pg = pg or {} pg.weapon_property_188 = {} function () uv0.weapon_property_188[79311] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U47I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79311, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79311 }, barrage_ID = { 79311 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79312] = { name = "专属弹幕-U47II", damage = 60, base = 79311, id = 79312, bullet_ID = { 79311, 79311 }, barrage_ID = { 79311, 79312 } } uv0.weapon_property_188[79321] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-絮库夫I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 79321, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79321 }, barrage_ID = { 79321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79322] = { name = "专属弹幕-絮库夫II", damage = 150, base = 79321, id = 79322, bullet_ID = { 79321, 79321 }, barrage_ID = { 79321, 79322 } } uv0.weapon_property_188[79331] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凯旋I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 79331, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79331, 79331, 79332, 79332, 79333, 79333 }, barrage_ID = { 80461, 80462, 80463, 80464, 80465, 80466 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79332] = { name = "专属弹幕-凯旋II", damage = 12, base = 79331, id = 79332, barrage_ID = { 80467, 80468, 80469, 80470, 80471, 80472 } } uv0.weapon_property_188[79333] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凯旋鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79333, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79334 }, barrage_ID = { 80473 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79334] = { name = "专属弹幕-凯旋鱼雷II", damage = 45, base = 79333, id = 79334, barrage_ID = { 80474 } } uv0.weapon_property_188[79341] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-大青花鱼I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 79341, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79341 }, barrage_ID = { 79341 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79342] = { name = "专属弹幕-大青花鱼II", damage = 48, base = 79341, id = 79342, bullet_ID = { 79341, 79341 }, barrage_ID = { 79341, 79342 } } uv0.weapon_property_188[79351] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣地亚哥", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 125, min_range = 0, id = 79351, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79351 }, barrage_ID = { 79351 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79361] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-天狼星I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79361, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79361, 79361 }, barrage_ID = { 79361, 79362 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79362] = { name = "专属弹幕-天狼星II", damage = 34, base = 79361, id = 79362, bullet_ID = { 79361, 79361, 79361, 79361 }, barrage_ID = { 79361, 79362, 79363, 79364 } } uv0.weapon_property_188[79371] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-I13I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 79371, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79371, 79371 }, barrage_ID = { 79371, 79372 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79372] = { name = "专属弹幕-I13II", damage = 55, base = 79371, id = 79372, barrage_ID = { 79373, 79374 } } uv0.weapon_property_188[79381] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-吾妻跨射弹I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 79381, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79381, 79381, 79381 }, barrage_ID = { 79381, 79382, 79383 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79382] = { name = "专属弹幕-吾妻跨射弹II", damage = 12, base = 79381, id = 79382, bullet_ID = { 79381, 79381, 79381, 79381, 79381 }, barrage_ID = { 79381, 79382, 79383, 79384, 79385 } } uv0.weapon_property_188[79383] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-吾妻小子弹I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 79383, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79382 }, barrage_ID = { 79386 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79384] = { id = 79384, name = "专属弹幕-吾妻小子弹II", damage = 78, base = 79383 } uv0.weapon_property_188[79391] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-西雅图I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79391, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79391, 79391, 79391 }, barrage_ID = { 79391, 79392, 79393 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79392] = { name = "专属弹幕-西雅图II", damage = 20, base = 79391, id = 79392, barrage_ID = { 79394, 79395, 79396 } } uv0.weapon_property_188[79401] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-确捷I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79401, 79401, 79401 }, barrage_ID = { 79401, 79402, 79403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79402] = { name = "专属弹幕-确捷II", damage = 34, base = 79401, id = 79402, barrage_ID = { 79404, 79405, 79406 } } uv0.weapon_property_188[79411] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 79411, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79411, 79411 }, barrage_ID = { 79411, 79412 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79412] = { name = "专属弹幕-恶毒II", damage = 18, base = 79411, id = 79412, barrage_ID = { 79413, 79414 } } uv0.weapon_property_188[79413] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79413, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79412 }, barrage_ID = { 79415 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79414] = { id = 79414, name = "专属弹幕-恶毒鱼雷II", damage = 45, base = 79413 } uv0.weapon_property_188[79421] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-I168I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79421, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79421, 79421 }, barrage_ID = { 79421, 79422 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79422] = { name = "专属弹幕-I168II", damage = 60, base = 79421, id = 79422, barrage_ID = { 79423, 79424 } } uv0.weapon_property_188[79431] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U101I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79431 }, barrage_ID = { 79431 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79432] = { name = "专属弹幕-U101II", damage = 60, base = 79431, id = 79432, bullet_ID = { 79431, 79431 }, barrage_ID = { 79431, 79432 } } uv0.weapon_property_188[79441] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-棘鳍I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 79441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79441 }, barrage_ID = { 79441 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79442] = { name = "专属弹幕-棘鳍II", damage = 48, base = 79441, id = 79442, bullet_ID = { 79441, 79441 }, barrage_ID = { 79441, 79442 } } uv0.weapon_property_188[79451] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-克利夫兰μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 9, corrected = 125, min_range = 0, id = 79451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19068, 19068 }, barrage_ID = { 70035, 70036 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79452] = { name = "专属弹幕-克利夫兰μII", damage = 15, base = 79451, id = 79452, barrage_ID = { 70037, 70038 } } uv0.weapon_property_188[79461] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-南安普顿μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 125, min_range = 0, id = 79461, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19058, 19058 }, barrage_ID = { 71151, 71152 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79462] = { name = "专属弹幕-南安普顿μII", damage = 20, base = 79461, id = 79462, barrage_ID = { 71153, 71154 } } uv0.weapon_property_188[79471] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-希佩尔海军上将μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 79471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19078, 19078 }, barrage_ID = { 199991, 199981 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79472] = { name = "专属弹幕-希佩尔海军上将μII", damage = 35, base = 79471, id = 79472, barrage_ID = { 199992, 199982 } } uv0.weapon_property_188[79481] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-能代I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 125, min_range = 0, id = 79481, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79481, 79481 }, barrage_ID = { 79481, 79482 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79482] = { name = "专属弹幕-能代II", damage = 30, base = 79481, id = 79482, barrage_ID = { 79483, 79484 } } uv0.weapon_property_188[79483] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-能代鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 45, corrected = 100, min_range = 0, id = 79483, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79482 }, barrage_ID = { 79485 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79491] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-黛朵I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79491, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79491, 79491, 79491 }, barrage_ID = { 79491, 79492, 79493 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79492] = { name = "专属弹幕-黛朵II", damage = 34, base = 79491, id = 79492, bullet_ID = { 79491, 79491, 79491, 79492, 79492, 79492 }, barrage_ID = { 79491, 79492, 79493, 79494, 79495, 79496 } } uv0.weapon_property_188[79501] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-塔什干I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 79501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79501, 79501, 79501, 79501 }, barrage_ID = { 79501, 79502, 79503, 79504 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79502] = { name = "专属弹幕-塔什干II", damage = 12, base = 79501, id = 79502, barrage_ID = { 79505, 79506, 79507, 79508 } } uv0.weapon_property_188[79511] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恰巴耶夫I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79511, 79511, 79511, 79511 }, barrage_ID = { 79511, 79512, 79513, 79514 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79512] = { name = "专属弹幕-恰巴耶夫II", damage = 20, base = 79511, id = 79512, barrage_ID = { 79515, 79516, 79517, 79518 } } uv0.weapon_property_188[79521] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-里诺I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79521, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79521, 79521 }, barrage_ID = { 79521, 79522 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79522] = { name = "专属弹幕-里诺II", damage = 24, base = 79521, id = 79522, barrage_ID = { 79523, 79524 } } uv0.weapon_property_188[79541] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣女贞德I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 125, min_range = 0, id = 79541, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79541, 79541 }, barrage_ID = { 79541, 79542 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79542] = { name = "专属弹幕-圣女贞德II", damage = 32, base = 79541, id = 79542, barrage_ID = { 79543, 79544 } } uv0.weapon_property_188[79543] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣女贞德鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 42, corrected = 100, min_range = 0, id = 79543, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79542 }, barrage_ID = { 79545 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79551] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-柴郡I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 79551, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79551, 79551 }, barrage_ID = { 79551, 79552 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79552] = { name = "专属弹幕-柴郡II", damage = 35, base = 79551, id = 79552, bullet_ID = { 79552, 79552 } } uv0.weapon_property_188[79561] = { action_index = "attack", range = 80, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-德雷克I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 79561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79561, 79561, 79562 }, barrage_ID = { 79563, 79561, 79565 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79562] = { name = "专属弹幕-德雷克II", damage = 38, base = 79561, id = 79562, barrage_ID = { 79564, 79562, 79566 } } uv0.weapon_property_188[79571] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-美因茨I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 79571, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79571, 79571, 79571, 79571 }, barrage_ID = { 79571, 79572, 79575, 79576 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79572] = { name = "专属弹幕-美因茨II", damage = 20, base = 79571, id = 79572, bullet_ID = { 79571, 79571, 79571, 79571, 79571, 79571 }, barrage_ID = { 79571, 79572, 79573, 79574, 79575, 79576 } } uv0.weapon_property_188[79581] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-赫敏I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 79581, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79581, 79581 }, barrage_ID = { 79581, 79582 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79582] = { name = "专属弹幕-赫敏II", damage = 20, base = 79581, id = 79582, bullet_ID = { 79581, 79581, 79581, 79581, 79581, 79581 }, barrage_ID = { 79581, 79582, 79583, 79584, 79585, 79586 } } uv0.weapon_property_188[79591] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U96I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79591, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79591, 79591 }, barrage_ID = { 79591, 79592 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79592] = { name = "专属弹幕-U96II", damage = 60, base = 79591, id = 79592, bullet_ID = { 79591, 79591, 79591 }, barrage_ID = { 79591, 79592, 79593 } } end()