pg = pg or {} pg.weapon_property_171 = {} function () uv0.weapon_property_171[69193] = { id = 69193, name = "布莱默顿技能弹幕-LV3", damage = 13, base = 69191 } uv0.weapon_property_171[69194] = { id = 69194, name = "布莱默顿技能弹幕-LV4", damage = 14, base = 69191 } uv0.weapon_property_171[69195] = { id = 69195, name = "布莱默顿技能弹幕-LV5", damage = 15, base = 69191 } uv0.weapon_property_171[69196] = { id = 69196, name = "布莱默顿技能弹幕-LV6", damage = 16, base = 69191 } uv0.weapon_property_171[69197] = { name = "布莱默顿技能弹幕-LV7", damage = 17, base = 69191, id = 69197, barrage_ID = { 80848, 80849 } } uv0.weapon_property_171[69198] = { name = "布莱默顿技能弹幕-LV8", damage = 18, base = 69191, id = 69198, barrage_ID = { 80848, 80849 } } uv0.weapon_property_171[69199] = { name = "布莱默顿技能弹幕-LV9", damage = 19, base = 69191, id = 69199, barrage_ID = { 80848, 80849 } } uv0.weapon_property_171[69200] = { name = "布莱默顿技能弹幕-LV10", damage = 20, base = 69191, id = 69200, barrage_ID = { 80848, 80849 } } uv0.weapon_property_171[69201] = { action_index = "attack", range = 120, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "库珀反潜PBYLv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 69201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 565, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69201 }, barrage_ID = { 1500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_171[69202] = { reload_max = 550, damage = 39, base = 69201, id = 69202, name = "库珀反潜PBYLv2", bullet_ID = { 69202 } } uv0.weapon_property_171[69203] = { reload_max = 535, damage = 42, base = 69201, id = 69203, name = "库珀反潜PBYLv3", bullet_ID = { 69203 } } uv0.weapon_property_171[69204] = { reload_max = 520, damage = 45, base = 69201, id = 69204, name = "库珀反潜PBYLv4", bullet_ID = { 69204 } } uv0.weapon_property_171[69205] = { reload_max = 505, damage = 48, base = 69201, id = 69205, name = "库珀反潜PBYLv5", bullet_ID = { 69205 } } uv0.weapon_property_171[69206] = { reload_max = 490, damage = 52, base = 69201, id = 69206, name = "库珀反潜PBYLv6", bullet_ID = { 69206 } } uv0.weapon_property_171[69207] = { reload_max = 475, damage = 56, base = 69201, id = 69207, name = "库珀反潜PBYLv7", bullet_ID = { 69207 } } uv0.weapon_property_171[69208] = { reload_max = 460, damage = 60, base = 69201, id = 69208, name = "库珀反潜PBYLv8", bullet_ID = { 69208 } } uv0.weapon_property_171[69209] = { reload_max = 445, damage = 64, base = 69201, id = 69209, name = "库珀反潜PBYLv9", bullet_ID = { 69209 } } uv0.weapon_property_171[69210] = { reload_max = 430, damage = 68, base = 69201, id = 69210, name = "库珀反潜PBYLv10", bullet_ID = { 69210 } } uv0.weapon_property_171[69211] = { action_index = "", range = 90, type = 11, fire_fx = "", recover_time = 1, axis_angle = 0, shakescreen = 0, name = "库珀轰炸PBYLv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 66, corrected = 100, min_range = 0, id = 69211, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69211 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_171[69212] = { name = "库珀轰炸PBYLv2", damage = 78, base = 69211, id = 69212, bullet_ID = { 69212 } } uv0.weapon_property_171[69213] = { name = "库珀轰炸PBYLv3", damage = 91, base = 69211, id = 69213, bullet_ID = { 69213 } } uv0.weapon_property_171[69214] = { name = "库珀轰炸PBYLv4", damage = 103, base = 69211, id = 69214, bullet_ID = { 69214 } } uv0.weapon_property_171[69215] = { name = "库珀轰炸PBYLv5", damage = 116, base = 69211, id = 69215, bullet_ID = { 69215 } } uv0.weapon_property_171[69216] = { name = "库珀轰炸PBYLv6", damage = 129, base = 69211, id = 69216, bullet_ID = { 69216 } } uv0.weapon_property_171[69217] = { name = "库珀轰炸PBYLv7", damage = 141, base = 69211, id = 69217, bullet_ID = { 69217 } } uv0.weapon_property_171[69218] = { name = "库珀轰炸PBYLv8", damage = 154, base = 69211, id = 69218, bullet_ID = { 69218 } } uv0.weapon_property_171[69219] = { name = "库珀轰炸PBYLv9", damage = 167, base = 69211, id = 69219, bullet_ID = { 69219 } } uv0.weapon_property_171[69220] = { name = "库珀轰炸PBYLv10", damage = 179, base = 69211, id = 69220, bullet_ID = { 69220 } } uv0.weapon_property_171[69221] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 