pg = pg or {} pg.weapon_property_168 = {} function () uv0.weapon_property_168[68994] = { id = 68994, name = "骏河主炮弹幕PVPLV4", damage = 82, base = 68991 } uv0.weapon_property_168[68995] = { id = 68995, name = "骏河主炮弹幕PVPLV5", damage = 90, base = 68991 } uv0.weapon_property_168[68996] = { id = 68996, name = "骏河主炮弹幕PVPLV6", damage = 98, base = 68991 } uv0.weapon_property_168[68997] = { name = "骏河主炮弹幕PVPLV7", damage = 106, base = 68991, id = 68997, barrage_ID = { 80826, 80834, 80835 } } uv0.weapon_property_168[68998] = { name = "骏河主炮弹幕PVPLV8", damage = 114, base = 68991, id = 68998, barrage_ID = { 80826, 80834, 80835 } } uv0.weapon_property_168[68999] = { name = "骏河主炮弹幕PVPLV9", damage = 122, base = 68991, id = 68999, barrage_ID = { 80826, 80834, 80835 } } uv0.weapon_property_168[69000] = { name = "骏河主炮弹幕PVPLV10", damage = 130, base = 68991, id = 69000, barrage_ID = { 80826, 80834, 80835 } } uv0.weapon_property_168[69001] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "骏河副炮弹幕PVPLV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19092, 19090, 19092, 19090 }, barrage_ID = { 80830, 80831, 80832, 80833 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_168[69002] = { id = 69002, name = "骏河副炮弹幕PVPLV2", damage = 12, base = 69001 } uv0.weapon_property_168[69003] = { id = 69003, name = "骏河副炮弹幕PVPLV3", damage = 13, base = 69001 } uv0.weapon_property_168[69004] = { id = 69004, name = "骏河副炮弹幕PVPLV4", damage = 14, base = 69001 } uv0.weapon_property_168[69005] = { id = 69005, name = "骏河副炮弹幕PVPLV5", damage = 15, base = 69001 } uv0.weapon_property_168[69006] = { id = 69006, name = "骏河副炮弹幕PVPLV6", damage = 16, base = 69001 } uv0.weapon_property_168[69007] = { id = 69007, name = "骏河副炮弹幕PVPLV7", damage = 17, base = 69001 } uv0.weapon_property_168[69008] = { id = 69008, name = "骏河副炮弹幕PVPLV8", damage = 18, base = 69001 } uv0.weapon_property_168[69009] = { id = 69009, name = "骏河副炮弹幕PVPLV9", damage = 19, base = 69001 } uv0.weapon_property_168[69010] = { id = 69010, name = "骏河副炮弹幕PVPLV10", damage = 20, base = 69001 } uv0.weapon_property_168[69011] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "骏河弹幕鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 51, corrected = 100, min_range = 0, id = 69011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1807 }, barrage_ID = { 80717 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_168[69012] = { id = 69012, name = "骏河弹幕鱼雷LV2", damage = 52, base = 69011 } uv0.weapon_property_168[69013] = { id = 69013, name = "骏河弹幕鱼雷LV3", damage = 54, base = 69011 } uv0.weapon_property_168[69014] = { id = 69014, name = "骏河弹幕鱼雷LV4", damage = 57, base = 69011 } uv0.weapon_property_168[69015] = { id = 69015, name = "骏河弹幕鱼雷LV5", damage = 61, base = 69011 } uv0.weapon_property_168[69016] = { id = 69016, name = "骏河弹幕鱼雷LV6", damage = 66, base = 69011 } uv0.weapon_property_168[69017] = { id = 69017, name = "骏河弹幕鱼雷LV7", damage = 72, base = 69011 } uv0.weapon_property_168[69018] = { id = 69018, name = "骏河弹幕鱼雷LV8", damage = 79, base = 69011 } uv0.weapon_property_168[69019] = { id = 69019, name = "骏河弹幕鱼雷LV9", damage = 87, base = 69011 } uv0.weapon_property_168[69020] = { id = 69020, name = "骏河弹幕鱼雷LV10", damage = 96, base = 69011 } uv0.weapon_property_168[69021] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "骏河副炮弹幕PVELV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19092, 19090, 19092, 19090 }, barrage_ID = { 80830, 80831, 80832, 80833 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_168[69022] = { id = 69022, name = "骏河副炮弹幕PVELV2", damage = 12, base = 69021 } uv0.weapon_property_168[69023] = { id = 69023, name = "骏河副炮弹幕PVELV3", damage = 13, base = 69021 } uv0.weapon_property_168[69024] = { id = 69024, name = "骏河副炮弹幕PVELV4", damage = 14, base = 69021 } uv0.weapon_property_168[69025] = { id = 69025, name = "骏河副炮弹幕PVELV5", damage = 15, base = 69021 } uv0.weapon_property_168[69026] = { id = 69026, name = "骏河副炮弹幕PVELV6", damage = 16, base = 69021 } uv0.weapon_property_168[69027] = { id = 69027, name = "骏河副炮弹幕PVELV7", damage = 17, base = 69021 } uv0.weapon_property_168[69028] = { id = 69028, name = "骏河副炮弹幕PVELV8", damage = 18, base = 69021 } uv0.weapon_property_168[69029] = { id = 69029, name = "骏河副炮弹幕PVELV9", damage = 19, base = 69021 } uv0.weapon_property_168[69030] = { id = 69030, name = "骏河副炮弹幕PVELV10", damage = 20, base = 69021 } uv0.weapon_property_168[69031] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "骏河PVP限定樱花弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19093 }, barrage_ID = { 80836 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_168[69032] = { id = 69032, name = "骏河PVP限定樱花弹幕LV2", damage = 12, base = 69031 } uv0.weapon_property_168[69033] = { id = 69033, name = "骏河PVP限定樱花弹幕LV3", damage = 13, base = 69031 } uv0.weapon_property_168[69034] = { id = 69034, name = "骏河PVP限定樱花弹幕LV4", damage = 14, base = 69031 } uv0.weapon_property_168[69035] = { id = 69035, name = "骏河PVP限定樱花弹幕LV5", damage = 15, base = 69031 } uv0.weapon_property_168[69036] = { id = 69036, name = "骏河PVP限定樱花弹幕LV6", damage = 16, base = 69031 } uv0.weapon_property_168[69037] = { name = "骏河PVP限定樱花弹幕LV7", damage = 17, base = 69031, id = 69037, bullet_ID = { 19093, 19093 }, barrage_ID = { 80836, 80837 } } uv0.weapon_property_168[69038] = { name = "骏河PVP限定樱花弹幕LV8", damage = 18, base = 69031, id = 69038, bullet_ID = { 19093, 19093 }, barrage_ID = { 80836, 80837 } } uv0.weapon_property_168[69039] = { name = "骏河PVP限定樱花弹幕LV9", damage = 19, base = 69031, id = 69039, bullet_ID = { 19093, 19093 }, barrage_ID = { 80836, 80837 } } uv0.weapon_property_168[69040] = { name = "骏河PVP限定樱花弹幕LV10", damage = 20, base = 69031, id = 69040, bullet_ID = { 19093, 19093 }, barrage_ID = { 80836, 80837 } } uv0.weapon_property_168[69051] = { action_index = "attack", range = 90, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "塔什干ICELF-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 69051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19103 }, barrage_ID = { 80843 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_168[69052] = { id = 69052, name = "塔什干ICELF-LV2", damage = 7, base = 69051 } uv0.weapon_property_168[69053] = { id = 69053, name = "塔什干ICELF-LV3", damage = 8, base = 69051 } uv0.weapon_property_168[69054] = { id = 69054, name = "塔什干ICELF-LV4", damage = 9, base = 69051 } uv0.weapon_property_168[69055] = { id = 69055, name = "塔什干ICELF-LV5", damage = 10, base = 69051 } uv0.weapon_property_168[69056] = { id = 69056, name = "塔什干ICELF-LV6", damage = 12, base = 69051 } uv0.weapon_property_168[69057] = { id = 69057, name = "塔什干ICELF-LV7", damage = 14, base = 69051 } uv0.weapon_property_168[69058] = { id = 69058, name = "塔什干ICELF-LV8", damage = 17, base = 69051 } uv0.weapon_property_168[69059] = { id = 69059, name = "塔什干ICELF-LV9", damage = 20, base = 69051 } uv0.weapon_property_168[69060] = { id = 69060, name = "塔什干ICELF-LV10", damage = 24, base = 69051 } uv0.weapon_property_168[69061] = { action_index = "attack", range = 95, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "苏俄PVE主炮弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 25, id = 69061, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19095, 19096 }, barrage_ID = { 80839, 80840 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_168[69062] = { id = 69062, name = "苏俄PVE主炮弹幕LV2", damage = 70, base = 69061 } uv0.weapon_property_168[69063] = { id = 69063, name = "苏俄PVE主炮弹幕LV3", damage = 82, base = 69061 } uv0.weapon_property_168[69064] = { id = 69064, name = "苏俄PVE主炮弹幕LV4", damage = 94, base = 69061 } uv0.weapon_property_168[69065] = { id = 69065, name = "苏俄PVE主炮弹幕LV5", damage = 106, base = 69061 } uv0.weapon_property_168[69066] = { id = 69066, name = "苏俄PVE主炮弹幕LV6", damage = 118, base = 69061 } end()