pg = pg or {} pg.weapon_property_127 = {} function () uv0.weapon_property_127[65603] = { id = 65603, name = "文琴佐鱼雷 LV3", damage = 50, base = 65601 } uv0.weapon_property_127[65604] = { id = 65604, name = "文琴佐鱼雷 LV4", damage = 56, base = 65601 } uv0.weapon_property_127[65605] = { id = 65605, name = "文琴佐鱼雷 LV5", damage = 62, base = 65601 } uv0.weapon_property_127[65606] = { id = 65606, name = "文琴佐鱼雷 LV6", damage = 68, base = 65601 } uv0.weapon_property_127[65607] = { id = 65607, name = "文琴佐鱼雷 LV7", damage = 78, base = 65601 } uv0.weapon_property_127[65608] = { id = 65608, name = "文琴佐鱼雷 LV8", damage = 88, base = 65601 } uv0.weapon_property_127[65609] = { id = 65609, name = "文琴佐鱼雷 LV9", damage = 98, base = 65601 } uv0.weapon_property_127[65610] = { id = 65610, name = "文琴佐鱼雷 LV10", damage = 108, base = 65601 } uv0.weapon_property_127[65611] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "波拉技能弹幕-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 65611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19257, 19257, 19257, 19257 }, barrage_ID = { 81008, 81009, 81010, 81011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65612] = { id = 65612, name = "波拉技能弹幕-LV2", damage = 12, base = 65611 } uv0.weapon_property_127[65613] = { id = 65613, name = "波拉技能弹幕-LV3", damage = 13, base = 65611 } uv0.weapon_property_127[65614] = { id = 65614, name = "波拉技能弹幕-LV4", damage = 14, base = 65611 } uv0.weapon_property_127[65615] = { id = 65615, name = "波拉技能弹幕-LV5", damage = 15, base = 65611 } uv0.weapon_property_127[65616] = { id = 65616, name = "波拉技能弹幕-LV6", damage = 16, base = 65611 } uv0.weapon_property_127[65617] = { name = "波拉技能弹幕-LV7", damage = 17, base = 65611, id = 65617, barrage_ID = { 81012, 81013, 81014, 81015 } } uv0.weapon_property_127[65618] = { name = "波拉技能弹幕-LV8", damage = 18, base = 65611, id = 65618, barrage_ID = { 81012, 81013, 81014, 81015 } } uv0.weapon_property_127[65619] = { name = "波拉技能弹幕-LV9", damage = 19, base = 65611, id = 65619, barrage_ID = { 81012, 81013, 81014, 81015 } } uv0.weapon_property_127[65620] = { name = "波拉技能弹幕-LV10", damage = 20, base = 65611, id = 65620, barrage_ID = { 81012, 81013, 81014, 81015 } } uv0.weapon_property_127[65621] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "U-410技能鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 65621, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19258, 19258 }, barrage_ID = { 81016, 81017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65622] = { id = 65622, name = "U-410技能鱼雷LV2", damage = 16, base = 65621 } uv0.weapon_property_127[65623] = { id = 65623, name = "U-410技能鱼雷LV3", damage = 20, base = 65621 } uv0.weapon_property_127[65624] = { id = 65624, name = "U-410技能鱼雷LV4", damage = 24, base = 65621 } uv0.weapon_property_127[65625] = { id = 65625, name = "U-410技能鱼雷LV5", damage = 27, base = 65621 } uv0.weapon_property_127[65626] = { id = 65626, name = "U-410技能鱼雷LV6", damage = 30, base = 65621 } uv0.weapon_property_127[65627] = { id = 65627, name = "U-410技能鱼雷LV7", damage = 33, base = 65621 } uv0.weapon_property_127[65628] = { id = 65628, name = "U-410技能鱼雷LV8", damage = 36, base = 65621 } uv0.weapon_property_127[65629] = { id = 65629, name = "U-410技能鱼雷LV9", damage = 38, base = 65621 } uv0.weapon_property_127[65630] = { id = 65630, name = "U-410技能鱼雷LV10", damage = 40, base = 65621 } uv0.weapon_property_127[65631] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "应瑞技能弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 65631, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19259, 19260 }, barrage_ID = { 81018, 81021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65632] = { id = 65632, name = "应瑞技能弹幕LV2", damage = 9, base = 65631 } uv0.weapon_property_127[65633] = { id = 65633, name = "应瑞技能弹幕LV3", damage = 