 763101, bullet_ID = { 999 }, barrage_ID = { 11 } } uv0.weapon_property_334[763102] = { range = 120, name = "【2020德系活动D2】BOSS 欧根亲王 第一波 开幕主炮射击", damage = 27, base = 1000, fire_fx = "CAFire", reload_max = 400, fire_sfx = "battle/cannon-main", queue = 1, id = 763102, bullet_ID = { 750089 }, barrage_ID = { 760154 } } uv0.weapon_property_334[763103] = { range = 120, damage = 18, base = 1000, name = "【2020德系活动D2】BOSS 欧根亲王 第二波 蓝色变形弹幕", fire_fx = "CAFire", type = 2, reload_max = 9999, queue = 1, id = 763103, bullet_ID = { 810029, 810030, 810031, 810032, 810033, 810034, 810035, 810036, 810037, 810038, 810039, 810040, 810041, 810042, 810043, 810044, 810045, 810046, 810047, 810048, 810049, 810050 }, barrage_ID = { 760129, 760130, 760131, 760132, 760133, 760134, 760135, 760136, 760137, 760138, 760139, 760140, 760141, 760142, 760143, 760144, 760145, 760146, 760147, 760148, 760149, 760150 } } uv0.weapon_property_334[763104] = { range = 120, damage = 16, base = 1000, name = "【2020德系活动D2】BOSS 欧根亲王 第三波 紫色子母弹", fire_fx = "CAFire", type = 2, reload_max = 9999, queue = 1, id = 763104, bullet_ID = { 750087 }, barrage_ID = { 760152 } } uv0.weapon_property_334[763105] = { range = 120, name = "【2020德系活动D2】BOSS 欧根亲王 第三波 慢速直射后分叉", damage = 18, base = 1000, reload_max = 150, queue = 2, id = 763105, bullet_ID = { 950280, 950281, 950282, 950283, 950284 }, barrage_ID = { 950190, 950191, 950192, 950193, 950194 } } end()