pg = pg or {} pg.weapon_property_156 = {} function () uv0.weapon_property_156[68208] = { name = "腓特烈弹幕小子弹LV8", damage = 86, base = 68201, id = 68208, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80053, 80057 } } uv0.weapon_property_156[68209] = { name = "腓特烈弹幕小子弹LV9", damage = 95, base = 68201, id = 68209, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80053, 80057 } } uv0.weapon_property_156[68210] = { name = "腓特烈弹幕小子弹LV10", damage = 104, base = 68201, id = 68210, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80054, 80058 } } uv0.weapon_property_156[68211] = { action_index = "attack", range = 115, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "出云技能-PVP-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 68211, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19922, 19922 }, barrage_ID = { 80051, 80055 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68212] = { id = 68212, name = "出云技能-PVP-LV2", damage = 38, base = 68211 } uv0.weapon_property_156[68213] = { id = 68213, name = "出云技能-PVP-LV3", damage = 46, base = 68211 } uv0.weapon_property_156[68214] = { name = "出云技能-PVP-LV4", damage = 54, base = 68211, id = 68214, bullet_ID = { 19922, 19922, 19922, 19922 }, barrage_ID = { 80051, 80055, 80053, 80057 } } uv0.weapon_property_156[68215] = { name = "出云技能-PVP-LV5", damage = 62, base = 68211, id = 68215, bullet_ID = { 19922, 19922, 19922, 19922 }, barrage_ID = { 80051, 80055, 80053, 80057 } } uv0.weapon_property_156[68216] = { name = "出云技能-PVP-LV6", damage = 70, base = 68211, id = 68216, bullet_ID = { 19922, 19922, 19922, 19922 }, barrage_ID = { 80052, 80056, 80053, 80057 } } uv0.weapon_property_156[68217] = { name = "出云技能-PVP-LV7", damage = 78, base = 68211, id = 68217, bullet_ID = { 19922, 19922, 19922, 19922 }, barrage_ID = { 80052, 80056, 80053, 80057 } } uv0.weapon_property_156[68218] = { name = "出云技能-PVP-LV8", damage = 86, base = 68211, id = 68218, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80053, 80057 } } uv0.weapon_property_156[68219] = { name = "出云技能-PVP-LV9", damage = 95, base = 68211, id = 68219, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80053, 80057 } } uv0.weapon_property_156[68220] = { name = "出云技能-PVP-LV10", damage = 104, base = 68211, id = 68220, bullet_ID = { 19871, 19871, 19922, 19922 }, barrage_ID = { 80571, 80572, 80054, 80058 } } uv0.weapon_property_156[68231] = { action_index = "attack", range = 120, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗红-PVP-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 19, corrected = 100, min_range = 35, id = 68231, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19847, 19847 }, barrage_ID = { 80561, 80562 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68232] = { id = 68232, name = "加斯科涅技能·箭型国旗红-PVP-LV2", damage = 22, base = 68231 } uv0.weapon_property_156[68233] = { id = 68233, name = "加斯科涅技能·箭型国旗红-PVP-LV3", damage = 25, base = 68231 } uv0.weapon_property_156[68234] = { name = "加斯科涅技能·箭型国旗红-PVP-LV4", damage = 28, base = 68231, id = 68234, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68235] = { name = "加斯科涅技能·箭型国旗红-PVP-LV5", damage = 31, base = 68231, id = 68235, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68236] = { name = "加斯科涅技能·箭型国旗红-PVP-LV6", damage = 34, base = 68231, id = 68236, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68237] = { name = "加斯科涅技能·箭型国旗红-PVP-LV7", damage = 39, base = 68231, id = 68237, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68238] = { name = "加斯科涅技能·箭型国旗红-PVP-LV8", damage = 44, base = 68231, id = 68238, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68239] = { name = "加斯科涅技能·箭型国旗红-PVP-LV9", damage = 49, base = 68231, id = 68239, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68240] = { name = "加斯科涅技能·箭型国旗红-PVP-LV10", damage = 54, base = 68231, id = 68240, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68241] = { action_index = "attack", range = 115, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗白-PVP-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 19, corrected = 100, min_range = 35, id = 68241, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19848, 19848 }, barrage_ID = { 80561, 80562 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68242] = { id = 68242, name = "加斯科涅技能·箭型国旗白-PVP-LV2", damage = 22, base = 68241 } uv0.weapon_property_156[68243] = { id = 68243, name = "加斯科涅技能·箭型国旗白-PVP-LV3", damage = 25, base = 68241 } uv0.weapon_property_156[68244] = { name = "加斯科涅技能·箭型国旗白-PVP-LV4", damage = 28, base = 68241, id = 68244, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68245] = { name = "加斯科涅技能·箭型国旗白-PVP-LV5", damage = 31, base = 68241, id = 68245, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68246] = { name = "加斯科涅技能·箭型国旗白-PVP-LV6", damage = 34, base = 68241, id = 68246, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68247] = { name = "加斯科涅技能·箭型国旗白-PVP-LV7", damage = 39, base = 68241, id = 68247, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68248] = { name = "加斯科涅技能·箭型国旗白-PVP-LV8", damage = 44, base = 68241, id = 68248, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68249] = { name = "加斯科涅技能·箭型国旗白-PVP-LV9", damage = 49, base = 68241, id = 68249, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68250] = { name = "加斯科涅技能·箭型国旗白-PVP-LV10", damage = 54, base = 68241, id = 68250, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68251] = { action_index = "attack", range = 110, type = 19, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "加斯科涅技能·箭型国旗蓝-PVP-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 19, corrected = 100, min_range = 35, id = 68251, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19849, 19849 }, barrage_ID = { 80561, 80562 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68252] = { id = 68252, name = "加斯科涅技能·箭型国旗蓝-PVP-LV2", damage = 22, base = 68251 } uv0.weapon_property_156[68253] = { id = 68253, name = "加斯科涅技能·箭型国旗蓝-PVP-LV3", damage = 25, base = 68251 } uv0.weapon_property_156[68254] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV4", damage = 28, base = 68251, id = 68254, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68255] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV5", damage = 31, base = 68251, id = 68255, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68256] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV6", damage = 34, base = 68251, id = 68256, barrage_ID = { 80563, 80564 } } uv0.weapon_property_156[68257] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV7", damage = 39, base = 68251, id = 68257, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68258] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV8", damage = 44, base = 68251, id = 68258, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68259] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV9", damage = 49, base = 68251, id = 68259, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68260] = { name = "加斯科涅技能·箭型国旗蓝-PVP-LV10", damage = 54, base = 68251, id = 68260, barrage_ID = { 80565, 80566 } } uv0.weapon_property_156[68261] = { action_index = "attack", range = 115, type = 2, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "腓特烈弹幕技能-PVP-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 100, corrected = 100, min_range = 0, id = 68261, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19860 }, barrage_ID = { 80593 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68262] = { id = 68262, name = "腓特烈弹幕技能-PVP-LV2", damage = 105, base = 68261 } uv0.weapon_property_156[68263] = { id = 68263, name = "腓特烈弹幕技能-PVP-LV3", damage = 111, base = 68261 } uv0.weapon_property_156[68264] = { id = 68264, name = "腓特烈弹幕技能-PVP-LV4", damage = 118, base = 68261 } uv0.weapon_property_156[68265] = { id = 68265, name = "腓特烈弹幕技能-PVP-LV5", damage = 126, base = 68261 } uv0.weapon_property_156[68266] = { id = 68266, name = "腓特烈弹幕技能-PVP-LV6", damage = 137, base = 68261 } uv0.weapon_property_156[68267] = { name = "腓特烈弹幕技能-PVP-LV7", damage = 145, base = 68261, id = 68267, bullet_ID = { 19860, 19860 }, barrage_ID = { 80595, 80594 } } uv0.weapon_property_156[68268] = { name = "腓特烈弹幕技能-PVP-LV8", damage = 156, base = 68261, id = 68268, bullet_ID = { 19860, 19860 }, barrage_ID = { 80595, 80594 } } uv0.weapon_property_156[68269] = { name = "腓特烈弹幕技能-PVP-LV9", damage = 168, base = 68261, id = 68269, bullet_ID = { 19860, 19860 }, barrage_ID = { 80595, 80594 } } uv0.weapon_property_156[68270] = { name = "腓特烈弹幕技能-PVP-LV10", damage = 181, base = 68261, id = 68270, bullet_ID = { 19860, 19860 }, barrage_ID = { 80595, 80594 } } uv0.weapon_property_156[68271] = { action_index = "attack", range = 120, type = 1, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "绊爱描边大师-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 68271, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19872 }, barrage_ID = { 80598 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_156[68272] = { id = 68272, name = "绊爱描边大师-LV2", damage = 42, base = 68271 } uv0.weapon_property_156[68273] = { id = 68273, name = "绊爱描边大师-LV3", damage = 46, base = 68271 } uv0.weapon_property_156[68274] = { id = 68274, name = "绊爱描边大师-LV4", damage = 48, base = 68271 } uv0.weapon_property_156[68275] = { id = 68275, name = "绊爱描边大师-LV5", damage = 50, base = 68271 } uv0.weapon_property_156[68276] = { id = 68276, name = "绊爱描边大师-LV6", damage = 52, base = 68271 } uv0.weapon_property_156[68277] = { id = 68277, name = "绊爱描边大师-LV7", damage = 54, base = 68271 } uv0.weapon_property_156[68278] = { id = 68278, name = "绊爱描边大师-LV8", damage = 56, base = 68271 } uv0.weapon_property_156[68279] = { id = 68279, name = "绊爱描边大师-LV9", damage = 58, base = 68271 } uv0.weapon_property_156[68280] = { id = 68280, name = "绊爱描边大师-LV10", damage = 62, base = 68271 } end()