pg = pg or {} pg.weapon_property_178 = {} function () uv0.weapon_property_178[69634] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV4", damage = 32, base = 69631, id = 69634, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69635] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV5", damage = 35, base = 69631, id = 69635, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69636] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV6", damage = 38, base = 69631, id = 69636, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69637] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV7", damage = 43, base = 69631, id = 69637, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69638] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV8", damage = 48, base = 69631, id = 69638, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69639] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV9", damage = 53, base = 69631, id = 69639, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69640] = { name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV10", damage = 58, base = 69631, id = 69640, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69641] = { action_index = "attack", range = 125, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗红-PVP-强化-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69641, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19847, 19847 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69642] = { id = 69642, name = "加斯科涅技能·箭型国旗红-PVP-强化-LV2", damage = 26, base = 69641 } uv0.weapon_property_178[69643] = { id = 69643, name = "加斯科涅技能·箭型国旗红-PVP-强化-LV3", damage = 29, base = 69641 } uv0.weapon_property_178[69644] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV4", damage = 32, base = 69641, id = 69644, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69645] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV5", damage = 35, base = 69641, id = 69645, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69646] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV6", damage = 38, base = 69641, id = 69646, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69647] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV7", damage = 43, base = 69641, id = 69647, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69648] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV8", damage = 48, base = 69641, id = 69648, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69649] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV9", damage = 53, base = 69641, id = 69649, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69650] = { name = "加斯科涅技能·箭型国旗红-PVP-强化-LV10", damage = 58, base = 69641, id = 69650, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69651] = { action_index = "attack", range = 120, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗白-PVP-强化-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69651, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19848, 19848 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69652] = { id = 69652, name = "加斯科涅技能·箭型国旗白-PVP-强化-LV2", damage = 26, base = 69651 } uv0.weapon_property_178[69653] = { id = 69653, name = "加斯科涅技能·箭型国旗白-PVP-强化-LV3", damage = 29, base = 69651 } uv0.weapon_property_178[69654] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV4", damage = 32, base = 69651, id = 69654, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69655] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV5", damage = 35, base = 69651, id = 69655, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69656] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV6", damage = 38, base = 69651, id = 69656, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69657] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV7", damage = 43, base = 69651, id = 69657, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69658] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV8", damage = 48, base = 69651, id = 69658, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69659] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV9", damage = 53, base = 69651, id = 69659, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69660] = { name = "加斯科涅技能·箭型国旗白-PVP-强化-LV10", damage = 58, base = 69651, id = 69660, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69661] = { action_index = "attack", range = 115, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69661, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19849, 19849 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69662] = { id = 69662, name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV2", damage = 26, base = 69661 } uv0.weapon_property_178[69663] = { id = 69663, name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV3", damage = 29, base = 69661 } uv0.weapon_property_178[69664] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV4", damage = 32, base = 69661, id = 69664, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69665] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV5", damage = 35, base = 69661, id = 69665, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69666] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV6", damage = 38, base = 69661, id = 69666, barrage_ID = { 80908, 80909 } } uv0.weapon_property_178[69667] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV7", damage = 43, base = 69661, id = 69667, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69668] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV8", damage = 48, base = 69661, id = 69668, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69669] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV9", damage = 53, base = 69661, id = 69669, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69670] = { name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV10", damage = 58, base = 69661, id = 69670, barrage_ID = { 80910, 80911 } } uv0.weapon_property_178[69671] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "北风技能额外六联装鱼雷-天运强化LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 45, corrected = 100, min_range = 0, id = 69671, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1801, 1801 }, barrage_ID = { 80596, 80597 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69672] = { id = 69672, name = "北风技能额外六联装鱼雷-天运强化LV2", damage = 49, base = 69671 } uv0.weapon_property_178[69673] = { id = 69673, name = "北风技能额外六联装鱼雷-天运强化LV3", damage = 54, base = 69671 } uv0.weapon_property_178[69674] = { id = 69674, name = "北风技能额外六联装鱼雷-天运强化LV4", damage = 58, base = 69671 } uv0.weapon_property_178[69675] = { id = 69675, name = "北风技能额外六联装鱼雷-天运强化LV5", damage = 63, base = 69671 } uv0.weapon_property_178[69676] = { id = 69676, name = "北风技能额外六联装鱼雷-天运强化LV6", damage = 67, base = 69671 } uv0.weapon_property_178[69677] = { id = 69677, name = "北风技能额外六联装鱼雷-天运强化LV7", damage = 72, base = 69671 } uv0.weapon_property_178[69678] = { id = 69678, name = "北风技能额外六联装鱼雷-天运强化LV8", damage = 76, base = 69671 } uv0.weapon_property_178[69679] = { id = 69679, name = "北风技能额外六联装鱼雷-天运强化LV9", damage = 82, base = 69671 } uv0.weapon_property_178[69680] = { id = 69680, name = "北风技能额外六联装鱼雷-天运强化LV10", damage = 85, base = 69671 } uv0.weapon_property_178[69681] = { action_index = "attack", range = 55, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "北风技能额外弹幕-天运追加LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 69681, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19171, 19171, 19171 }, barrage_ID = { 80912, 80913, 80914 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69682] = { id = 69682, name = "北风技能额外弹幕-天运追加LV2", damage = 7, base = 69681 } uv0.weapon_property_178[69683] = { id = 69683, name = "北风技能额外弹幕-天运追加LV3", damage = 8, base = 69681 } uv0.weapon_property_178[69684] = { id = 69684, name = "北风技能额外弹幕-天运追加LV4", damage = 9, base = 69681 } uv0.weapon_property_178[69685] = { id = 69685, name = "北风技能额外弹幕-天运追加LV5", damage = 10, base = 69681 } uv0.weapon_property_178[69686] = { id = 69686, name = "北风技能额外弹幕-天运追加LV6", damage = 11, base = 69681 } uv0.weapon_property_178[69687] = { id = 69687, name = "北风技能额外弹幕-天运追加LV7", damage = 12, base = 69681 } uv0.weapon_property_178[69688] = { id = 69688, name = "北风技能额外弹幕-天运追加LV8", damage = 13, base = 69681 } uv0.weapon_property_178[69689] = { id = 69689, name = "北风技能额外弹幕-天运追加LV9", damage = 14, base = 69681 } uv0.weapon_property_178[69690] = { id = 69690, name = "北风技能额外弹幕-天运追加LV10", damage = 15, base = 69681 } uv0.weapon_property_178[69691] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "英仙座随机飞机-海黄蜂-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 153, corrected = 100, min_range = 0, id = 69691, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69691 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_178[69692] = { name = "英仙座随机飞机-海黄蜂-Lv2", damage = 173, base = 69691, id = 69692, bullet_ID = { 69692 } } uv0.weapon_property_178[69693] = { name = "英仙座随机飞机-海黄蜂-Lv3", damage = 192, base = 69691, id = 69693, bullet_ID = { 69693 } } uv0.weapon_property_178[69694] = { name = "英仙座随机飞机-海黄蜂-Lv4", damage = 212, base = 69691, id = 69694, bullet_ID = { 69694 } } uv0.weapon_property_178[69695] = { name = "英仙座随机飞机-海黄蜂-Lv5", damage = 231, base = 69691, id = 69695, bullet_ID = { 69695 } } uv0.weapon_property_178[69696] = { name = "英仙座随机飞机-海黄蜂-Lv6", damage = 251, base = 69691, id = 69696, bullet_ID = { 69696 } } end()