pg = pg or {} pg.weapon_property_199 = {} function () uv0.weapon_property_199[85163] = { id = 85163, reload_max = 602, damage = 9, base = 85160 } uv0.weapon_property_199[85164] = { id = 85164, reload_max = 596, damage = 10, base = 85160 } uv0.weapon_property_199[85165] = { id = 85165, reload_max = 590, damage = 11, base = 85160 } uv0.weapon_property_199[85166] = { id = 85166, reload_max = 584, damage = 12, base = 85160 } uv0.weapon_property_199[85167] = { id = 85167, reload_max = 578, damage = 13, base = 85160 } uv0.weapon_property_199[85168] = { id = 85168, reload_max = 565, damage = 14, base = 85160 } uv0.weapon_property_199[85169] = { id = 85169, reload_max = 552, damage = 15, base = 85160 } uv0.weapon_property_199[85170] = { id = 85170, reload_max = 535, damage = 16, base = 85160 } uv0.weapon_property_199[85171] = { reload_max = 535, damage = 16, base = 85160, id = 85171, corrected = 109 } uv0.weapon_property_199[85172] = { reload_max = 535, damage = 16, base = 85160, id = 85172, corrected = 116 } uv0.weapon_property_199[85173] = { reload_max = 535, damage = 16, base = 85160, id = 85173, corrected = 124 } uv0.weapon_property_199[85180] = { action_index = "attack", range = 26, type = 22, fire_fx = "fangkongpaohuoshe", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "37mm防空炮70-K", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 85180, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 161, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2000 }, barrage_ID = { 2000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_199[85181] = { id = 85181, reload_max = 156, damage = 11, base = 85180 } uv0.weapon_property_199[85182] = { reload_max = 153, name = " ", damage = 13, base = 85180, id = 85182 } uv0.weapon_property_199[85183] = { id = 85183, reload_max = 151, damage = 16, base = 85180 } uv0.weapon_property_199[85200] = { action_index = "attack", range = 26, type = 22, fire_fx = "fangkongpaohuoshe", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "37mm防空炮70-K", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 85200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 153, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2000 }, barrage_ID = { 2000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_199[85201] = { id = 85201, reload_max = 149, damage = 13, base = 85200 } uv0.weapon_property_199[85202] = { id = 85202, reload_max = 146, damage = 16, base = 85200 } uv0.weapon_property_199[85203] = { id = 85203, reload_max = 143, damage = 19, base = 85200 } uv0.weapon_property_199[85204] = { id = 85204, reload_max = 140, damage = 22, base = 85200 } uv0.weapon_property_199[85205] = { id = 85205, reload_max = 136, damage = 25, base = 85200 } uv0.weapon_property_199[85206] = { id = 85206, reload_max = 134, damage = 28, base = 85200 } uv0.weapon_property_199[85220] = { action_index = "attack", range = 26, type = 22, fire_fx = "fangkongpaohuoshe", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "37mm防空炮70-K", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 85220, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 145, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2000 }, barrage_ID = { 2000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_199[85221] = { id = 85221, reload_max = 142, damage = 17, base = 85220 } uv0.weapon_property_199[85222] = { id = 85222, reload_max = 139, damage = 20, base = 85220 } uv0.weapon_property_199[85223] = { id = 85223, reload_max = 135, damage = 23, base = 85220 } uv0.weapon_property_199[85224] = { id = 85224, reload_max = 133, damage = 26, base = 85220 } uv0.weapon_property_199[85225] = { id = 85225, reload_max = 129, damage = 29, base = 85220 } uv0.weapon_property_199[85226] = { id = 85226, reload_max = 127, damage = 32, base = 85220 } uv0.weapon_property_199[85227] = { id = 85227, reload_max = 124, damage = 35, base = 85220 } uv0.weapon_property_199[85228] = { id = 85228, reload_max = 121, damage = 38, base = 85220 } uv0.weapon_property_199[85229] = { id = 85229, reload_max = 117, damage = 41, base = 85220 } uv0.weapon_property_199[85230] = { id = 85230, reload_max = 114, damage = 44, base = 