pg = pg or {} pg.weapon_property_177 = {} function () uv0.weapon_property_177[69571] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "奥丁Gungnir雷电投枪LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 69571, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19152 }, barrage_ID = { 80898 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69572] = { id = 69572, name = "奥丁Gungnir雷电投枪LV2", damage = 86, base = 69571 } uv0.weapon_property_177[69573] = { id = 69573, name = "奥丁Gungnir雷电投枪LV3", damage = 106, base = 69571 } uv0.weapon_property_177[69574] = { id = 69574, name = "奥丁Gungnir雷电投枪LV4", damage = 124, base = 69571 } uv0.weapon_property_177[69575] = { id = 69575, name = "奥丁Gungnir雷电投枪LV5", damage = 144, base = 69571 } uv0.weapon_property_177[69576] = { id = 69576, name = "奥丁Gungnir雷电投枪LV6", damage = 164, base = 69571 } uv0.weapon_property_177[69577] = { id = 69577, name = "奥丁Gungnir雷电投枪LV7", damage = 182, base = 69571 } uv0.weapon_property_177[69578] = { id = 69578, name = "奥丁Gungnir雷电投枪LV8", damage = 202, base = 69571 } uv0.weapon_property_177[69579] = { id = 69579, name = "奥丁Gungnir雷电投枪LV9", damage = 220, base = 69571 } uv0.weapon_property_177[69580] = { id = 69580, name = "奥丁Gungnir雷电投枪LV10", damage = 240, base = 69571 } uv0.weapon_property_177[69581] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "德雷克吸血特殊射击LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 38, corrected = 100, min_range = 0, id = 69581, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19153 }, barrage_ID = { 80899 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69582] = { id = 69582, name = "德雷克吸血特殊射击LV2", damage = 44, base = 69581 } uv0.weapon_property_177[69583] = { id = 69583, name = "德雷克吸血特殊射击LV3", damage = 50, base = 69581 } uv0.weapon_property_177[69584] = { id = 69584, name = "德雷克吸血特殊射击LV4", damage = 56, base = 69581 } uv0.weapon_property_177[69585] = { id = 69585, name = "德雷克吸血特殊射击LV5", damage = 62, base = 69581 } uv0.weapon_property_177[69586] = { id = 69586, name = "德雷克吸血特殊射击LV6", damage = 68, base = 69581 } uv0.weapon_property_177[69587] = { id = 69587, name = "德雷克吸血特殊射击LV7", damage = 74, base = 69581 } uv0.weapon_property_177[69588] = { id = 69588, name = "德雷克吸血特殊射击LV8", damage = 80, base = 69581 } uv0.weapon_property_177[69589] = { id = 69589, name = "德雷克吸血特殊射击LV9", damage = 86, base = 69581 } uv0.weapon_property_177[69590] = { id = 69590, name = "德雷克吸血特殊射击LV10", damage = 92, base = 69581 } uv0.weapon_property_177[69591] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "美因茨破盾反击弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 69591, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19154 }, barrage_ID = { 80900 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69592] = { id = 69592, name = "美因茨破盾反击弹幕LV2", damage = 22, base = 69591 } uv0.weapon_property_177[69593] = { id = 69593, name = "美因茨破盾反击弹幕LV3", damage = 24, base = 69591 } uv0.weapon_property_177[69594] = { id = 69594, name = "美因茨破盾反击弹幕LV4", damage = 28, base = 69591 } uv0.weapon_property_177[69595] = { id = 69595, name = "美因茨破盾反击弹幕LV5", damage = 26, base = 69591 } uv0.weapon_property_177[69596] = { id = 69596, name = "美因茨破盾反击弹幕LV6", damage = 28, base = 69591 } uv0.weapon_property_177[69597] = { name = "美因茨破盾反击弹幕LV7", damage = 30, base = 69591, id = 69597, bullet_ID = { 19154, 19155 }, barrage_ID = { 80900, 80901 } } uv0.weapon_property_177[69598] = { name = "美因茨破盾反击弹幕LV8", damage = 32, base = 69591, id = 69598, bullet_ID = { 19154, 19155 }, barrage_ID = { 80900, 80901 } } uv0.weapon_property_177[69599] = { name = "美因茨破盾反击弹幕LV9", damage = 34, base = 69591, id = 69599, bullet_ID = { 19154, 19155 }, barrage_ID = { 80900, 80901 } } uv0.weapon_property_177[69600] = { name = "美因茨破盾反击弹幕LV10", damage = 36, base = 69591, id = 69600, bullet_ID = { 19154, 19155 }, barrage_ID = { 80900, 80901 } } uv0.weapon_property_177[69601] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "美因茨黑子弹弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 69601, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19157, 19157 }, barrage_ID = { 80904, 80905 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69602] = { id = 69602, name = "美因茨黑子弹弹幕LV2", damage = 22, base = 69601 } uv0.weapon_property_177[69603] = { id = 69603, name = "美因茨黑子弹弹幕LV3", damage = 24, base = 69601 } uv0.weapon_property_177[69604] = { id = 69604, name = "美因茨黑子弹弹幕LV4", damage = 28, base = 69601 } uv0.weapon_property_177[69605] = { id = 69605, name = "美因茨黑子弹弹幕LV5", damage = 26, base = 69601 } uv0.weapon_property_177[69606] = { id = 69606, name = "美因茨黑子弹弹幕LV6", damage = 28, base = 69601 } uv0.weapon_property_177[69607] = { id = 69607, name = "美因茨黑子弹弹幕LV7", damage = 30, base = 69601 } uv0.weapon_property_177[69608] = { id = 69608, name = "美因茨黑子弹弹幕LV8", damage = 32, base = 69601 } uv0.weapon_property_177[69609] = { id = 69609, name = "美因茨黑子弹弹幕LV9", damage = 34, base = 69601 } uv0.weapon_property_177[69610] = { id = 69610, name = "美因茨黑子弹弹幕LV10", damage = 36, base = 69601 } uv0.weapon_property_177[69611] = { action_index = "attack", range = 100, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗红-PVE-强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19847, 19847 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69612] = { id = 69612, name = "加斯科涅技能·箭型国旗红-PVE-强化LV2", damage = 26, base = 69611 } uv0.weapon_property_177[69613] = { id = 69613, name = "加斯科涅技能·箭型国旗红-PVE-强化LV3", damage = 29, base = 69611 } uv0.weapon_property_177[69614] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV4", damage = 32, base = 69611, id = 69614, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69615] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV5", damage = 35, base = 69611, id = 69615, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69616] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV6", damage = 38, base = 69611, id = 69616, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69617] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV7", damage = 43, base = 69611, id = 69617, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69618] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV8", damage = 48, base = 69611, id = 69618, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69619] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV9", damage = 53, base = 69611, id = 69619, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69620] = { name = "加斯科涅技能·箭型国旗红-PVE-强化LV10", damage = 58, base = 69611, id = 69620, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69621] = { action_index = "attack", range = 95, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗白-PVE-强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69621, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19848, 19848 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69622] = { id = 69622, name = "加斯科涅技能·箭型国旗白-PVE-强化LV2", damage = 26, base = 69621 } uv0.weapon_property_177[69623] = { id = 69623, name = "加斯科涅技能·箭型国旗白-PVE-强化LV3", damage = 29, base = 69621 } uv0.weapon_property_177[69624] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV4", damage = 32, base = 69621, id = 69624, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69625] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV5", damage = 35, base = 69621, id = 69625, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69626] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV6", damage = 38, base = 69621, id = 69626, barrage_ID = { 80908, 80909 } } uv0.weapon_property_177[69627] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV7", damage = 43, base = 69621, id = 69627, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69628] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV8", damage = 48, base = 69621, id = 69628, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69629] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV9", damage = 53, base = 69621, id = 69629, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69630] = { name = "加斯科涅技能·箭型国旗白-PVE-强化LV10", damage = 58, base = 69621, id = 69630, barrage_ID = { 80910, 80911 } } uv0.weapon_property_177[69631] = { action_index = "attack", range = 90, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 23, corrected = 100, min_range = 35, id = 69631, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19849, 19849 }, barrage_ID = { 80906, 80907 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_177[69632] = { id = 69632, name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV2", damage = 26, base = 69631 } uv0.weapon_property_177[69633] = { id = 69633, name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV3", damage = 29, base = 69631 } end()