pg = pg or {} pg.weapon_property_314 = {} function () uv0.weapon_property_314[620506] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第二波自机狙子弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 300, corrected = 100, min_range = 0, id = 620506, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 300, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700634 }, barrage_ID = { 700635 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620507] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第三波本体封锁弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 300, corrected = 100, min_range = 0, id = 620507, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700114 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620508] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第三波本体封锁弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 300, corrected = 100, min_range = 0, id = 620508, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700115, 700116, 700115, 700116, 700115, 700116, 700115, 700116, 700115, 700116 }, barrage_ID = { 700636, 700637, 700638, 700639, 700640, 700641, 700642, 700643, 700644, 700645 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620509] = { action_index = "attack", range = 25, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬清除者 近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 80, corrected = 125, min_range = 0, id = 620509, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 50, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700635 }, barrage_ID = { 690524 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620510] = { action_index = "attack", range = 999, type = 11, fire_fx = "", recover_time = 3, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第四波电饭锅终身浮游炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 620510, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 100, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 700646 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620511] = { action_index = "attack", range = 999, type = 11, fire_fx = "", recover_time = 3, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第四波电饭锅终身浮游炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 620511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 100, queue = 5, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 700646 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620512] = { action_index = "", range = 999, type = 2, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第四波浮游炮武器 自机狙", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 300, corrected = 100, min_range = 0, id = 620512, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9999, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700609 }, barrage_ID = { 700647 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[620513] = { action_index = "", range = 999, type = 2, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020美系活动EX】塞壬构建者 第四波浮游炮武器 散弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 400, corrected = 100, min_range = 0, id = 620513, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9999, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700636 }, barrage_ID = { 700648 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630001] = { action_index = "attack", range = 999, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 630001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710006, 710006, 710006, 710006, 710006, 710006, 710006, 710006, 710006, 710006 }, barrage_ID = { 710001, 710002, 710003, 710004, 710005, 710006, 710007, 710008, 710009, 710010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[630002] = { action_index = "attack", range = 30, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 630002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 50, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811 }, barrage_ID = { 690524 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630003] = { action_index = "attack", range = 60, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里蓄力跨射(伪)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 20, id = 630003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 710001 }, barrage_ID = { 590216 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 6, armor = 999999, fx = "jinengenemy", isBound = true } } uv0.weapon_property_314[630004] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里特殊弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 630004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710002, 710003 }, barrage_ID = { 610001, 610002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, isBound = true, fx = "jinengenemy" } } uv0.weapon_property_314[630005] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里特殊弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 630005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710004, 710004 }, barrage_ID = { 200142, 200143 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630006] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】金布里特殊钻头", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 630006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710005, 710005, 710005, 710005, 710005, 710005 }, barrage_ID = { 660001, 660002, 660003, 660004, 660005, 660006 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630011] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】紫布里武器1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 160, corrected = 105, min_range = 0, id = 630011, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1000, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710021, 710022, 710023, 710024 }, barrage_ID = { 670043, 670044, 670045, 670046 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630012] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动】紫布里武器2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 150, corrected = 100, min_range = 0, id = 630012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710025, 710025 }, barrage_ID = { 200112, 200113 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630021] = { action_index = "attack", range = 30, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】金布里自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 80, corrected = 125, min_range = 0, id = 630021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 50, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811 }, barrage_ID = { 690524 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630022] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】金布里特殊弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 630022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710037, 710038 }, barrage_ID = { 610001, 610002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, isBound = true, fx = "jinengenemy" } } uv0.weapon_property_314[630023] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】金布里特殊弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 630023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710039, 710039 }, barrage_ID = { 200142, 200143 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630024] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】金布里特殊钻头", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 630024, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710005, 710005, 710005, 710005, 710005, 710005 }, barrage_ID = { 660001, 660002, 660003, 660004, 660005, 660006 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630031] = { action_index = "attack", range = 999, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】彩布里激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 630031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 710033, 710033, 710033, 710033, 710033, 710033, 710033, 710033, 710033, 710033 }, barrage_ID = { 710001, 710002, 710003, 710004, 710005, 710006, 710007, 710008, 710009, 710010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[630032] = { action_index = "attack", range = 30, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【愚人节活动2021】彩布里自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 630032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 50, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811 }, barrage_ID = { 690524 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[630033] = { name = "【愚人节活动2021】彩布里放烟花弹幕", damage = 40, base = 1000, fire_fx = "CAFire", reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 1, id = 630033, bullet_ID = { 710035, 710035, 710035, 710035, 710035, 710036, 710036, 710036, 710036, 710036 }, barrage_ID = { 690134, 690135, 690136, 690137, 690138, 690134, 690135, 690136, 690137, 690138 } } uv0.weapon_property_314[630034] = { name = "【愚人节活动2021】彩布里 前排跨射", range = 75, type = 19, aim_type = 1, fire_fx = "CAFire", action_index = "attack", reload_max = 1500, queue = 1, charge_param = "", damage = 40, base = 1000, suppress = 1, spawn_bound = "cannon2", fire_sfx = "battle/cannon-main", id = 630034, bullet_ID = { 710031 }, barrage_ID = { 399912 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_314[630035] = { aim_type = 1, name = "【愚人节活动2021】彩布里 后排跨射", min_range = 85, type = 19, fire_fx = "CAFire", action_index = "attack", reload_max = 2000, charge_param = "", queue = 1, range = 150, damage = 40, base = 1000, suppress = 1, spawn_bound = "cannon3", fire_sfx = "battle/cannon-main", id = 630035, bullet_ID = { 710032 }, barrage_ID = { 20017 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_314[630036] = { aim_type = 1, range = 120, damage = 40, base = 1000, name = "【愚人节活动2021】彩布里 主炮弹幕2", fire_fx = "CAFire", suppress = 1, reload_max = 6000, fire_sfx = "battle/cannon-main", queue = 3, id = 630036, bullet_ID = { 810138, 810139, 810138, 810139, 810138, 810139, 810138, 810139, 810137 }, barrage_ID = { 810009, 810010, 810011, 810012, 810013, 810014, 810015, 810016, 820112 } } uv0.weapon_property_314[640001] = { action_index = "", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 通用副炮III型", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 640001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 1008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640002] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 联装主炮x2-散射III型弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 640002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403 }, barrage_ID = { 