10, base = 65631 } uv0.weapon_property_127[65634] = { id = 65634, name = "应瑞技能弹幕LV4", damage = 11, base = 65631 } uv0.weapon_property_127[65635] = { id = 65635, name = "应瑞技能弹幕LV5", damage = 12, base = 65631 } uv0.weapon_property_127[65636] = { id = 65636, name = "应瑞技能弹幕LV6", damage = 13, base = 65631 } uv0.weapon_property_127[65637] = { id = 65637, name = "应瑞技能弹幕LV7", damage = 14, base = 65631 } uv0.weapon_property_127[65638] = { id = 65638, name = "应瑞技能弹幕LV8", damage = 15, base = 65631 } uv0.weapon_property_127[65639] = { id = 65639, name = "应瑞技能弹幕LV9", damage = 16, base = 65631 } uv0.weapon_property_127[65640] = { id = 65640, name = "应瑞技能弹幕LV10", damage = 18, base = 65631 } uv0.weapon_property_127[65641] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "应瑞肇和技能鱼雷 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 38, corrected = 100, min_range = 0, id = 65641, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19261 }, barrage_ID = { 81022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65642] = { id = 65642, name = "应瑞肇和技能鱼雷 LV2", damage = 40, base = 65641 } uv0.weapon_property_127[65643] = { id = 65643, name = "应瑞肇和技能鱼雷 LV3", damage = 42, base = 65641 } uv0.weapon_property_127[65644] = { id = 65644, name = "应瑞肇和技能鱼雷 LV4", damage = 44, base = 65641 } uv0.weapon_property_127[65645] = { id = 65645, name = "应瑞肇和技能鱼雷 LV5", damage = 48, base = 65641 } uv0.weapon_property_127[65646] = { id = 65646, name = "应瑞肇和技能鱼雷 LV6", damage = 50, base = 65641 } uv0.weapon_property_127[65647] = { id = 65647, name = "应瑞肇和技能鱼雷 LV7", damage = 52, base = 65641 } uv0.weapon_property_127[65648] = { id = 65648, name = "应瑞肇和技能鱼雷 LV8", damage = 54, base = 65641 } uv0.weapon_property_127[65649] = { id = 65649, name = "应瑞肇和技能鱼雷 LV9", damage = 58, base = 65641 } uv0.weapon_property_127[65650] = { id = 65650, name = "应瑞肇和技能鱼雷 LV10", damage = 62, base = 65641 } uv0.weapon_property_127[65651] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "肇和技能弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 65651, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19260, 19259 }, barrage_ID = { 81019, 81020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65652] = { id = 65652, name = "肇和技能弹幕LV2", damage = 9, base = 65651 } uv0.weapon_property_127[65653] = { id = 65653, name = "肇和技能弹幕LV3", damage = 10, base = 65651 } uv0.weapon_property_127[65654] = { id = 65654, name = "肇和技能弹幕LV4", damage = 11, base = 65651 } uv0.weapon_property_127[65655] = { id = 65655, name = "肇和技能弹幕LV5", damage = 12, base = 65651 } uv0.weapon_property_127[65656] = { id = 65656, name = "肇和技能弹幕LV6", damage = 13, base = 65651 } uv0.weapon_property_127[65657] = { id = 65657, name = "肇和技能弹幕LV7", damage = 14, base = 65651 } uv0.weapon_property_127[65658] = { id = 65658, name = "肇和技能弹幕LV8", damage = 15, base = 65651 } uv0.weapon_property_127[65659] = { id = 65659, name = "肇和技能弹幕LV9", damage = 16, base = 65651 } uv0.weapon_property_127[65660] = { id = 65660, name = "肇和技能弹幕LV10", damage = 18, base = 65651 } uv0.weapon_property_127[65661] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "神速技能弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 65661, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19262 }, barrage_ID = { 81023 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_127[65662] = { id = 65662, name = "神速技能弹幕LV2", damage = 20, base = 65661 } uv0.weapon_property_127[65663] = { id = 65663, name = "神速技能弹幕LV3", damage = 22, base = 65661 } uv0.weapon_property_127[65664] = { name = "神速技能弹幕LV4", damage = 24, base = 65661, id = 65664, bullet_ID = { 19262, 19262 }, barrage_ID = { 81023, 81024 } } uv0.weapon_property_127[65665] = { name = "神速技能弹幕LV5", damage = 26, base = 65661, id = 65665, bullet_ID = { 19262, 19262 }, barrage_ID = { 81023, 81024 } } end()