pg = pg or {} pg.weapon_property_144 = {} function () uv0.weapon_property_144[67280] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 25, shakescreen = 0, name = "2 x 100lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 64, corrected = 100, min_range = 0, id = 67280, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19946 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67281] = { id = 67281, damage = 70, base = 67280 } uv0.weapon_property_144[67282] = { id = 67282, damage = 78, base = 67280 } uv0.weapon_property_144[67283] = { id = 67283, damage = 85, base = 67280 } uv0.weapon_property_144[67284] = { id = 67284, damage = 93, base = 67280 } uv0.weapon_property_144[67285] = { id = 67285, damage = 100, base = 67280 } uv0.weapon_property_144[67286] = { id = 67286, damage = 108, base = 67280 } uv0.weapon_property_144[67287] = { id = 67287, damage = 115, base = 67280 } uv0.weapon_property_144[67288] = { id = 67288, damage = 123, base = 67280 } uv0.weapon_property_144[67289] = { id = 67289, damage = 130, base = 67280 } uv0.weapon_property_144[67290] = { id = 67290, damage = 138, base = 67280 } uv0.weapon_property_144[67300] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大凤技能轰炸机Lv0", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 67300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67300 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67301] = { name = "大凤技能轰炸机Lv1", damage = 66, base = 67300, id = 67301, bullet_ID = { 67301 } } uv0.weapon_property_144[67302] = { name = "大凤技能轰炸机Lv2", damage = 88, base = 67300, id = 67302, bullet_ID = { 67302 } } uv0.weapon_property_144[67303] = { name = "大凤技能轰炸机Lv3", damage = 108, base = 67300, id = 67303, bullet_ID = { 67303 } } uv0.weapon_property_144[67304] = { name = "大凤技能轰炸机Lv4", damage = 130, base = 67300, id = 67304, bullet_ID = { 67304 } } uv0.weapon_property_144[67305] = { name = "大凤技能轰炸机Lv5", damage = 152, base = 67300, id = 67305, bullet_ID = { 67305 } } uv0.weapon_property_144[67306] = { name = "大凤技能轰炸机Lv6", damage = 174, base = 67300, id = 67306, bullet_ID = { 67306 } } uv0.weapon_property_144[67307] = { name = "大凤技能轰炸机Lv7", damage = 196, base = 67300, id = 67307, bullet_ID = { 67307 } } uv0.weapon_property_144[67308] = { name = "大凤技能轰炸机Lv8", damage = 216, base = 67300, id = 67308, bullet_ID = { 67308 } } uv0.weapon_property_144[67309] = { name = "大凤技能轰炸机Lv9", damage = 238, base = 67300, id = 67309, bullet_ID = { 67309 } } uv0.weapon_property_144[67310] = { name = "大凤技能轰炸机Lv10", damage = 260, base = 67300, id = 67310, bullet_ID = { 67310 } } uv0.weapon_property_144[67320] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大凤技能鱼雷机Lv0", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 67320, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67320 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67321] = { name = "大凤技能鱼雷机Lv1", damage = 68, base = 67320, id = 67321, bullet_ID = { 67321 } } uv0.weapon_property_144[67322] = { name = "大凤技能鱼雷机Lv2", damage = 86, base = 67320, id = 67322, bullet_ID = { 67322 } } uv0.weapon_property_144[67323] = { name = "大凤技能鱼雷机Lv3", damage = 106, base = 67320, id = 67323, bullet_ID = { 67323 } } uv0.weapon_property_144[67324] = { name = "大凤技能鱼雷机Lv4", damage = 124, base = 67320, id = 67324, bullet_ID = { 67324 } } uv0.weapon_property_144[67325] = { name = "大凤技能鱼雷机Lv5", damage = 144, base = 67320, id = 67325, bullet_ID = { 67325 } } uv0.weapon_property_144[67326] = { name = "大凤技能鱼雷机Lv6", damage = 164, base = 67320, id = 67326, bullet_ID = { 67326 } } uv0.weapon_property_144[67327] = { name = "大凤技能鱼雷机Lv7", damage = 182, base = 67320, id = 67327, bullet_ID = { 67327 } } uv0.weapon_property_144[67328] = { name = "大凤技能鱼雷机Lv8", damage = 202, base = 67320, id = 67328, bullet_ID = { 67328 } } uv0.weapon_property_144[67329] = { name = "大凤技能鱼雷机Lv9", damage = 220, base = 67320, id = 67329, bullet_ID = { 67329 } } uv0.weapon_property_144[67330] = { name = "大凤技能鱼雷机Lv10", damage = 240, base = 67320, id = 67330, bullet_ID = { 67330 } } uv0.weapon_property_144[67340] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "埃塞克斯技能鱼雷机Lv0", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 99, corrected = 100, min_range = 0, id = 67340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2490, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67340 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67341] = { name = "埃塞克斯技能鱼雷机Lv1", damage = 120, base = 67340, id = 67341, bullet_ID = { 67341 } } uv0.weapon_property_144[67342] = { name = "埃塞克斯技能鱼雷机Lv2", damage = 139, base = 67340, id = 67342, bullet_ID = { 67342 } } uv0.weapon_property_144[67343] = { name = "埃塞克斯技能鱼雷机Lv3", damage = 160, base = 67340, id = 67343, bullet_ID = { 67343 } } uv0.weapon_property_144[67344] = { name = "埃塞克斯技能鱼雷机Lv4", damage = 179, base = 67340, id = 67344, bullet_ID = { 67344 } } uv0.weapon_property_144[67345] = { name = "埃塞克斯技能鱼雷机Lv5", damage = 200, base = 67340, id = 67345, bullet_ID = { 67345 } } uv0.weapon_property_144[67346] = { name = "埃塞克斯技能鱼雷机Lv6", damage = 221, base = 67340, id = 67346, bullet_ID = { 67346 } } uv0.weapon_property_144[67347] = { name = "埃塞克斯技能鱼雷机Lv7", damage = 240, base = 67340, id = 67347, bullet_ID = { 67347 } } uv0.weapon_property_144[67348] = { name = "埃塞克斯技能鱼雷机Lv8", damage = 261, base = 67340, id = 67348, bullet_ID = { 67348 } } uv0.weapon_property_144[67349] = { name = "埃塞克斯技能鱼雷机Lv9", damage = 280, base = 67340, id = 67349, bullet_ID = { 67349 } } uv0.weapon_property_144[67350] = { name = "埃塞克斯技能鱼雷机Lv10", damage = 301, base = 67340, id = 67350, bullet_ID = { 67350 } } uv0.weapon_property_144[67360] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大凤技能轰炸机Lv0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 67360, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67360 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67361] = { name = "大凤技能轰炸机Lv1", damage = 66, base = 67360, id = 67361, bullet_ID = { 67361 } } uv0.weapon_property_144[67362] = { name = "大凤技能轰炸机Lv2", damage = 88, base = 67360, id = 67362, bullet_ID = { 67362 } } uv0.weapon_property_144[67363] = { name = "大凤技能轰炸机Lv3", damage = 108, base = 67360, id = 67363, bullet_ID = { 67363 } } uv0.weapon_property_144[67364] = { name = "大凤技能轰炸机Lv4", damage = 130, base = 67360, id = 67364, bullet_ID = { 67364 } } uv0.weapon_property_144[67365] = { name = "大凤技能轰炸机Lv5", damage = 152, base = 67360, id = 67365, bullet_ID = { 67365 } } uv0.weapon_property_144[67366] = { name = "大凤技能轰炸机Lv6", damage = 174, base = 67360, id = 67366, bullet_ID = { 67366 } } uv0.weapon_property_144[67367] = { name = "大凤技能轰炸机Lv7", damage = 196, base = 67360, id = 67367, bullet_ID = { 67367 } } uv0.weapon_property_144[67368] = { name = "大凤技能轰炸机Lv8", damage = 216, base = 67360, id = 67368, bullet_ID = { 67368 } } uv0.weapon_property_144[67369] = { name = "大凤技能轰炸机Lv9", damage = 238, base = 67360, id = 67369, bullet_ID = { 67369 } } uv0.weapon_property_144[67370] = { name = "大凤技能轰炸机Lv10", damage = 260, base = 67360, id = 67370, bullet_ID = { 67370 } } uv0.weapon_property_144[67380] = { action_index = "", range = 1, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "大凤技能轰炸", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 67380, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19947, 19948, 19949, 19950 }, barrage_ID = { 80500, 80500, 80500, 80500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_144[67381] = { id = 67381, damage = 66, base = 67380 } uv0.weapon_property_144[67382] = { id = 67382, damage = 88, base = 67380 } uv0.weapon_property_144[67383] = { id = 67383, damage = 108, base = 67380 } uv0.weapon_property_144[67384] = { id = 67384, damage = 130, base = 67380 } uv0.weapon_property_144[67385] = { id = 67385, damage = 152, base = 67380 } uv0.weapon_property_144[67386] = { id = 67386, damage = 174, base = 67380 } uv0.weapon_property_144[67387] = { id = 67387, damage = 196, base = 67380 } end()