85220 } uv0.weapon_property_199[85231] = { reload_max = 114, damage = 44, base = 85220, id = 85231, corrected = 104 } uv0.weapon_property_199[85260] = { action_index = "attack", range = 32, type = 22, fire_fx = "fangkongpaohuoshe", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "B-54 100mm双联装防空炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 85260, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 286, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2000 }, barrage_ID = { 2000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_199[85261] = { id = 85261, reload_max = 279, damage = 41, base = 85260 } uv0.weapon_property_199[85262] = { id = 85262, reload_max = 274, damage = 47, base = 85260 } uv0.weapon_property_199[85263] = { id = 85263, reload_max = 268, damage = 52, base = 85260 } uv0.weapon_property_199[85264] = { id = 85264, reload_max = 261, damage = 59, base = 85260 } uv0.weapon_property_199[85265] = { id = 85265, reload_max = 256, damage = 66, base = 85260 } uv0.weapon_property_199[85266] = { id = 85266, reload_max = 251, damage = 73, base = 85260 } uv0.weapon_property_199[85280] = { action_index = "attack", range = 32, type = 22, fire_fx = "fangkongpaohuoshe", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "B-54 100mm双联装防空炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 43, corrected = 100, min_range = 0, id = 85280, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 3, reload_max = 272, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/cannon-air", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2000 }, barrage_ID = { 2000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_199[85281] = { id = 85281, reload_max = 264, damage = 48, base = 85280 } uv0.weapon_property_199[85282] = { id = 85282, reload_max = 260, damage = 54, base = 85280 } uv0.weapon_property_199[85283] = { id = 85283, reload_max = 255, damage = 61, base = 85280 } uv0.weapon_property_199[85284] = { id = 85284, reload_max = 249, damage = 68, base = 85280 } uv0.weapon_property_199[85285] = { id = 85285, reload_max = 244, damage = 75, base = 85280 } uv0.weapon_property_199[85286] = { id = 85286, reload_max = 237, damage = 82, base = 85280 } uv0.weapon_property_199[85287] = { id = 85287, reload_max = 232, damage = 89, base = 85280 } uv0.weapon_property_199[85288] = { id = 85288, reload_max = 226, damage = 96, base = 85280 } uv0.weapon_property_199[85289] = { id = 85289, reload_max = 222, damage = 103, base = 85280 } uv0.weapon_property_199[85290] = { id = 85290, reload_max = 216, damage = 110, base = 85280 } uv0.weapon_property_199[85291] = { reload_max = 216, damage = 110, base = 85280, id = 85291, corrected = 104 } uv0.weapon_property_199[85300] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "B-37 三联装406mm主炮MK-1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 50, corrected = 100, min_range = 50, id = 85300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5003, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1570 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_199[85301] = { id = 85301, reload_max = 4900, damage = 59, base = 85300 } uv0.weapon_property_199[85302] = { id = 85302, reload_max = 4803, damage = 67, base = 85300 } uv0.weapon_property_199[85303] = { id = 85303, reload_max = 4701, damage = 76, base = 85300 } uv0.weapon_property_199[85304] = { id = 85304, reload_max = 4601, damage = 84, base = 85300 } uv0.weapon_property_199[85305] = { id = 85305, reload_max = 4502, damage = 92, base = 85300 } uv0.weapon_property_199[85306] = { id = 85306, reload_max = 4401, damage = 101, base = 85300 } uv0.weapon_property_199[85320] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "B-37 三联装406mm主炮MK-1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 56, corrected = 100, min_range = 50, id = 85320, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4764, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1571 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_199[85321] = { id = 85321, reload_max = 4668, damage = 65, base = 85320 } uv0.weapon_property_199[85322] = { id = 85322, reload_max = 4573, damage = 73, base = 85320 } end()