pg = pg or {} pg.weapon_property_13 = {} function () uv0.weapon_property_13[14221] = { id = 14221, reload_max = 3760, damage = 62, base = 14220 } uv0.weapon_property_13[14222] = { id = 14222, reload_max = 3700, damage = 70, base = 14220 } uv0.weapon_property_13[14223] = { id = 14223, reload_max = 3640, damage = 79, base = 14220 } uv0.weapon_property_13[14224] = { id = 14224, reload_max = 3580, damage = 88, base = 14220 } uv0.weapon_property_13[14225] = { id = 14225, reload_max = 3520, damage = 97, base = 14220 } uv0.weapon_property_13[14226] = { id = 14226, reload_max = 3460, damage = 106, base = 14220 } uv0.weapon_property_13[14240] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联装406mm主炮MK5T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 14240, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3780, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_13[14241] = { id = 14241, reload_max = 3720, damage = 68, base = 14240 } uv0.weapon_property_13[14242] = { id = 14242, reload_max = 3660, damage = 76, base = 14240 } uv0.weapon_property_13[14243] = { id = 14243, reload_max = 3600, damage = 86, base = 14240 } uv0.weapon_property_13[14244] = { id = 14244, reload_max = 3540, damage = 96, base = 14240 } uv0.weapon_property_13[14245] = { id = 14245, reload_max = 3480, damage = 106, base = 14240 } uv0.weapon_property_13[14246] = { id = 14246, reload_max = 3420, damage = 116, base = 14240 } uv0.weapon_property_13[14247] = { id = 14247, reload_max = 3360, damage = 124, base = 14240 } uv0.weapon_property_13[14248] = { id = 14248, reload_max = 3300, damage = 134, base = 14240 } uv0.weapon_property_13[14249] = { id = 14249, reload_max = 3240, damage = 144, base = 14240 } uv0.weapon_property_13[14250] = { id = 14250, reload_max = 3180, damage = 154, base = 14240 } uv0.weapon_property_13[14251] = { reload_max = 3180, damage = 154, base = 14240, id = 14251, corrected = 114 } uv0.weapon_property_13[14260] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联装406mm主炮Mk8", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 14260, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3597, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_13[14261] = { id = 14261, reload_max = 3537, damage = 68, base = 14260 } uv0.weapon_property_13[14262] = { id = 14262, reload_max = 3477, damage = 76, base = 14260 } uv0.weapon_property_13[14263] = { id = 14263, reload_max = 3417, damage = 86, base = 14260 } uv0.weapon_property_13[14264] = { id = 14264, reload_max = 3357, damage = 96, base = 14260 } uv0.weapon_property_13[14265] = { id = 14265, reload_max = 3297, damage = 106, base = 14260 } uv0.weapon_property_13[14266] = { id = 14266, reload_max = 3237, damage = 116, base = 14260 } uv0.weapon_property_13[14267] = { id = 14267, reload_max = 3177, damage = 124, base = 14260 } uv0.weapon_property_13[14268] = { id = 14268, reload_max = 3117, damage = 134, base = 14260 } uv0.weapon_property_13[14269] = { id = 14269, reload_max = 3057, damage = 144, base = 14260 } uv0.weapon_property_13[14270] = { id = 14270, reload_max = 2997, damage = 154, base = 14260 } uv0.weapon_property_13[14271] = { reload_max = 2997, damage = 154, base = 14260, id = 14271, corrected = 114 } uv0.weapon_property_13[14300] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK6T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 50, corrected = 105, min_range = 50, id = 14300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4990, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_13[14301] = { id = 14301, reload_max = 4888, damage = 58, base = 14300 } uv0.weapon_property_13[14302] = { id = 14302, reload_max = 4791, damage = 66, base = 14300 } uv0.weapon_property_13[14303] = { id = 14303, reload_max = 4689, damage = 74, base = 14300 } uv0.weapon_property_13[14320] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK6T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 55, corrected = 105, min_range = 50, id = 14320, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4752, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1512 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_13[14321] = { id = 14321, reload_max = 4656, damage = 64, base = 14320 } uv0.weapon_property_13[14322] = { id = 14322, reload_max = 4562, damage = 73, base = 14320 } uv0.weapon_property_13[14323] = { id = 14323, reload_max = 4466, damage = 81, base = 14320 } uv0.weapon_property_13[14324] = { id = 14324, reload_max = 4371, damage = 90, base = 14320 } uv0.weapon_property_13[14325] = { id = 14325, reload_max = 4277, damage = 99, base = 14320 } uv0.weapon_property_13[14326] = { id = 14326, reload_max = 4181, damage = 108, base = 14320 } uv0.weapon_property_13[14340] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK6T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 60, corrected = 105, min_range = 50, id = 14340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4514, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1512 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_13[14341] = { id = 14341, reload_max = 4424, damage = 70, base = 14340 } uv0.weapon_property_13[14342] = { id = 14342, reload_max = 4333, damage = 80, base = 14340 } uv0.weapon_property_13[14343] = { id = 14343, reload_max = 4243, damage = 88, base = 14340 } uv0.weapon_property_13[14344] = { id = 14344, reload_max = 4154, damage = 98, base = 14340 } uv0.weapon_property_13[14345] = { id = 14345, reload_max = 4062, damage = 108, base = 14340 } uv0.weapon_property_13[14346] = { id = 14346, reload_max = 3972, damage = 118, base = 14340 } uv0.weapon_property_13[14347] = { id = 14347, reload_max = 3883, damage = 128, base = 14340 } uv0.weapon_property_13[14348] = { id = 14348, reload_max = 3791, damage = 136, base = 14340 } uv0.weapon_property_13[14349] = { id = 14349, reload_max = 3702, damage = 146, base = 14340 } uv0.weapon_property_13[14350] = { id = 14350, reload_max = 3611, damage = 156, base = 14340 } uv0.weapon_property_13[14351] = { reload_max = 3611, damage = 156, base = 14340, id = 14351, corrected = 109 } uv0.weapon_property_13[14360] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型三联装406mm主炮MkDT0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 105, min_range = 50, id = 14360, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4540, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1513 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_13[14361] = { id = 14361, reload_max = 4450, damage = 68, base = 14360 } uv0.weapon_property_13[14362] = { id = 14362, reload_max = 4360, damage = 76, base = 14360 } uv0.weapon_property_13[14363] = { id = 14363, reload_max = 4270, damage = 86, base = 14360 } uv0.weapon_property_13[14364] = { id = 14364, reload_max = 4180, damage = 96, base = 14360 } uv0.weapon_property_13[14365] = { id = 14365, reload_max = 4090, damage = 106, base = 14360 } uv0.weapon_property_13[14366] = { id = 14366, reload_max = 4000, damage = 116, base = 14360 } uv0.weapon_property_13[14367] = { id = 14367, reload_max = 3910, damage = 124, base = 14360 } uv0.weapon_property_13[14368] = { id = 14368, reload_max = 3820, damage = 134, base = 14360 } uv0.weapon_property_13[14369] = { id = 14369, reload_max = 3730, damage = 144, base = 14360 } end()