pg = pg or {} pg.weapon_property_119 = {} function () uv0.weapon_property_119[65069] = { name = "普林斯顿鱼雷机弹幕LV9", damage = 191, base = 65061, id = 65069, bullet_ID = { 65069 } } uv0.weapon_property_119[65070] = { name = "普林斯顿鱼雷机弹幕LV10", damage = 207, base = 65061, id = 65070, bullet_ID = { 65070 } } uv0.weapon_property_119[65071] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "普林斯顿鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 24, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 65071, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2111 }, barrage_ID = { 80536 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_119[65072] = { id = 65072, name = "普林斯顿鱼雷LV2", damage = 74, base = 65071 } uv0.weapon_property_119[65073] = { id = 65073, name = "普林斯顿鱼雷LV3", damage = 92, base = 65071 } uv0.weapon_property_119[65074] = { name = "普林斯顿鱼雷LV4", damage = 107, base = 65071, id = 65074, bullet_ID = { 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538 } } uv0.weapon_property_119[65075] = { name = "普林斯顿鱼雷LV5", damage = 123, base = 65071, id = 65075, bullet_ID = { 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538 } } uv0.weapon_property_119[65076] = { name = "普林斯顿鱼雷LV6", damage = 141, base = 65071, id = 65076, bullet_ID = { 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538 } } uv0.weapon_property_119[65077] = { name = "普林斯顿鱼雷LV7", damage = 157, base = 65071, id = 65077, bullet_ID = { 2111, 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538, 80539 } } uv0.weapon_property_119[65078] = { name = "普林斯顿鱼雷LV8", damage = 175, base = 65071, id = 65078, bullet_ID = { 2111, 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538, 80539 } } uv0.weapon_property_119[65079] = { name = "普林斯顿鱼雷LV9", damage = 191, base = 65071, id = 65079, bullet_ID = { 2111, 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538, 80539 } } uv0.weapon_property_119[65080] = { name = "普林斯顿鱼雷LV10", damage = 207, base = 65071, id = 65080, bullet_ID = { 2111, 2111, 2111, 2111 }, barrage_ID = { 80536, 80537, 80538, 80539 } } uv0.weapon_property_119[65081] = { action_index = "attack", range = 30, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "罗恩μ暗影爪AOE爆炸Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, damage = 30, corrected = 100, min_range = 0, id = 65081, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 5, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19195 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_119[65082] = { id = 65082, name = "罗恩μ暗影爪AOE爆炸Lv2", damage = 33, base = 65081 } uv0.weapon_property_119[65083] = { id = 65083, name = "罗恩μ暗影爪AOE爆炸Lv3", damage = 36, base = 65081 } uv0.weapon_property_119[65084] = { id = 65084, name = "罗恩μ暗影爪AOE爆炸Lv4", damage = 39, base = 65081 } uv0.weapon_property_119[65085] = { id = 65085, name = "罗恩μ暗影爪AOE爆炸Lv5", damage = 42, base = 65081 } uv0.weapon_property_119[65086] = { id = 65086, name = "罗恩μ暗影爪AOE爆炸Lv6", damage = 46, base = 65081 } uv0.weapon_property_119[65087] = { id = 65087, name = "罗恩μ暗影爪AOE爆炸Lv7", damage = 50, base = 65081 } uv0.weapon_property_119[65088] = { id = 65088, name = "罗恩μ暗影爪AOE爆炸Lv8", damage = 54, base = 65081 } uv0.weapon_property_119[65089] = { id = 65089, name = "罗恩μ暗影爪AOE爆炸Lv9", damage = 58, base = 65081 } uv0.weapon_property_119[65090] = { id = 65090, name = "罗恩μ暗影爪AOE爆炸Lv10", damage = 62, base = 65081 } uv0.weapon_property_119[65091] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "大青花鱼μ上浮破甲鱼雷LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 65091, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19196 }, barrage_ID = { 80501 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_119[65092] = { id = 65092, name = "大青花鱼μ上浮破甲鱼雷LV2", damage = 11, base = 65091 } uv0.weapon_property_119[65093] = { id = 65093, name = "大青花鱼μ上浮破甲鱼雷LV3", damage = 13, base = 65091 } uv0.weapon_property_119[65094] = { name = "大青花鱼μ上浮破甲鱼雷LV4", damage = 15, base = 65091, id = 65094, barrage_ID = { 80502 } } uv0.weapon_property_119[65095] = { name = "大青花鱼μ上浮破甲鱼雷LV5", damage = 18, base = 65091, id = 65095, barrage_ID = { 80502 } } uv0.weapon_property_119[65096] = { name = "大青花鱼μ上浮破甲鱼雷LV6", damage = 21, base = 65091, id = 65096, barrage_ID = { 80502 } } uv0.weapon_property_119[65097] = { name = "大青花鱼μ上浮破甲鱼雷LV7", damage = 24, base = 65091, id = 65097, barrage_ID = { 80502 } } uv0.weapon_property_119[65098] = { name = "大青花鱼μ上浮破甲鱼雷LV8", damage = 27, base = 65091, id = 65098, barrage_ID = { 80503 } } uv0.weapon_property_119[65099] = { name = "大青花鱼μ上浮破甲鱼雷LV9", damage = 30, base = 65091, id = 65099, barrage_ID = { 80503 } } uv0.weapon_property_119[65100] = { name = "大青花鱼μ上浮破甲鱼雷LV10", damage = 33, base = 65091, id = 65100, barrage_ID = { 80503 } } uv0.weapon_property_119[65101] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "大青花鱼μ撤退点燃鱼雷LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 65101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19197 }, barrage_ID = { 80501 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_119[65102] = { id = 65102, name = "大青花鱼μ撤退点燃鱼雷LV2", damage = 11, base = 65101 } uv0.weapon_property_119[65103] = { id = 65103, name = "大青花鱼μ撤退点燃鱼雷LV3", damage = 13, base = 65101 } uv0.weapon_property_119[65104] = { name = "大青花鱼μ撤退点燃鱼雷LV4", damage = 15, base = 65101, id = 65104, barrage_ID = { 80502 } } uv0.weapon_property_119[65105] = { name = "大青花鱼μ撤退点燃鱼雷LV5", damage = 18, base = 65101, id = 65105, barrage_ID = { 80502 } } uv0.weapon_property_119[65106] = { name = "大青花鱼μ撤退点燃鱼雷LV6", damage = 21, base = 65101, id = 65106, barrage_ID = { 80502 } } uv0.weapon_property_119[65107] = { name = "大青花鱼μ撤退点燃鱼雷LV7", damage = 24, base = 65101, id = 65107, barrage_ID = { 80502 } } uv0.weapon_property_119[65108] = { name = "大青花鱼μ撤退点燃鱼雷LV8", damage = 27, base = 65101, id = 65108, barrage_ID = { 80503 } } uv0.weapon_property_119[65109] = { name = "大青花鱼μ撤退点燃鱼雷LV9", damage = 30, base = 65101, id = 65109, barrage_ID = { 80503 } } uv0.weapon_property_119[65110] = { name = "大青花鱼μ撤退点燃鱼雷LV10", damage = 33, base = 65101, id = 65110, barrage_ID = { 80503 } } uv0.weapon_property_119[65111] = { action_index = "attack", range = 90, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "塔什干μ-紫色ICELF-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 65111, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19198 }, barrage_ID = { 80843 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_119[65112] = { id = 65112, name = "塔什干μ-紫色ICELF-LV2", damage = 7, base = 65111 } uv0.weapon_property_119[65113] = { id = 65113, name = "塔什干μ-紫色ICELF-LV3", damage = 8, base = 65111 } uv0.weapon_property_119[65114] = { id = 65114, name = "塔什干μ-紫色ICELF-LV4", damage = 9, base = 65111 } uv0.weapon_property_119[65115] = { id = 65115, name = "塔什干μ-紫色ICELF-LV5", damage = 10, base = 65111 } uv0.weapon_property_119[65116] = { id = 65116, name = "塔什干μ-紫色ICELF-LV6", damage = 12, base = 65111 } uv0.weapon_property_119[65117] = { id = 65117, name = "塔什干μ-紫色ICELF-LV7", damage = 14, base = 65111 } uv0.weapon_property_119[65118] = { id = 65118, name = "塔什干μ-紫色ICELF-LV8", damage = 17, base = 65111 } uv0.weapon_property_119[65119] = { id = 65119, name = "塔什干μ-紫色ICELF-LV9", damage = 20, base = 65111 } uv0.weapon_property_119[65120] = { id = 65120, name = "塔什干μ-紫色ICELF-LV10", damage = 24, base = 65111 } uv0.weapon_property_119[65121] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "恶毒μ神圣天使轰炸机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 65121, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 65121 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_119[65122] = { name = "恶毒μ神圣天使轰炸机Lv2", damage = 68, base = 65121, id = 65122, bullet_ID = { 65122 } } uv0.weapon_property_119[65123] = { name = "恶毒μ神圣天使轰炸机Lv3", damage = 86, base = 65121, id = 65123, bullet_ID = { 65123 } } uv0.weapon_property_119[65124] = { name = "恶毒μ神圣天使轰炸机Lv4", damage = 106, base = 65121, id = 65124, bullet_ID = { 65124 } } uv0.weapon_property_119[65125] = { name = "恶毒μ神圣天使轰炸机Lv5", damage = 124, base = 65121, id = 65125, bullet_ID = { 65125 } } uv0.weapon_property_119[65126] = { name = "恶毒μ神圣天使轰炸机Lv6", damage = 144, base = 65121, id = 65126, bullet_ID = { 65126 } } uv0.weapon_property_119[65127] = { name = "恶毒μ神圣天使轰炸机Lv7", damage = 164, base = 65121, id = 65127, bullet_ID = { 65127 }, barrage_ID = { 12009 } } uv0.weapon_property_119[65128] = { name = "恶毒μ神圣天使轰炸机Lv8", damage = 182, base = 65121, id = 65128, bullet_ID = { 65128 }, barrage_ID = { 12009 } } uv0.weapon_property_119[65129] = { name = "恶毒μ神圣天使轰炸机Lv9", damage = 202, base = 65121, id = 65129, bullet_ID = { 65129 }, barrage_ID = { 12009 } } uv0.weapon_property_119[65130] = { name = "恶毒μ神圣天使轰炸机Lv10", damage = 220, base = 65121, id = 65130, bullet_ID = { 65130 }, barrage_ID = { 12009 } } uv0.weapon_property_119[65131] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 22, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 22, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 65131, attack_attribute_ratio = 60, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19199 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()