200100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640003] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 联装主炮x6-轮射III型弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 640003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1100, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403 }, barrage_ID = { 1203 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640004] = { action_index = "attack", range = 60, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 四联跨射武器x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 26, corrected = 100, min_range = 20, id = 640004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 20021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640005] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 四联跨射后排武器x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 28, corrected = 100, min_range = 75, id = 640005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1550, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 20021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640006] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系SP1】战列蛋船 近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 640006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 14 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640101] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系SP2】阿瑞托莎 近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 640101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640102] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP2】阿瑞托莎 蓝绿色前方扫射弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 105, min_range = 0, id = 640102, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 2000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720003, 720003, 720003, 720003, 720003, 720003, 720003, 720003 }, barrage_ID = { 720001, 720002, 720003, 720004, 720005, 720006, 720007, 720008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640103] = { action_index = "attack", range = 999, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP2】阿瑞托莎 分裂水之子弹(子母弹)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 640103, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720004 }, barrage_ID = { 720010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640104] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP2】阿瑞托莎 DNA螺旋穿透弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 105, min_range = 0, id = 640104, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 720001, 720002 }, barrage_ID = { 990241, 990242 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640105] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP2】阿瑞托莎 四联装鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 640105, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300504, 300505 }, barrage_ID = { 300504, 300505 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640201] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系SP3】纳尔逊 近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 125, min_range = 0, id = 640201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640202] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP3】纳尔逊 联装主炮x4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 42, corrected = 100, min_range = 0, id = 640202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1403 }, barrage_ID = { 200101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640203] = { action_index = "attack", range = 60, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP3】纳尔逊 前排跨射3x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 56, corrected = 100, min_range = 20, id = 640203, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1100, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 399988 }, barrage_ID = { 630005 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640204] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP3】纳尔逊 后排跨射3x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 56, corrected = 100, min_range = 75, id = 640204, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1050, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 20018 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640205] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP3】纳尔逊 红子弹+米粒半圆散射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 105, min_range = 0, id = 640205, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 500, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 990341, 990342 }, barrage_ID = { 990341, 990342 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[640301] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射(点燃概率降低)I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 35, corrected = 100, min_range = 75, id = 640301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20012 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640302] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射(点燃概率降低)II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 42, corrected = 100, min_range = 75, id = 640302, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20012 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640303] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射(点燃概率降低)III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 50, corrected = 100, min_range = 75, id = 640303, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20012 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640304] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射x2(点燃概率降低)I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 25, corrected = 100, min_range = 75, id = 640304, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640305] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射x2(点燃概率降低)II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 100, min_range = 75, id = 640305, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[640306] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系SP】后排跨射x2(点燃概率降低)III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 36, corrected = 100, min_range = 75, id = 640306, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 720007 }, barrage_ID = { 20021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_314[650001] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 四联装鱼雷 ", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 650001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2100, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 30067 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650002] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 单发瞄准x4随机 ", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 650002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 980, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811 }, barrage_ID = { 1005 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650003] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 扫射弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 650003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811, 811, 811, 811 }, barrage_ID = { 21047, 21048, 21049, 21050 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650004] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 双联装炮瞄准 ", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 650004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650005] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 三角状弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 650005, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 700001, 700002, 700003, 700004, 700005, 700001, 700002, 700003, 700004, 700005 }, barrage_ID = { 680003, 680004, 680005, 680006, 680007, 680008, 680009, 680010, 680011, 680012 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650006] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A1】塞壬探索者I型 旋转穿透弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 650006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 8070, 8071 }, barrage_ID = { 21056, 21057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650007] = { action_index = "", range = 999, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2A3】精英埃米尔·贝尔汀级量产型 特殊子母弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 650007, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 450, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 730044 }, barrage_ID = { 730084 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650008] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2A3】精英阿尔及利亚量产型 特殊主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 650008, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 750, queue = 4, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 730049, 730049 }, barrage_ID = { 730086, 730087 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650009] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2A3】精英布列塔尼级量产型 特殊主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 650009, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403, 1403, 1403, 1403, 1403 }, barrage_ID = { 730088, 730089, 730090, 730091, 730092 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650010] = { action_index = "attack", range = 80, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 战斗机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 650010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650011] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 鱼雷机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 650011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2100, queue = 7, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650012] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 650012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 8, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650013] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 战斗机武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 650013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130301 }, barrage_ID = { 130991 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650014] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 鱼雷机武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 18, corrected = 100, min_range = 22, id = 650014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_314[650015] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2020法系活动A2】精英贝亚恩级量产型 轰炸机武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 650015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()