pg = pg or {} pg.weapon_property_181 = {} function () uv0.weapon_property_181[69833] = { id = 69833, name = "赫敏-平射对舰弹LV3", damage = 12, base = 69831 } uv0.weapon_property_181[69834] = { id = 69834, name = "赫敏-平射对舰弹LV4", damage = 13, base = 69831 } uv0.weapon_property_181[69835] = { id = 69835, name = "赫敏-平射对舰弹LV5", damage = 14, base = 69831 } uv0.weapon_property_181[69836] = { id = 69836, name = "赫敏-平射对舰弹LV6", damage = 15, base = 69831 } uv0.weapon_property_181[69837] = { id = 69837, name = "赫敏-平射对舰弹LV7", damage = 16, base = 69831 } uv0.weapon_property_181[69838] = { id = 69838, name = "赫敏-平射对舰弹LV8", damage = 17, base = 69831 } uv0.weapon_property_181[69839] = { id = 69839, name = "赫敏-平射对舰弹LV9", damage = 18, base = 69831 } uv0.weapon_property_181[69840] = { id = 69840, name = "赫敏-平射对舰弹LV10", damage = 20, base = 69831 } uv0.weapon_property_181[69841] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "豪技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 75, corrected = 110, min_range = 35, id = 69841, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19177 }, barrage_ID = { 1302 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 4 }, precast_param = {} } uv0.weapon_property_181[69842] = { id = 69842, name = "豪技能LV2", damage = 80, base = 69841 } uv0.weapon_property_181[69843] = { id = 69843, name = "豪技能LV3", damage = 86, base = 69841 } uv0.weapon_property_181[69844] = { id = 69844, name = "豪技能LV4", damage = 93, base = 69841 } uv0.weapon_property_181[69845] = { id = 69845, name = "豪技能LV5", damage = 101, base = 69841 } uv0.weapon_property_181[69846] = { id = 69846, name = "豪技能LV6", damage = 110, base = 69841 } uv0.weapon_property_181[69847] = { id = 69847, name = "豪技能LV7", damage = 120, base = 69841 } uv0.weapon_property_181[69848] = { id = 69848, name = "豪技能LV8", damage = 131, base = 69841 } uv0.weapon_property_181[69849] = { id = 69849, name = "豪技能LV9", damage = 143, base = 69841 } uv0.weapon_property_181[69850] = { id = 69850, name = "豪技能LV10", damage = 156, base = 69841 } uv0.weapon_property_181[69851] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "U-96技能鱼雷弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 69851, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19178, 19178, 19178 }, barrage_ID = { 80927, 80928, 80929 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_181[69852] = { id = 69852, name = "U-96技能鱼雷弹幕LV2", damage = 21, base = 69851 } uv0.weapon_property_181[69853] = { id = 69853, name = "U-96技能鱼雷弹幕LV3", damage = 23, base = 69851 } uv0.weapon_property_181[69854] = { name = "U-96技能鱼雷弹幕LV4", damage = 25, base = 69851, id = 69854, barrage_ID = { 80930, 80931, 80929 } } uv0.weapon_property_181[69855] = { name = "U-96技能鱼雷弹幕LV5", damage = 27, base = 69851, id = 69855, barrage_ID = { 80930, 80931, 80929 } } uv0.weapon_property_181[69856] = { name = "U-96技能鱼雷弹幕LV6", damage = 29, base = 69851, id = 69856, barrage_ID = { 80930, 80931, 80929 } } uv0.weapon_property_181[69857] = { name = "U-96技能鱼雷弹幕LV7", damage = 31, base = 69851, id = 69857, barrage_ID = { 80930, 80931, 80932 } } uv0.weapon_property_181[69858] = { name = "U-96技能鱼雷弹幕LV8", damage = 33, base = 69851, id = 69858, barrage_ID = { 80930, 80931, 80932 } } uv0.weapon_property_181[69859] = { name = "U-96技能鱼雷弹幕LV9", damage = 35, base = 69851, id = 69859, barrage_ID = { 80930, 80931, 80932 } } uv0.weapon_property_181[69860] = { name = "U-96技能鱼雷弹幕LV10", damage = 40, base = 69851, id = 69860, barrage_ID = { 80930, 80931, 80932 } } uv0.weapon_property_181[69861] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "Z26ATF破盾反击鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 69861, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19179, 19179 }, barrage_ID = { 80933, 80934 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_181[69862] = { id = 69862, name = "Z26ATF破盾反击鱼雷LV2", damage = 25, base = 69861 } uv0.weapon_property_181[69863] = { id = 69863, name = "Z26ATF破盾反击鱼雷LV3", damage = 30, base = 69861 } uv0.weapon_property_181[69864] = { id = 69864, name = "Z26ATF破盾反击鱼雷LV4", damage = 38, base = 69861 } uv0.weapon_property_181[69865] = { id = 69865, name = "Z26ATF破盾反击鱼雷LV5", damage = 46, base = 69861 } uv0.weapon_property_181[69866] = { id = 69866, name = "Z26ATF破盾反击鱼雷LV6", damage = 54, base = 69861 } uv0.weapon_property_181[69867] = { id = 69867, name = "Z26ATF破盾反击鱼雷LV7", damage = 62, base = 69861 } uv0.weapon_property_181[69868] = { id = 69868, name = "Z26ATF破盾反击鱼雷LV8", damage = 70, base = 69861 } uv0.weapon_property_181[69869] = { id = 69869, name = "Z26ATF破盾反击鱼雷LV9", damage = 78, base = 69861 } uv0.weapon_property_181[69870] = { id = 69870, name = "Z26ATF破盾反击鱼雷LV10", damage = 86, base = 69861 } uv0.weapon_property_181[69871] = { action_index = "attack", range = 95, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "纪伊主炮弹幕PVE-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 48, corrected = 100, min_range = 25, id = 69871, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19180, 19180, 19180 }, barrage_ID = { 80940, 80942, 80943 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_181[69872] = { id = 69872, name = "纪伊主炮弹幕PVE-LV2", damage = 56, base = 69871 } uv0.weapon_property_181[69873] = { id = 69873, name = "纪伊主炮弹幕PVE-LV3", damage = 64, base = 69871 } uv0.weapon_property_181[69874] = { id = 69874, name = "纪伊主炮弹幕PVE-LV4", damage = 72, base = 69871 } uv0.weapon_property_181[69875] = { id = 69875, name = "纪伊主炮弹幕PVE-LV5", damage = 80, base = 69871 } uv0.weapon_property_181[69876] = { id = 69876, name = "纪伊主炮弹幕PVE-LV6", damage = 88, base = 69871 } uv0.weapon_property_181[69877] = { name = "纪伊主炮弹幕PVE-LV7", damage = 96, base = 69871, id = 69877, barrage_ID = { 80941, 80942, 80943 } } uv0.weapon_property_181[69878] = { name = "纪伊主炮弹幕PVE-LV8", damage = 104, base = 69871, id = 69878, barrage_ID = { 80941, 80942, 80943 } } uv0.weapon_property_181[69879] = { name = "纪伊主炮弹幕PVE-LV9", damage = 112, base = 69871, id = 69879, barrage_ID = { 80941, 80942, 80943 } } uv0.weapon_property_181[69880] = { name = "纪伊主炮弹幕PVE-LV10", damage = 121, base = 69871, id = 69880, barrage_ID = { 80941, 80942, 80943 } } uv0.weapon_property_181[69881] = { action_index = "attack", range = 120, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "纪伊主炮弹幕PVP-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 48, corrected = 100, min_range = 25, id = 69881, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19180, 19180, 19180 }, barrage_ID = { 80940, 80944, 80945 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_181[69882] = { id = 69882, name = "纪伊主炮弹幕PVP-LV2", damage = 56, base = 69881 } uv0.weapon_property_181[69883] = { id = 69883, name = "纪伊主炮弹幕PVP-LV3", damage = 64, base = 69881 } uv0.weapon_property_181[69884] = { id = 69884, name = "纪伊主炮弹幕PVP-LV4", damage = 72, base = 69881 } uv0.weapon_property_181[69885] = { id = 69885, name = "纪伊主炮弹幕PVP-LV5", damage = 80, base = 69881 } uv0.weapon_property_181[69886] = { id = 69886, name = "纪伊主炮弹幕PVP-LV6", damage = 88, base = 69881 } uv0.weapon_property_181[69887] = { name = "纪伊主炮弹幕PVP-LV7", damage = 96, base = 69881, id = 69887, barrage_ID = { 80941, 80944, 80945 } } uv0.weapon_property_181[69888] = { name = "纪伊主炮弹幕PVP-LV8", damage = 104, base = 69881, id = 69888, barrage_ID = { 80941, 80944, 80945 } } uv0.weapon_property_181[69889] = { name = "纪伊主炮弹幕PVP-LV9", damage = 112, base = 69881, id = 69889, barrage_ID = { 80941, 80944, 80945 } } uv0.weapon_property_181[69890] = { name = "纪伊主炮弹幕PVP-LV10", damage = 121, base = 69881, id = 69890, barrage_ID = { 80941, 80944, 80945 } } uv0.weapon_property_181[69891] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "纪伊副炮弹幕-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 69891, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19181, 19182, 19181, 19182 }, barrage_ID = { 80935, 80936, 80938, 80939 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_181[69892] = { id = 69892, name = "纪伊副炮弹幕-LV2", damage = 11, base = 69891 } uv0.weapon_property_181[69893] = { id = 69893, name = "纪伊副炮弹幕-LV3", damage = 12, base = 69891 } uv0.weapon_property_181[69894] = { id = 69894, name = "纪伊副炮弹幕-LV4", damage = 13, base = 69891 } uv0.weapon_property_181[69895] = { id = 69895, name = "纪伊副炮弹幕-LV5", damage = 14, base = 69891 } end()