pg = pg or {} pg.weapon_property_327 = {} function () uv0.weapon_property_327[720102] = { name = "【2020偶像活动二期SP1】BOSS 巴尔的摩 联装主炮射击", damage = 16, base = 1000, initial_over_heat = 1, fire_fx = "CAFire", reload_max = 1500, fire_sfx = "battle/cannon-main", queue = 2, id = 720102, bullet_ID = { 1403 }, barrage_ID = { 1203 } } uv0.weapon_property_327[720103] = { aim_type = 1, range = 60, damage = 16, base = 1000, name = "【2020偶像活动二期SP1】BOSS 巴尔的摩 前排跨射", fire_fx = "CAFire", suppress = 1, reload_max = 3000, type = 19, fire_sfx = "battle/cannon-main", queue = 2, id = 720103, bullet_ID = { 780017 }, barrage_ID = { 790024 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_327[720104] = { range = 100, name = "【2020偶像活动二期SP1】BOSS 巴尔的摩 音符散射", damage = 16, base = 1000, fire_fx = "CAFire", reload_max = 1000, fire_sfx = "battle/cannon-main", queue = 3, id = 720104, bullet_ID = { 780003, 780003 }, barrage_ID = { 200102, 200103 } } uv0.weapon_property_327[720105] = { name = "【2020偶像活动二期SP1】BOSS 巴尔的摩 两翼穿甲弹幕", damage = 14, base = 1000, suppress = 1, reload_max = 1000, queue = 2, id = 720105, bullet_ID = { 950050, 950050, 950050, 950050 }, barrage_ID = { 790020, 790021, 790022, 790023 } } uv0.weapon_property_327[721001] = { range = 120, damage = 8, base = 1000, name = "【2020偶像活动二期SP2】精英人形恶毒 专属弹幕", type = 2, reload_max = 900, id = 721001, bullet_ID = { 780002, 780002 }, barrage_ID = { 79413, 79414 } } uv0.weapon_property_327[721002] = { aim_type = 0, damage = 34, base = 1001, name = "【2020偶像活动二期SP2】精英人形恶毒 专属弹幕鱼雷", suppress = 1, reload_max = 900, queue = 4, id = 721002, bullet_ID = { 79412 }, barrage_ID = { 79415 } } uv0.weapon_property_327[721003] = { range = 120, name = "【2020偶像活动二期SP2】精英人形黛朵 侧翼穿透弹", damage = 12, base = 1000, fire_fx = "CAFire", reload_max = 1155, fire_sfx = "battle/cannon-main", queue = 3, id = 721003, bullet_ID = { 680012, 680013 }, barrage_ID = { 680013, 680014 } } uv0.weapon_property_327[721004] = { range = 120, name = "【2020偶像活动二期SP2】精英人形黛朵 扩散弹", base = 1000, fire_fx = "CAFire", reload_max = 1200, fire_sfx = "battle/cannon-main", id = 721004, bullet_ID = { 780010, 780011 }, barrage_ID = { 680015, 680016 } } uv0.weapon_property_327[721005] = { aim_type = 0, name = "【2020偶像活动二期SP3】精英人形大青花鱼 开幕鱼雷", damage = 40, base = 1001, action_index = "", reload_max = 9999, id = 721005, bullet_ID = { 750001, 750002, 750003, 750004, 750005 }, barrage_ID = { 760001, 760002, 760003, 760004, 760005 } } uv0.weapon_property_327[721006] = { aim_type = 1, range = 120, damage = 8, base = 1000, name = "【2020偶像活动二期SP2】精英人形大青花鱼 3way驱逐炮", type = 2, suppress = 1, reload_max = 500, action_index = "", queue = 1, id = 721006, bullet_ID = { 1201, 1201, 1201 }, barrage_ID = { 1417, 1001, 1418 } } uv0.weapon_property_327[721007] = { aim_type = 0, name = "【2020偶像活动二期SP2】精英人形大青花鱼 专属弹幕鱼雷", damage = 36, base = 1001, action_index = "", reload_max = 2400, id = 721007, bullet_ID = { 79341, 79341 }, barrage_ID = { 79341, 79342 } } uv0.weapon_property_327[721008] = { name = "【2020偶像活动二期SP2】精英人形大青花鱼 快速自机狙鱼雷", damage = 36, base = 1001, action_index = "", suppress = 1, reload_max = 1500, id = 721008, bullet_ID = { 750007 }, barrage_ID = { 700020 } } uv0.weapon_property_327[721009] = { name = "【2020偶像活动二期SP2】精英人形大青花鱼 3way自机狙鱼雷", damage = 36, base = 1001, action_index = "", suppress = 1, reload_max = 1800, id = 721009, bullet_ID = { 1821, 1821, 1821 }, barrage_ID = { 760008, 760010, 760012 } } uv0.weapon_property_327[721101] = { aim_type = 1, range = 38, base = 1000, name = "【2020偶像活动二期SP2】BOSS 光辉 近程自卫火炮", type = 2, suppress = 1, reload_max = 600, queue = 5, id = 721101, bullet_ID = { 999 }, barrage_ID = { 13 } } uv0.weapon_property_327[721102] = { reload_max = 150, name = "【2020偶像活动二期SP2】BOSS 光辉 音符鱼雷机", damage = 28, base = 1002, id = 721102, range = 110, queue = 2, barrage_ID = { 12017 } } uv0.weapon_property_327[721103] = { reload_max = 150, name = "【2020偶像活动二期SP2】BOSS 光辉 音符轰炸机", damage = 36, base = 1002, id = 721103, queue = 1, barrage_ID = { 12012 } } uv0.weapon_property_327[721104] = { reload_max = 150, name = "【2020偶像活动二期SP2】BOSS 光辉 音符战斗机", damage = 16, base = 1002, id = 721104, queue = 1, barrage_ID = { 12012 } } uv0.weapon_property_327[721105] = { range = 60, damage = 28, base = 1001, suppress = 1, name = "【2020偶像活动二期SP2】BOSS 光辉 音符鱼雷机武器", min_range = 20, action_index = "", reload_max = 6000, attack_attribute = 4, queue = 1, id = 721105, angle = 90, bullet_ID = { 780008 }, barrage_ID = { 790025 } } uv0.weapon_property_327[721106] = { range = 10, damage = 36, base = 1000, name = "【2020偶像活动二期SP2】BOSS 光辉 音符轰炸机武器", fire_fx = "", action_index = "", type = 2, reload_max = 6000, attack_attribute = 4, fire_sfx = "", queue = 1, id = 721106, bullet_ID = { 780020 }, barrage_ID = { 790026 } } uv0.weapon_property_327[721107] = { aim_type = 1, range = 85, damage = 16, base = 1000, name = "【2020偶像活动二期SP2】BOSS 光辉 音符战斗机武器", fire_fx = "", suppress = 1, reload_max = 6000, action_index = "", fire_sfx = "battle/air-atk", queue = 1, id = 721107, attack_attribute = 4, bullet_ID = { 780019, 780019, 780019, 780019 }, barrage_ID = { 101, 102, 103, 104 } } uv0.weapon_property_327[721108] = { name = "【2020偶像活动二期SP2】BOSS 光辉 常规扫射弹幕", damage = 14, base = 1000, fire_fx = "CAFire", reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 3, id = 721108, bullet_ID = { 780018, 780018, 780018, 780018, 780018 }, barrage_ID = { 690134, 690135, 690136, 690137, 690138 } } uv0.weapon_property_327[721109] = { name = "【2020偶像活动二期SP2】BOSS 光辉 音符扩散弹幕", damage = 15, base = 1000, initial_over_heat = 1, suppress = 1, reload_max = 6000, queue = 3, id = 721109, bullet_ID = { 780016, 780016, 780016, 780016, 780016, 780016, 780016, 780016 }, barrage_ID = { 568421, 568422, 568423, 568424, 568425, 568426, 568427, 568428 } } uv0.weapon_property_327[722001] = { range = 120, name = "【2020偶像活动二期SP3】精英人形黛朵 侧翼穿透弹", damage = 14, base = 1000, fire_fx = "CAFire", reload_max = 1155, fire_sfx = "battle/cannon-main", queue = 3, id = 722001, bullet_ID = { 680012, 680013 }, barrage_ID = { 680013, 680014 } } uv0.weapon_property_327[722002] = { range = 120, name = "【2020偶像活动二期SP3】精英人形黛朵 扩散弹", damage = 12, base = 1000, fire_fx = "CAFire", reload_max = 1200, fire_sfx = "battle/cannon-main", id = 722002, bullet_ID = { 780010, 780011 }, barrage_ID = { 680015, 680016 } } uv0.weapon_property_327[722003] = { range = 100, name = "【2020偶像活动二期SP3】精英人形巴尔的摩 音符散射", damage = 20, base = 1000, fire_fx = "CAFire", reload_max = 1500, fire_sfx = "battle/cannon-main", queue = 3, id = 722003, bullet_ID = { 780003, 780003 }, barrage_ID = { 200102, 200103 } } uv0.weapon_property_327[722004] = { range = 100, name = "【2020偶像活动二期SP3】精英人形巴尔的摩 中下上连续弹幕", damage = 18, base = 1000, fire_fx = "CAFire", reload_max = 750, fire_sfx = "battle/cannon-main", id = 722004, bullet_ID = { 780012, 780012, 780012, 780012, 780012, 780012 }, barrage_ID = { 790008, 790009, 790010, 790011, 790012, 790013 } } uv0.weapon_property_327[722005] = { aim_type = 0, name = "【2020偶像活动二期SP3】精英人形大青花鱼 开幕鱼雷", damage = 46, base = 1001, action_index = "", reload_max = 9999, id = 722005, bullet_ID = { 750001, 750002, 750003, 750004, 750005 }, barrage_ID = { 760001, 760002, 760003, 760004, 760005 } } uv0.weapon_property_327[722006] = { aim_type = 1, range = 120, base = 1000, name = "【2020偶像活动二期SP3】精英人形大青花鱼 3way驱逐炮", type = 2, suppress = 1, action_index = "", reload_max = 500, queue = 1, id = 722006, bullet_ID = { 1201, 1201, 1201 }, barrage_ID = { 1417, 1001, 1418 } } uv0.weapon_property_327[722007] = { aim_type = 0, name = "【2020偶像活动二期SP3】精英人形大青花鱼 专属弹幕鱼雷", damage = 40, base = 1001, action_index = "", reload_max = 2400, id = 722007, bullet_ID = { 79341, 79341 }, barrage_ID = { 79341, 79342 } } uv0.weapon_property_327[722008] = { name = "【2020偶像活动二期SP3】精英人形大青花鱼 快速自机狙鱼雷", damage = 40, base = 1001, action_index = "", suppress = 1, reload_max = 1500, id = 722008, bullet_ID = { 750007 }, barrage_ID = { 700020 } } uv0.weapon_property_327[722009] = { name = "【2020偶像活动二期SP3】精英人形大青花鱼 3way自机狙鱼雷", damage = 40, base = 1001, action_index = "", suppress = 1, reload_max = 1800, id = 722009, bullet_ID = { 1821, 1821, 1821 }, barrage_ID = { 760008, 760010, 760012 } } uv0.weapon_property_327[722101] = { aim_type = 1, range = 38, base = 1000, name = "【2020偶像活动二期SP3】BOSS 恶毒 近程自卫火炮", type = 2, suppress = 1, reload_max = 600, queue = 5, id = 722101, bullet_ID = { 999 }, barrage_ID = { 13 } } uv0.weapon_property_327[722102] = { range = 120, damage = 14, base = 1000, name = "【2020偶像活动二期SP3】BOSS 恶毒 第一波 音符弹幕", suppress = 1, reload_max = 6000, queue = 1, id = 722102, bullet_ID = { 780002, 780002 }, barrage_ID = { 790039, 790040 } } uv0.weapon_property_327[722103] = { range = 120, name = "【2020偶像活动二期SP3】BOSS 恶毒 第一波 扩散旋转弹", base = 1000, suppress = 1, reload_max = 600, queue = 2, id = 722103, bullet_ID = { 780024 }, barrage_ID = { 790030 } } uv0.weapon_property_327[722104] = { base = 1000, range = 120, type = 2, name = "【2020偶像活动二期SP3】BOSS 恶毒 第二波 扩散子母弹", reload_max = 6000, queue = 1, id = 722104, bullet_ID = { 780025 }, barrage_ID = { 790031 } } uv0.weapon_property_327[722105] = { aim_type = 1, range = 999, base = 1000, name = "【2020偶像活动二期SP3】BOSS 恶毒 第三波 中心穿透弹", suppress = 1, reload_max = 9999, queue = 1, id = 722105, bullet_ID = { 780028 }, barrage_ID = { 730009 } } uv0.weapon_property_327[722106] = { aim_type = 1, range = 999, base = 1000, name = "【2020偶像活动二期SP3】BOSS 恶毒 第三波 两翼子弹", action_index = "", suppress = 1, reload_max = 9999, queue = 2, id = 722106, bullet_ID = { 780029, 780030, 780029, 780030, 780029, 780030 }, barrage_ID = { 730010, 730011, 730012, 730013, 730014, 730015 } } uv0.weapon_property_327[722107] = { aim_type = 0, range = 999, damage = 36, base = 1001, name = "【2020偶像活动二期SP3】BOSS 恶毒 第四波 横排鱼雷", recover_time = 0, spawn_bound = "cannon", reload_max = 6000, action_index = "", queue = 1, id = 722107, bullet_ID = { 780032, 780032 }, barrage_ID = { 790035, 790036 } } uv0.weapon_property_327[722108] = { base = 1000, range = 120, type = 2, name = "【2020偶像活动二期SP3】BOSS 恶毒 第四波 横排弹幕", reload_max = 6000, queue = 2, id = 722108, bullet_ID = { 780031, 780031, 780031, 780031 }, barrage_ID = { 790034, 790037, 790038, 790041 } } uv0.weapon_property_327[723001] = { range = 100, name = "【2020偶像活动二期SP4】精英人形斯佩 音符弹幕", damage = 24, base = 1000, fire_fx = "CAFire", reload_max = 750, fire_sfx = "battle/cannon-main", id = 723001, bullet_ID = { 650032 }, barrage_ID = { 200102 } } uv0.weapon_property_327[723002] = { range = 100, damage = 16, base = 1000, type = 2, name = "【2020偶像活动二期SP4】精英人形克利夫兰 音符弹幕", suppress = 1, reload_max = 750, id = 723002, bullet_ID = { 650034 }, barrage_ID = { 1106 } } uv0.weapon_property_327[723003] = { range = 100, name = "【2020偶像活动二期SP4】精英人形希佩尔 音符弹幕", damage = 22, base = 1000, fire_fx = "CAFire", reload_max = 750, fire_sfx = "battle/cannon-main", id = 723003, bullet_ID = { 650035, 650035 }, barrage_ID = { 200142, 200143 } } uv0.weapon_property_327[723101] = { aim_type = 1, range = 38, damage = 14, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 近程自卫火炮", type = 2, suppress = 1, reload_max = 500, queue = 5, id = 723101, bullet_ID = { 999 }, barrage_ID = { 13 } } uv0.weapon_property_327[723102] = { range = 100, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第一波 十字子母弹", damage = 18, base = 1000, fire_fx = "CAFire", reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 1, id = 723102, bullet_ID = { 780039, 780039, 780039 }, barrage_ID = { 790046, 790047, 790050 } } uv0.weapon_property_327[723103] = { aim_type = 1, range = 100, damage = 46, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第二波 前排跨射", fire_fx = "CAFire", suppress = 1, reload_max = 6000, type = 19, fire_sfx = "battle/cannon-main", queue = 3, id = 723103, bullet_ID = { 780033, 780034 }, barrage_ID = { 790042, 790043 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_327[723104] = { range = 150, damage = 48, base = 1000, type = 19, fire_fx = "CAFire", min_range = 90, suppress = 1, reload_max = 6000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第二波 后排跨射", fire_sfx = "battle/cannon-main", aim_type = 1, id = 723104, bullet_ID = { 780035, 780036 }, barrage_ID = { 790044, 790045 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_327[723105] = { aim_type = 1, range = 80, damage = 18, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第三波 上下音符扩散", suppress = 1, reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 1, id = 723105, bullet_ID = { 780037, 780038 }, barrage_ID = { 650001, 650002 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_327[723106] = { aim_type = 1, range = 50, damage = 16, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第三波 交叉穿透弹", suppress = 1, reload_max = 6000, queue = 1, id = 723106, bullet_ID = { 650012, 650012, 650012, 650012 }, barrage_ID = { 650031, 650032, 650033, 650034 } } uv0.weapon_property_327[723107] = { aim_type = 1, range = 100, damage = 46, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第四波 精密跨射", fire_fx = "CAFire", suppress = 1, reload_max = 6000, type = 19, fire_sfx = "battle/cannon-main", queue = 3, id = 723107, bullet_ID = { 780041, 780042 }, barrage_ID = { 790051, 790052 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 0.5 } } uv0.weapon_property_327[723108] = { range = 120, damage = 16, base = 1000, name = "【2020偶像活动二期SP4】BOSS 加斯科涅 第四波 全图弹幕", fire_fx = "CAFire", type = 2, reload_max = 6000, queue = 1, id = 723108, bullet_ID = { 730119, 730120, 730119, 730120, 730119, 730120, 730119, 730120, 730119, 730120, 730119, 730120 }, barrage_ID = { 730185, 730186, 730187, 730188, 730189, 730190, 730191, 730192, 730193, 730194, 730195, 730196 } } uv0.weapon_property_327[724001] = { range = 100, name = "【2020偶像活动二期SP5】精英人形巴尔的摩 音符散射", damage = 24, base = 1000, fire_fx = "CAFire", reload_max = 1500, fire_sfx = "battle/cannon-main", queue = 3, id = 724001, bullet_ID = { 780003, 780003 }, barrage_ID = { 200102, 200103 } } uv0.weapon_property_327[724002] = { range = 100, name = "【2020偶像活动二期SP5】精英人形巴尔的摩 中下上连续弹幕", damage = 16, base = 1000, fire_fx = "CAFire", reload_max = 600, fire_sfx = "battle/cannon-main", id = 724002, bullet_ID = { 780012, 780012, 780012, 780012, 780012, 780012, 780012, 780012, 780012, 780012 }, barrage_ID = { 790008, 790009, 790010, 790011, 790012, 790013, 790016, 790017, 790018, 790019 } } uv0.weapon_property_327[724003] = { range = 100, name = "【2020偶像活动二期SP5】精英人形罗恩 专属弹幕", damage = 24, base = 1000, fire_fx = "CAFire", reload_max = 1500, fire_sfx = "battle/cannon-main", queue = 3, id = 724003, bullet_ID = { 780004, 780005, 780006, 780007 }, barrage_ID = { 79245, 79246, 79247, 79248 } } uv0.weapon_property_327[724004] = { aim_type = 0, damage = 38, base = 1001, name = "【2020偶像活动二期SP5】精英人形罗恩 鱼雷弹幕", suppress = 1, reload_max = 800, queue = 4, id = 724004, bullet_ID = { 780013 }, barrage_ID = { 790014 } } uv0.weapon_property_327[724005] = { name = "【2020偶像活动二期SP5】精英人形光辉 扫射弹幕", damage = 18, base = 1000, fire_fx = "CAFire", reload_max = 1000, fire_sfx = "battle/cannon-main", queue = 3, id = 724005, bullet_ID = { 780015, 780015, 780015, 780015, 780015 }, barrage_ID = { 690134, 690135, 690136, 690137, 690138 } } uv0.weapon_property_327[724101] = { aim_type = 1, range = 38, base = 1000, name = "【2020偶像活动二期SP5】BOSS 通用近程自卫火炮", type = 2, suppress = 1, reload_max = 500, queue = 5, id = 724101, bullet_ID = { 999 }, barrage_ID = { 13 } } uv0.weapon_property_327[724102] = { base = 1000, range = 120, type = 2, name = "【2020偶像活动二期SP5】BOSS 罗恩 第一波 蓝色扩散弹幕", reload_max = 6000, queue = 1, id = 724102, bullet_ID = { 780064 }, barrage_ID = { 790113 } } uv0.weapon_property_327[724103] = { range = 120, damage = 15, base = 1000, name = "【2020偶像活动二期SP5】BOSS 大凤 第一波 红色扩散弹幕", type = 2, reload_max = 6000, queue = 1, id = 724103, bullet_ID = { 780065 }, barrage_ID = { 790114 } } uv0.weapon_property_327[724104] = { range = 120, damage = 15, base = 1000, name = "【2020偶像活动二期SP5】BOSS 大凤 第二波 变向扫射弹幕", type = 2, reload_max = 6000, queue = 1, id = 724104, bullet_ID = { 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066, 780066 }, barrage_ID = { 690052, 690053, 690054, 690055, 690056, 690057, 690058, 690059, 790115, 790116, 790117, 790118, 790119, 790120, 790121 } } uv0.weapon_property_327[724105] = { aim_type = 0, name = "【2020偶像活动二期SP5】BOSS 罗恩 第二波 鱼雷弹幕", damage = 22, base = 1001, action_index = "", recover_time = 0, reload_max = 6000, queue = 1, id = 724105, bullet_ID = { 780067, 780068, 780069, 780070, 780071, 780067, 780068, 780069, 780070, 780071 }, barrage_ID = { 790122, 790123, 790124, 790125, 790126, 790127, 790128, 790129, 790130, 790131 } } uv0.weapon_property_327[724106] = { base = 1000, range = 120, type = 2, name = "【2020偶像活动二期SP5】BOSS 罗恩 第三波 四way封锁弹幕", reload_max = 6000, queue = 1, id = 724106, bullet_ID = { 780073, 780073 }, barrage_ID = { 790134, 790135 } } uv0.weapon_property_327[724107] = { range = 120, damage = 15, base = 1000, name = "【2020偶像活动二期SP5】BOSS 大凤 第三波 变形自机狙", type = 2, reload_max = 6000, queue = 1, id = 724107, bullet_ID = { 780074, 780075 }, barrage_ID = { 790137, 790138 } } uv0.weapon_property_327[724108] = { range = 100, name = "【2020偶像活动二期SP5】BOSS 罗恩 第四波 专属弹幕", base = 1000, fire_fx = "CAFire", reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 1, id = 724108, bullet_ID = { 780004, 780005, 780006, 780007 }, barrage_ID = { 79245, 79246, 79247, 79248 } } end()