pg = pg or {} pg.weapon_property_113 = {} function () uv0.weapon_property_113[64297] = { id = 64297, name = "香槟独立射击大子弹天运强化LV7", damage = 142, base = 64291 } uv0.weapon_property_113[64298] = { id = 64298, name = "香槟独立射击大子弹天运强化LV8", damage = 154, base = 64291 } uv0.weapon_property_113[64299] = { id = 64299, name = "香槟独立射击大子弹天运强化LV9", damage = 170, base = 64291 } uv0.weapon_property_113[64300] = { id = 64300, name = "香槟独立射击大子弹天运强化LV10", damage = 186, base = 64291 } uv0.weapon_property_113[64301] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "白龙天雷落雷飞机 Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64301 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64302] = { name = "白龙天雷落雷飞机 Lv2", damage = 1, base = 64301, id = 64302, bullet_ID = { 64302 } } uv0.weapon_property_113[64303] = { name = "白龙天雷落雷飞机 Lv3", damage = 1, base = 64301, id = 64303, bullet_ID = { 64303 } } uv0.weapon_property_113[64304] = { name = "白龙天雷落雷飞机 Lv4-4级起2次", damage = 1, base = 64301, id = 64304, bullet_ID = { 64304 } } uv0.weapon_property_113[64305] = { name = "白龙天雷落雷飞机 Lv5", damage = 1, base = 64301, id = 64305, bullet_ID = { 64305 } } uv0.weapon_property_113[64306] = { name = "白龙天雷落雷飞机 Lv6", damage = 1, base = 64301, id = 64306, bullet_ID = { 64306 } } uv0.weapon_property_113[64307] = { name = "白龙天雷落雷飞机 Lv7-7级起3次", damage = 1, base = 64301, id = 64307, bullet_ID = { 64307 } } uv0.weapon_property_113[64308] = { name = "白龙天雷落雷飞机 Lv8", damage = 1, base = 64301, id = 64308, bullet_ID = { 64308 } } uv0.weapon_property_113[64309] = { name = "白龙天雷落雷飞机 Lv9", damage = 1, base = 64301, id = 64309, bullet_ID = { 64309 } } uv0.weapon_property_113[64310] = { name = "白龙天雷落雷飞机 Lv10", damage = 1, base = 64301, id = 64310, bullet_ID = { 64310 } } uv0.weapon_property_113[64311] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "白龙搭载彩云舰攻型 Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64311, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64311 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64312] = { name = "白龙搭载彩云舰攻型 Lv2", damage = 1, base = 64311, id = 64312, bullet_ID = { 64312 } } uv0.weapon_property_113[64313] = { name = "白龙搭载彩云舰攻型 Lv3", damage = 1, base = 64311, id = 64313, bullet_ID = { 64313 } } uv0.weapon_property_113[64314] = { name = "白龙搭载彩云舰攻型 Lv4", damage = 1, base = 64311, id = 64314, bullet_ID = { 64314 } } uv0.weapon_property_113[64315] = { name = "白龙搭载彩云舰攻型 Lv5", damage = 1, base = 64311, id = 64315, bullet_ID = { 64315 } } uv0.weapon_property_113[64316] = { name = "白龙搭载彩云舰攻型 Lv6", damage = 1, base = 64311, id = 64316, bullet_ID = { 64316 } } uv0.weapon_property_113[64317] = { name = "白龙搭载彩云舰攻型 Lv7", damage = 1, base = 64311, id = 64317, bullet_ID = { 64317 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64318] = { name = "白龙搭载彩云舰攻型 Lv8", damage = 1, base = 64311, id = 64318, bullet_ID = { 64318 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64319] = { name = "白龙搭载彩云舰攻型 Lv9", damage = 1, base = 64311, id = 64319, bullet_ID = { 64319 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64320] = { name = "白龙搭载彩云舰攻型 Lv10", damage = 1, base = 64311, id = 64320, bullet_ID = { 64320 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64321] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 16, shakescreen = 0, name = "1 x 天罚落雷(独立射击)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 16, charge_param = "", damage = 252, corrected = 100, min_range = 0, id = 64321, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19315 }, barrage_ID = { 81140 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64322] = { id = 64322, damage = 272, base = 64321 } uv0.weapon_property_113[64323] = { id = 64323, damage = 292, base = 64321 } uv0.weapon_property_113[64324] = { id = 64324, damage = 312, base = 64321 } uv0.weapon_property_113[64325] = { id = 64325, damage = 332, base = 64321 } uv0.weapon_property_113[64326] = { id = 64326, damage = 352, base = 64321 } uv0.weapon_property_113[64327] = { id = 64327, damage = 372, base = 64321 } uv0.weapon_property_113[64328] = { id = 64328, damage = 392, base = 64321 } uv0.weapon_property_113[64329] = { id = 64329, damage = 412, base = 64321 } uv0.weapon_property_113[64330] = { id = 64330, damage = 432, base = 64321 } uv0.weapon_property_113[64331] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "2 x 机载鱼雷-重樱(彩云)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 52, corrected = 100, min_range = 0, id = 64331, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64332] = { id = 64332, damage = 72, base = 64331 } uv0.weapon_property_113[64333] = { id = 64333, damage = 92, base = 64331 } uv0.weapon_property_113[64334] = { id = 64334, damage = 113, base = 64331 } uv0.weapon_property_113[64335] = { id = 64335, damage = 134, base = 64331 } uv0.weapon_property_113[64336] = { id = 64336, damage = 155, base = 64331 } uv0.weapon_property_113[64337] = { id = 64337, damage = 176, base = 64331 } uv0.weapon_property_113[64338] = { id = 64338, damage = 197, base = 64331 } uv0.weapon_property_113[64339] = { id = 64339, damage = 218, base = 64331 } uv0.weapon_property_113[64340] = { id = 64340, damage = 239, base = 64331 } uv0.weapon_property_113[64341] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "奥古斯特AP火箭机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64341, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2070, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64341 }, barrage_ID = { 1500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64342] = { reload_max = 2035, damage = 1, base = 64341, id = 64342, name = "奥古斯特AP火箭机Lv2", bullet_ID = { 64342 } } uv0.weapon_property_113[64343] = { reload_max = 2000, damage = 1, base = 64341, id = 64343, name = "奥古斯特AP火箭机Lv3", bullet_ID = { 64343 } } uv0.weapon_property_113[64344] = { reload_max = 1965, damage = 1, base = 64341, id = 64344, name = "奥古斯特AP火箭机Lv4", bullet_ID = { 64344 } } uv0.weapon_property_113[64345] = { reload_max = 1930, damage = 1, base = 64341, id = 64345, name = "奥古斯特AP火箭机Lv5", expose = 5, bullet_ID = { 64345 } } uv0.weapon_property_113[64346] = { reload_max = 1895, damage = 1, base = 64341, id = 64346, name = "奥古斯特AP火箭机Lv6", expose = 5, bullet_ID = { 64346 } } uv0.weapon_property_113[64347] = { reload_max = 1860, damage = 1, base = 64341, id = 64347, name = "奥古斯特AP火箭机Lv7", expose = 5, bullet_ID = { 64347 } } uv0.weapon_property_113[64348] = { reload_max = 1825, damage = 1, base = 64341, id = 64348, name = "奥古斯特AP火箭机Lv8", expose = 5, bullet_ID = { 64348 } } uv0.weapon_property_113[64349] = { reload_max = 1790, damage = 1, base = 64341, id = 64349, name = "奥古斯特AP火箭机Lv9", expose = 5, bullet_ID = { 64349 } } uv0.weapon_property_113[64350] = { reload_max = 1755, damage = 1, base = 64341, id = 64350, name = "奥古斯特AP火箭机Lv10", expose = 5, bullet_ID = { 64350 } } uv0.weapon_property_113[64351] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -15, shakescreen = 0, name = "奥古斯特AP火箭弹 x 4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, charge_param = "", damage = 34, corrected = 100, min_range = 0, id = 64351, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19316 }, barrage_ID = { 81123 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64352] = { id = 64352, damage = 46, base = 64351 } uv0.weapon_property_113[64353] = { id = 64353, damage = 58, base = 64351 } uv0.weapon_property_113[64354] = { id = 64354, damage = 70, base = 64351 } uv0.weapon_property_113[64355] = { id = 64355, damage = 82, base = 64351 } uv0.weapon_property_113[64356] = { id = 64356, damage = 94, base = 64351 } uv0.weapon_property_113[64357] = { id = 64357, damage = 106, base = 64351 } uv0.weapon_property_113[64358] = { id = 64358, damage = 118, base = 64351 } uv0.weapon_property_113[64359] = { id = 64359, damage = 130, base = 64351 } end()