pg = pg or {} pg.weapon_property_307 = {} function () uv0.weapon_property_307[616181] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动SP】BOSS-百鬼绫目 扩散弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 616181, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660032, 660033 }, barrage_ID = { 7002, 7003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616182] = { action_index = "attack", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动SP】BOSS-百鬼绫目 鱼雷3发2轮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 62, corrected = 100, min_range = 0, id = 616182, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1400, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 567221 }, barrage_ID = { 650022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616183] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动SP】BOSS-百鬼绫目 二联装跨射主炮2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 40, corrected = 100, min_range = 75, id = 616183, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660106 }, barrage_ID = { 660081 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[616088] = { action_index = "attack", range = 72, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动SP】量产型潜艇单发鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 616088, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 480, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1821 }, barrage_ID = { 1400 }, oxy_type = { 1, 2 }, search_condition = { 1, 2 }, precast_param = {} } uv0.weapon_property_307[616089] = { action_index = "attack", range = 60, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动SP】量产型潜艇上浮主炮3发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 616089, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616191] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_Q版近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 616191, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 11 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616192] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_上下波纹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 616192, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660005, 660006 }, barrage_ID = { 650001, 650002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[616193] = { action_index = "attack", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_鱼雷5发2轮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 616193, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1400, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660009 }, barrage_ID = { 660020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616194] = { action_index = "attack", range = 80, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_蓄力激光武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 616194, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 5, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002, 660002 }, barrage_ID = { 7314, 7315, 7316, 7317, 7318, 7319, 7320, 7321, 7322, 7323, 7324, 7325, 7326, 7327 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 6, armor = 10200, fx = "jinengenemy", isBound = true } } uv0.weapon_property_307[616195] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_激光2道", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 616195, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660001, 660001 }, barrage_ID = { 7302, 7303 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[616196] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_御剑跟着我", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 616196, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660004 }, barrage_ID = { 660008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616197] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_鱼雷弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 50, corrected = 100, min_range = 0, id = 616197, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 2, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660010, 660011 }, barrage_ID = { 110608, 110609 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616198] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_蓝色箭头", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 616198, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660003, 660003, 660003, 660003, 660003, 660003 }, barrage_ID = { 660001, 660002, 660003, 660004, 660005, 660006 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616199] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_子母弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 616199, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660007 }, barrage_ID = { 130101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616200] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪_特殊弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 616200, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1100, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660032, 660033, 660034, 660035 }, barrage_ID = { 990001, 990002, 990241, 990242 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616201] = { action_index = "", range = 100, type = 11, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪 轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 616201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 616201 }, barrage_ID = { 630021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616202] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪 轰炸机弹幕武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 616202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 200, queue = 2, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660016 }, barrage_ID = { 130992 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[616203] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【hololive联动EX】BOSS-白上吹雪 四联装跨射主炮2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 40, corrected = 100, min_range = 75, id = 616203, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 660017 }, barrage_ID = { 590215 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[617001] = { action_index = "attack", range = 72, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 特殊弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 617001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670002, 670003, 670004, 670005 }, barrage_ID = { 670001, 670002, 670003, 670004 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, isBound = true, fx = "jinengenemy" } } uv0.weapon_property_307[617002] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 617002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617003] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 散射4*2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 617003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670001 }, barrage_ID = { 670005 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617004] = { action_index = "", range = 120, type = 11, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 战斗机", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 617004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1600, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 617004 }, barrage_ID = { 630022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617005] = { action_index = "", range = 100, type = 11, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 617005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 617005 }, barrage_ID = { 630021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617006] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 战斗机弹幕武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 617006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 100, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130314 }, barrage_ID = { 120303 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617007] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 战斗机对空武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 617007, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617008] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A1】BOSS-龙凤 轰炸机弹幕武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 617008, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 200, queue = 2, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 130315 }, barrage_ID = { 130992 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617021] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 樱花子弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 9, corrected = 110, min_range = 0, id = 617021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 630001, 630002 }, barrage_ID = { 630003, 630004 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617022] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 9, corrected = 125, min_range = 0, id = 617022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617023] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 跨射攻击后排武器2x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 32, corrected = 100, min_range = 85, id = 617023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2300, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1531 }, barrage_ID = { 20015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[617024] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 特殊弹幕(鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 125, min_range = 0, id = 617024, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 2, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 110605, 110606 }, barrage_ID = { 670012, 670013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617025] = { action_index = "attack", range = 60, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 3颗炮弹2轮攻击前排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 20, id = 617025, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 5, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 399988 }, barrage_ID = { 670011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[617026] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A2】BOSS-骏河 