pg = pg or {} pg.weapon_property_115 = {} function () uv0.weapon_property_115[64423] = { id = 64423, name = "马可波罗技能LV3-PVE", damage = 82, base = 64421 } uv0.weapon_property_115[64424] = { id = 64424, name = "马可波罗技能LV4-PVE", damage = 94, base = 64421 } uv0.weapon_property_115[64425] = { id = 64425, name = "马可波罗技能LV5-PVE", damage = 106, base = 64421 } uv0.weapon_property_115[64426] = { id = 64426, name = "马可波罗技能LV6-PVE", damage = 118, base = 64421 } uv0.weapon_property_115[64427] = { id = 64427, name = "马可波罗技能LV7-PVE", damage = 130, base = 64421 } uv0.weapon_property_115[64428] = { id = 64428, name = "马可波罗技能LV8-PVE", damage = 142, base = 64421 } uv0.weapon_property_115[64429] = { id = 64429, name = "马可波罗技能LV9-PVE", damage = 154, base = 64421 } uv0.weapon_property_115[64430] = { id = 64430, name = "马可波罗技能LV10-PVE", damage = 170, base = 64421 } uv0.weapon_property_115[64431] = { action_index = "attack", range = 120, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "马可波罗技能·瞄准跨射LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 25, id = 64431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19326 }, barrage_ID = { 81133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_115[64432] = { id = 64432, name = "马可波罗技能·瞄准跨射LV2", damage = 70, base = 64431 } uv0.weapon_property_115[64433] = { id = 64433, name = "马可波罗技能·瞄准跨射LV3", damage = 82, base = 64431 } uv0.weapon_property_115[64434] = { id = 64434, name = "马可波罗技能·瞄准跨射LV4", damage = 94, base = 64431 } uv0.weapon_property_115[64435] = { id = 64435, name = "马可波罗技能·瞄准跨射LV5", damage = 106, base = 64431 } uv0.weapon_property_115[64436] = { id = 64436, name = "马可波罗技能·瞄准跨射LV6", damage = 118, base = 64431 } uv0.weapon_property_115[64437] = { id = 64437, name = "马可波罗技能·瞄准跨射LV7", damage = 130, base = 64431 } uv0.weapon_property_115[64438] = { id = 64438, name = "马可波罗技能·瞄准跨射LV8", damage = 142, base = 64431 } uv0.weapon_property_115[64439] = { id = 64439, name = "马可波罗技能·瞄准跨射LV9", damage = 154, base = 64431 } uv0.weapon_property_115[64440] = { id = 64440, name = "马可波罗技能·瞄准跨射LV10", damage = 170, base = 64431 } uv0.weapon_property_115[64441] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "马可波罗技能·小子弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 64441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19325 }, barrage_ID = { 81134 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_115[64442] = { id = 64442, name = "马可波罗技能·小子弹LV2", damage = 12, base = 64441 } uv0.weapon_property_115[64443] = { id = 64443, name = "马可波罗技能·小子弹LV3", damage = 13, base = 64441 } uv0.weapon_property_115[64444] = { id = 64444, name = "马可波罗技能·小子弹LV4", damage = 14, base = 64441 } uv0.weapon_property_115[64445] = { id = 64445, name = "马可波罗技能·小子弹LV5", damage = 15, base = 64441 } uv0.weapon_property_115[64446] = { id = 64446, name = "马可波罗技能·小子弹LV6", damage = 16, base = 64441 } uv0.weapon_property_115[64447] = { name = "马可波罗技能·小子弹LV7", damage = 17, base = 64441, id = 64447, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64448] = { name = "马可波罗技能·小子弹LV8", damage = 18, base = 64441, id = 64448, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64449] = { name = "马可波罗技能·小子弹LV9", damage = 19, base = 64441, id = 64449, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64450] = { name = "马可波罗技能·小子弹LV10", damage = 20, base = 64441, id = 64450, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64451] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "马可波罗技能·小子弹-跨队伤害增幅LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 64451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19325 }, barrage_ID = { 81134 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_115[64452] = { id = 64452, name = "马可波罗技能·小子弹-跨队伤害增幅LV2", damage = 16, base = 64451 } uv0.weapon_property_115[64453] = { id = 64453, name = "马可波罗技能·小子弹-跨队伤害增幅LV3", damage = 17, base = 64451 } uv0.weapon_property_115[64454] = { id = 64454, name = "马可波罗技能·小子弹-跨队伤害增幅LV4", damage = 18, base = 64451 } uv0.weapon_property_115[64455] = { id = 64455, name = "马可波罗技能·小子弹-跨队伤害增幅LV5", damage = 19, base = 64451 } uv0.weapon_property_115[64456] = { id = 64456, name = "马可波罗技能·小子弹-跨队伤害增幅LV6", damage = 20, base = 64451 } uv0.weapon_property_115[64457] = { name = "马可波罗技能·小子弹-跨队伤害增幅LV7", damage = 21, base = 64451, id = 64457, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64458] = { name = "马可波罗技能·小子弹-跨队伤害增幅LV8", damage = 22, base = 64451, id = 64458, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64459] = { name = "马可波罗技能·小子弹-跨队伤害增幅LV9", damage = 23, base = 64451, id = 64459, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64460] = { name = "马可波罗技能·小子弹-跨队伤害增幅LV10", damage = 25, base = 64451, id = 64460, bullet_ID = { 19325, 19325 }, barrage_ID = { 81134, 81135 } } uv0.weapon_property_115[64461] = { action_index = "attack", range = 200, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "春香弹幕粉色imas徽章LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 64461, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19328, 19328 }, barrage_ID = { 81141, 81142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_115[64462] = { id = 64462, name = "春香弹幕粉色imas徽章LV2", damage = 12, base = 64461 } uv0.weapon_property_115[64463] = { id = 64463, name = "春香弹幕粉色imas徽章LV3", damage = 13, base = 64461 } uv0.weapon_property_115[64464] = { id = 64464, name = "春香弹幕粉色imas徽章LV4", damage = 14, base = 64461 } uv0.weapon_property_115[64465] = { id = 64465, name = "春香弹幕粉色imas徽章LV5", damage = 15, base = 64461 } uv0.weapon_property_115[64466] = { id = 64466, name = "春香弹幕粉色imas徽章LV6", damage = 16, base = 64461 } uv0.weapon_property_115[64467] = { id = 64467, name = "春香弹幕粉色imas徽章LV7", damage = 17, base = 64461 } uv0.weapon_property_115[64468] = { id = 64468, name = "春香弹幕粉色imas徽章LV8", damage = 18, base = 64461 } uv0.weapon_property_115[64469] = { id = 64469, name = "春香弹幕粉色imas徽章LV9", damage = 20, base = 64461 } uv0.weapon_property_115[64470] = { id = 64470, name = "春香弹幕粉色imas徽章LV10", damage = 22, base = 64461 } uv0.weapon_property_115[64471] = { action_index = "attack", range = 200, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "春香弹幕应援棒鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 64471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19329 }, barrage_ID = { 81143 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_115[64472] = { id = 64472, name = "春香弹幕应援棒鱼雷LV2", damage = 31, base = 64471 } uv0.weapon_property_115[64473] = { id = 64473, name = "春香弹幕应援棒鱼雷LV3", damage = 32, base = 64471 } uv0.weapon_property_115[64474] = { id = 64474, name = "春香弹幕应援棒鱼雷LV4", damage = 33, base = 64471 } uv0.weapon_property_115[64475] = { id = 64475, name = "春香弹幕应援棒鱼雷LV5", damage = 35, base = 64471 } uv0.weapon_property_115[64476] = { id = 64476, name = "春香弹幕应援棒鱼雷LV6", damage = 37, base = 64471 } uv0.weapon_property_115[64477] = { id = 64477, name = "春香弹幕应援棒鱼雷LV7", damage = 39, base = 64471 } uv0.weapon_property_115[64478] = { id = 64478, name = "春香弹幕应援棒鱼雷LV8", damage = 41, base = 64471 } uv0.weapon_property_115[64479] = { id = 64479, name = "春香弹幕应援棒鱼雷LV9", damage = 43, base = 64471 } uv0.weapon_property_115[64480] = { id = 64480, name = "春香弹幕应援棒鱼雷LV10", damage = 45, base = 64471 } uv0.weapon_property_115[64481] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "梓迷路团子LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 64481, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19330 }, barrage_ID = { 81168 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_115[64482] = { id = 64482, name = "梓迷路团子LV2", damage = 26, base = 64481 } uv0.weapon_property_115[64483] = { id = 64483, name = "梓迷路团子LV3", damage = 27, base = 64481 } uv0.weapon_property_115[64484] = { id = 64484, name = "梓迷路团子LV4", damage = 28, base = 64481 } uv0.weapon_property_115[64485] = { id = 64485, name = "梓迷路团子LV5", damage = 29, base = 64481 } end()