pg = pg or {} pg.weapon_property_165 = {} function () uv0.weapon_property_165[68795] = { id = 68795, damage = 161, base = 68791 } uv0.weapon_property_165[68796] = { id = 68796, damage = 172, base = 68791 } uv0.weapon_property_165[68797] = { id = 68797, damage = 184, base = 68791 } uv0.weapon_property_165[68798] = { id = 68798, damage = 197, base = 68791 } uv0.weapon_property_165[68799] = { id = 68799, damage = 211, base = 68791 } uv0.weapon_property_165[68800] = { id = 68800, damage = 226, base = 68791 } uv0.weapon_property_165[68801] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "赤城μ技能鱼雷机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 68801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68801 }, barrage_ID = { 12008, 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68802] = { name = "赤城μ技能鱼雷机Lv2", damage = 86, base = 68801, id = 68802, bullet_ID = { 68802 } } uv0.weapon_property_165[68803] = { name = "赤城μ技能鱼雷机Lv3", damage = 106, base = 68801, id = 68803, bullet_ID = { 68803 } } uv0.weapon_property_165[68804] = { name = "赤城μ技能鱼雷机Lv4", damage = 124, base = 68801, id = 68804, bullet_ID = { 68804 }, barrage_ID = { 12009, 12009 } } uv0.weapon_property_165[68805] = { name = "赤城μ技能鱼雷机Lv5", damage = 144, base = 68801, id = 68805, bullet_ID = { 68805 }, barrage_ID = { 12009, 12009 } } uv0.weapon_property_165[68806] = { name = "赤城μ技能鱼雷机Lv6", damage = 164, base = 68801, id = 68806, bullet_ID = { 68806 }, barrage_ID = { 12009, 12009 } } uv0.weapon_property_165[68807] = { name = "赤城μ技能鱼雷机Lv7", damage = 182, base = 68801, id = 68807, bullet_ID = { 68807 }, barrage_ID = { 12010, 12010 } } uv0.weapon_property_165[68808] = { name = "赤城μ技能鱼雷机Lv8", damage = 202, base = 68801, id = 68808, bullet_ID = { 68808 }, barrage_ID = { 12010, 12010 } } uv0.weapon_property_165[68809] = { name = "赤城μ技能鱼雷机Lv9", damage = 220, base = 68801, id = 68809, bullet_ID = { 68809 }, barrage_ID = { 12010, 12010 } } uv0.weapon_property_165[68810] = { name = "赤城μ技能鱼雷机Lv10", damage = 240, base = 68801, id = 68810, bullet_ID = { 68810 }, barrage_ID = { 12010, 12010 } } uv0.weapon_property_165[68811] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "2 x 机载鱼雷-重樱", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 68811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68812] = { id = 68812, damage = 86, base = 68811 } uv0.weapon_property_165[68813] = { id = 68813, damage = 106, base = 68811 } uv0.weapon_property_165[68814] = { id = 68814, damage = 124, base = 68811 } uv0.weapon_property_165[68815] = { id = 68815, damage = 144, base = 68811 } uv0.weapon_property_165[68816] = { id = 68816, damage = 164, base = 68811 } uv0.weapon_property_165[68817] = { id = 68817, damage = 182, base = 68811 } uv0.weapon_property_165[68818] = { id = 68818, damage = 202, base = 68811 } uv0.weapon_property_165[68819] = { id = 68819, damage = 220, base = 68811 } uv0.weapon_property_165[68820] = { id = 68820, damage = 240, base = 68811 } uv0.weapon_property_165[68821] = { action_index = "attack", range = 60, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "时乃空DreamStoryLv1", aim_type = 0, torpedo_ammo = 0, expose = 10, angle = 60, charge_param = "", damage = 43, corrected = 118, min_range = 0, id = 68821, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19080 }, barrage_ID = { 80818 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68822] = { id = 68822, name = "时乃空DreamStoryLv2", damage = 51, base = 68821 } uv0.weapon_property_165[68823] = { id = 68823, name = "时乃空DreamStoryLv3", damage = 60, base = 68821 } uv0.weapon_property_165[68824] = { id = 68824, name = "时乃空DreamStoryLv4", damage = 68, base = 68821 } uv0.weapon_property_165[68825] = { id = 68825, name = "时乃空DreamStoryLv5", damage = 77, base = 68821 } uv0.weapon_property_165[68826] = { id = 68826, name = "时乃空DreamStoryLv6", damage = 85, base = 68821 } uv0.weapon_property_165[68827] = { id = 68827, name = "时乃空DreamStoryLv7", damage = 94, base = 68821 } uv0.weapon_property_165[68828] = { id = 68828, name = "时乃空DreamStoryLv8", damage = 102, base = 68821 } uv0.weapon_property_165[68829] = { id = 68829, name = "时乃空DreamStoryLv9", damage = 111, base = 68821 } uv0.weapon_property_165[68830] = { id = 68830, name = "时乃空DreamStoryLv10", damage = 122, base = 68821 } uv0.weapon_property_165[68831] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "凑阿库娅技能鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 27, corrected = 100, min_range = 0, id = 68831, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19081, 19081 }, barrage_ID = { 80812, 80813 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68832] = { id = 68832, name = "凑阿库娅技能鱼雷LV2", damage = 30, base = 68831 } uv0.weapon_property_165[68833] = { id = 68833, name = "凑阿库娅技能鱼雷LV3", damage = 33, base = 68831 } uv0.weapon_property_165[68834] = { name = "凑阿库娅技能鱼雷LV4", damage = 36, base = 68831, id = 68834, barrage_ID = { 80814, 80815 } } uv0.weapon_property_165[68835] = { name = "凑阿库娅技能鱼雷LV5", damage = 40, base = 68831, id = 68835, barrage_ID = { 80814, 80815 } } uv0.weapon_property_165[68836] = { name = "凑阿库娅技能鱼雷LV6", damage = 44, base = 68831, id = 68836, barrage_ID = { 80814, 80815 } } uv0.weapon_property_165[68837] = { name = "凑阿库娅技能鱼雷LV7", damage = 48, base = 68831, id = 68837, barrage_ID = { 80814, 80815 } } uv0.weapon_property_165[68838] = { name = "凑阿库娅技能鱼雷LV8", damage = 52, base = 68831, id = 68838, barrage_ID = { 80816, 80817 } } uv0.weapon_property_165[68839] = { name = "凑阿库娅技能鱼雷LV9", damage = 56, base = 68831, id = 68839, barrage_ID = { 80816, 80817 } } uv0.weapon_property_165[68840] = { name = "凑阿库娅技能鱼雷LV10", damage = 60, base = 68831, id = 68840, barrage_ID = { 80816, 80817 } } uv0.weapon_property_165[68841] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "夏色祭·弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 68841, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19087, 19088 }, barrage_ID = { 80820, 80821 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68842] = { id = 68842, name = "夏色祭·弹幕LV2", damage = 13, base = 68841 } uv0.weapon_property_165[68843] = { id = 68843, name = "夏色祭·弹幕LV3", damage = 14, base = 68841 } uv0.weapon_property_165[68844] = { id = 68844, name = "夏色祭·弹幕LV4", damage = 15, base = 68841 } uv0.weapon_property_165[68845] = { name = "夏色祭·弹幕LV5", damage = 16, base = 68841, id = 68845, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68846] = { name = "夏色祭·弹幕LV6", damage = 17, base = 68841, id = 68846, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68847] = { name = "夏色祭·弹幕LV7", damage = 18, base = 68841, id = 68847, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68848] = { name = "夏色祭·弹幕LV8", damage = 20, base = 68841, id = 68848, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68849] = { name = "夏色祭·弹幕LV9", damage = 22, base = 68841, id = 68849, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68850] = { name = "夏色祭·弹幕LV10", damage = 24, base = 68841, id = 68850, barrage_ID = { 80822, 80823 } } uv0.weapon_property_165[68861] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大神澪技能鱼雷机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 68861, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68861 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_165[68862] = { name = "大神澪技能鱼雷机Lv2", damage = 86, base = 68861, id = 68862, bullet_ID = { 68862 } } uv0.weapon_property_165[68863] = { name = "大神澪技能鱼雷机Lv3", damage = 106, base = 68861, id = 68863, bullet_ID = { 68863 } } uv0.weapon_property_165[68864] = { name = "大神澪技能鱼雷机Lv4", damage = 124, base = 68861, id = 68864, bullet_ID = { 68864 }, barrage_ID = { 12009 } } uv0.weapon_property_165[68865] = { name = "大神澪技能鱼雷机Lv5", damage = 144, base = 68861, id = 68865, bullet_ID = { 68865 }, barrage_ID = { 12009 } } uv0.weapon_property_165[68866] = { name = "大神澪技能鱼雷机Lv6", damage = 164, base = 68861, id = 68866, bullet_ID = { 68866 }, barrage_ID = { 12009 } } uv0.weapon_property_165[68867] = { name = "大神澪技能鱼雷机Lv7", damage = 182, base = 68861, id = 68867, bullet_ID = { 68867 }, barrage_ID = { 12010 } } end()