pg = pg or {} pg.weapon_property_260 = {} function () uv0.weapon_property_260[514929] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "瑞鹤鱼雷机T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 514929, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10031 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[514930] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "瑞鹤战斗机T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 514930, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001, 20001, 20001, 20001 }, barrage_ID = { 101, 102, 103, 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[514931] = { action_index = "", range = 200, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "瑞鹤战斗机空中1(以上飞机武器)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 514931, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10004 }, barrage_ID = { 5 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510500] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-投火球 -简单第1章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 510500, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510501] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-机关枪 -简单第1章", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 510501, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510502] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-鱼雷 -简单第1章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 510502, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510503] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-投火球 -简单第2章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 510503, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510504] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-机关枪 -简单第2章", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 510504, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510505] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-鱼雷 -简单第2章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 510505, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510506] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-投火球 -困难第1章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 510506, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510507] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-机关枪 -困难第1章", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 510507, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510508] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-鱼雷 -困难第1章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 510508, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510509] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-投火球 -困难第2章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 510509, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510510] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-机关枪 -困难第2章", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 510510, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510511] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-鱼雷 -困难第2章", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 510511, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510512] = { action_index = "", range = 10, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-投火球 -EX", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 510512, attack_attribute_ratio = 150, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510513] = { action_index = "", range = 30, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-机关枪 -EX", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 510513, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 48, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80002 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[510514] = { action_index = "", range = 120, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "国庆活动-空袭飞机-鱼雷 -EX", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 15, charge_param = "", damage = 48, corrected = 100, min_range = 22, id = 510514, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10030 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520001] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "Z1-专用武器 (以下为万圣节活动装备)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 520001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20005, 20005 }, barrage_ID = { 200034, 200035 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520002] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "Z1-专用武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 520002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20005, 20005 }, barrage_ID = { 200034, 200035 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520003] = { action_index = "attack", range = 50, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z1-鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 520003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 10007 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520004] = { action_index = "attack", range = 25, type = 4, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "Z1-防空炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 900, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30055 }, barrage_ID = { 14001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520005] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z46单发瞄准x4随机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 125, min_range = 0, id = 520005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1005 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520006] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z46四联装鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 520006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520007] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z19双联装炮瞄准II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 110, min_range = 0, id = 520007, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 350, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520008] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z19四联装鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 520008, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520009] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z20单发瞄准x4随机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 125, min_range = 0, id = 520009, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1005 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520010] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z20四联装鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 520010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520011] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z21双联装炮瞄准II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 110, min_range = 0, id = 520011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 350, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1200 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520012] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Z21四联装鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520013] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "柯尼斯堡-延迟散型4连鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300504, 300505 }, barrage_ID = { 300504, 300505 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520014] = { action_index = "attack", range = 80, type = 1, fire_fx = "zhupao", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "柯尼斯堡分裂散弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300601 }, barrage_ID = { 300601 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520015] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "柯尼斯堡专用武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 400801 }, barrage_ID = { 400801 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520016] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "柯尼斯堡穿透弹散射6连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300103 }, barrage_ID = { 300102 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520017] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "科隆穿透弹延迟散射4连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520017, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300102 }, barrage_ID = { 300102 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520018] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "科隆穿透弹延迟散射4连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520018, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300101 }, barrage_ID = { 300101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520019] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "科隆旋转子弹散射8连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520019, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300202 }, barrage_ID = { 300111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520020] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "科隆散型3发快速鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300506 }, barrage_ID = { 300506 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520021] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "卡尔斯鲁厄穿透弹延迟散射4连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300102 }, barrage_ID = { 300102 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520022] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "卡尔斯鲁厄穿透弹交叉三横射", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300112, 300113, 300114 }, barrage_ID = { 300112, 300113, 300114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520023] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "卡尔斯鲁厄散型3发快速鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300506 }, barrage_ID = { 300506 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520024] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "卡尔斯鲁厄旋转子弹散射8连循环3次", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520024, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300203 }, barrage_ID = { 300110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520025] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "莱比锡散型3发快速鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520025, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300506 }, barrage_ID = { 300506 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520026] = { action_index = "attack", range = 90, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "莱比锡穿透弹三横追踪弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520026, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300115, 300116, 300117 }, barrage_ID = { 300115, 300116, 300117 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520027] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "莱比锡旋转子弹散射8连", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520027, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300201 }, barrage_ID = { 300201 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520028] = { action_index = "attack", range = 80, type = 1, fire_fx = "zhupao", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "莱比锡分裂散弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520028, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 300601 }, barrage_ID = { 300601 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520029] = { action_index = "", range = 72, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "欧根亲王散型4发磁性鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 520029, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1803 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520030] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "欧根亲王专用武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520030, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20003, 20003 }, barrage_ID = { 200140, 200141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520031] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "欧根亲王专用武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20003 }, barrage_ID = { 200120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520032] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "欧根亲王专用武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 520032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20003, 20003 }, barrage_ID = { 200112, 200113 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520033] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "齐柏林近程自卫火炮II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 520033, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1100, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 11 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520034] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "齐柏林单发x6随机II", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 125, min_range = 0, id = 520034, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 802 }, barrage_ID = { 1106 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520035] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "提尔比茨近程自卫火炮II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 520035, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1100, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 11 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520036] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "提尔比茨联装主炮x6-轮射II", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 520036, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2900, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403 }, barrage_ID = { 1203 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520037] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "提尔比茨平射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 520037, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 10015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_260[520038] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "提尔比茨攻击后排武器2x3轮-困难", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 10, corrected = 100, min_range = 80, id = 520038, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1531 }, barrage_ID = { 20016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_260[520039] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "德意志近程自卫火炮II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 520039, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1100, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 11 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520040] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "德意志联装主炮x6-散射II", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 520040, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1403 }, barrage_ID = { 200100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520041] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "德意志4发磁性鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 520041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2700, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1803 }, barrage_ID = { 1403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520042] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "鱼雷艇鱼雷3连", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 520042, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2900, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 350105 }, barrage_ID = { 350102 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520043] = { action_index = "attack", range = 8, type = 18, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "自爆船武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 520043, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 80001 }, barrage_ID = {}, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520101] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "齐柏林鱼雷机T1 (飞机*2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 520101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2500, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_260[520102] = { action_index = "attack", range = 120, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "齐柏林使用BF109T (飞机*1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 520102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()