特色", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 105, min_range = 0, id = 617026, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 630004, 630003, 630004, 630003 }, barrage_ID = { 630008, 630009, 630010, 630011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617031] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A3】BOSS-能代 Q版近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 617031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617032] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A3】BOSS-能代 特殊弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 16, corrected = 125, min_range = 0, id = 617032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670011, 670011, 670011 }, barrage_ID = { 72154, 72155, 72156 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617033] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A3】BOSS-能代 扩散弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 105, min_range = 0, id = 617033, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 568421, 568421, 568421, 568421, 568421, 568421, 568421, 568421 }, barrage_ID = { 568421, 568422, 568423, 568424, 568425, 568426, 568427, 568428 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617034] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A3】BOSS-能代 特殊弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 617034, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60202, 60203 }, barrage_ID = { 670021, 670022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617035] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动A3】BOSS-能代 鱼雷4*2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 52, corrected = 100, min_range = 0, id = 617035, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 670023 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617041] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-鬼怒 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 617041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617042] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-鬼怒 旋转子弹散射8连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 617042, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300201 }, barrage_ID = { 300201 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617043] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-鬼怒 透弹交叉三横射", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 617043, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300112, 300113, 300114 }, barrage_ID = { 300112, 300113, 300114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[617044] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-鬼怒 Q版轻巡单发x12随机I型弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 125, min_range = 0, id = 617044, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1201 }, barrage_ID = { 1107 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617045] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】神秘结界", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 617045, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3360, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670054 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617051] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-霞 Q版近程自卫火炮I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 617051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 11 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617052] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-霞 特殊武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 617052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 9010, 9011 }, barrage_ID = { 650027, 650028 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617053] = { action_index = "attack", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-霞 鱼雷3发2轮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 38, corrected = 100, min_range = 0, id = 617053, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1400, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 567221 }, barrage_ID = { 650022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617054] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B1】BOSS-霞 Q版驱逐双联装炮瞄准III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 110, min_range = 0, id = 617054, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 300, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617061] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】BOSS-响 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 125, min_range = 0, id = 617061, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 14 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617062] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】BOSS-响 特殊弹幕(鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 617062, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 4, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 110605, 110606 }, barrage_ID = { 630001, 630002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617063] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】BOSS-响 缓慢阻挡燃烧子弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 110, min_range = 0, id = 617063, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300013, 300014 }, barrage_ID = { 300013, 300014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617064] = { action_index = "attack", range = 100, type = 2, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】BOSS-响 全屏散射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 617064, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3250, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7403, 7403, 7402, 7402 }, barrage_ID = { 670031, 670032, 670033, 670034 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617065] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】BOSS-响 扇形弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 617065, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7401, 7401, 7401, 7401, 7401 }, barrage_ID = { 7401, 7402, 7403, 7404, 7405 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617066] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B2】神秘结界", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 617066, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3360, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670054 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617071] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 617071, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617072] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 联装主炮x4-散射III型弹幕2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 26, corrected = 100, min_range = 0, id = 617072, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403 }, barrage_ID = { 200101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617073] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 扫射弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 105, min_range = 0, id = 617073, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 450, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 620010, 620010 }, barrage_ID = { 940041, 940042 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617074] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 扫射弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 105, min_range = 0, id = 617074, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 450, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 620010, 620010 }, barrage_ID = { 940043, 940044 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617075] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 特殊弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 105, min_range = 0, id = 617075, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 2000, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 620006, 620007, 620008, 620009 }, barrage_ID = { 670043, 670044, 670045, 670046 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617076] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 617076, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 2, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 620011, 620012 }, barrage_ID = { 670041, 670042 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617077] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】BOSS-黑高雄 跨射攻击后排武器2x2轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 22, corrected = 100, min_range = 85, id = 617077, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2300, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1531 }, barrage_ID = { 20015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_307[617078] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动B3】神秘结界", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 617078, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3360, queue = 99, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670054 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617081] = { action_index = "attack", range = 72, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动C1】BOSS-龙凤 特殊弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 617081, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670002, 670003, 670004, 670005 }, barrage_ID = { 670001, 670002, 670003, 670004 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, isBound = true, fx = "jinengenemy" } } uv0.weapon_property_307[617082] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【年底日系活动C1】BOSS-龙凤 波纹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 617082, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 3000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 670006, 670006, 670006, 670006 }, barrage_ID = { 950171, 950172, 950173, 950169 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_307[617083] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【年底日系活动C1】BOSS-龙凤 近程自卫火炮III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 617083, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 13 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()