25, shakescreen = 0, name = "2 x 2000lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 209, corrected = 100, min_range = 0, id = 69221, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2125 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_171[69222] = { id = 69222, damage = 236, base = 69221 } uv0.weapon_property_171[69223] = { id = 69223, damage = 263, base = 69221 } uv0.weapon_property_171[69224] = { id = 69224, damage = 290, base = 69221 } uv0.weapon_property_171[69225] = { id = 69225, damage = 317, base = 69221 } uv0.weapon_property_171[69226] = { id = 69226, damage = 344, base = 69221 } uv0.weapon_property_171[69227] = { id = 69227, damage = 371, base = 69221 } uv0.weapon_property_171[69228] = { id = 69228, damage = 399, base = 69221 } uv0.weapon_property_171[69229] = { id = 69229, damage = 428, base = 69221 } uv0.weapon_property_171[69230] = { id = 69230, damage = 456, base = 69221 } uv0.weapon_property_171[69231] = { action_index = "attack", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "土佐技能锁定弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 75, corrected = 100, min_range = 35, id = 69231, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19108 }, barrage_ID = { 80850 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_171[69232] = { id = 69232, name = "土佐技能锁定弹幕LV2", damage = 80, base = 69231 } uv0.weapon_property_171[69233] = { id = 69233, name = "土佐技能锁定弹幕LV3", damage = 86, base = 69231 } uv0.weapon_property_171[69234] = { id = 69234, name = "土佐技能锁定弹幕LV4", damage = 93, base = 69231 } uv0.weapon_property_171[69235] = { id = 69235, name = "土佐技能锁定弹幕LV5", damage = 101, base = 69231 } uv0.weapon_property_171[69236] = { id = 69236, name = "土佐技能锁定弹幕LV6", damage = 110, base = 69231 } uv0.weapon_property_171[69237] = { id = 69237, name = "土佐技能锁定弹幕LV7", damage = 120, base = 69231 } uv0.weapon_property_171[69238] = { id = 69238, name = "土佐技能锁定弹幕LV8", damage = 131, base = 69231 } uv0.weapon_property_171[69239] = { id = 69239, name = "土佐技能锁定弹幕LV9", damage = 143, base = 69231 } uv0.weapon_property_171[69240] = { id = 69240, name = "土佐技能锁定弹幕LV10", damage = 156, base = 69231 } uv0.weapon_property_171[69241] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "土佐Upper子母弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69241, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19111, 19112, 19113, 19114 }, barrage_ID = { 80863, 80863, 80863, 80863 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_171[69242] = { id = 69242, name = "土佐Upper子母弹LV2", damage = 12, base = 69241 } uv0.weapon_property_171[69243] = { id = 69243, name = "土佐Upper子母弹LV3", damage = 13, base = 69241 } uv0.weapon_property_171[69244] = { id = 69244, name = "土佐Upper子母弹LV4", damage = 14, base = 69241 } uv0.weapon_property_171[69245] = { id = 69245, name = "土佐Upper子母弹LV5", damage = 15, base = 69241 } uv0.weapon_property_171[69246] = { id = 69246, name = "土佐Upper子母弹LV6", damage = 16, base = 69241 } uv0.weapon_property_171[69247] = { id = 69247, name = "土佐Upper子母弹LV7", damage = 17, base = 69241 } uv0.weapon_property_171[69248] = { id = 69248, name = "土佐Upper子母弹LV8", damage = 18, base = 69241 } uv0.weapon_property_171[69249] = { id = 69249, name = "土佐Upper子母弹LV9", damage = 19, base = 69241 } uv0.weapon_property_171[69250] = { id = 69250, name = "土佐Upper子母弹LV10", damage = 20, base = 69241 } uv0.weapon_property_171[69251] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "土佐Center子母弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69251, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19124, 19125, 19126, 19127 }, barrage_ID = { 80867, 80868, 80867, 80868 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_171[69252] = { id = 69252, name = "土佐Center子母弹LV2", damage = 12, base = 69251 } uv0.weapon_property_171[69253] = { id = 69253, name = "土佐Center子母弹LV3", damage = 13, base = 69251 } uv0.weapon_property_171[69254] = { id = 69254, name = "土佐Center子母弹LV4", damage = 14, base = 69251 } uv0.weapon_property_171[69255] = { id = 69255, name = "土佐Center子母弹LV5", damage = 15, base = 69251 } end()