pg = pg or {} pg.weapon_property_112 = {} function () uv0.weapon_property_112[64234] = { id = 64234, name = "霞光之绊·改弹幕LV4", damage = 13, base = 64231 } uv0.weapon_property_112[64235] = { id = 64235, name = "霞光之绊·改弹幕LV5", damage = 14, base = 64231 } uv0.weapon_property_112[64236] = { id = 64236, name = "霞光之绊·改弹幕LV6", damage = 15, base = 64231 } uv0.weapon_property_112[64237] = { id = 64237, name = "霞光之绊·改弹幕LV7", damage = 16, base = 64231 } uv0.weapon_property_112[64238] = { id = 64238, name = "霞光之绊·改弹幕LV8", damage = 17, base = 64231 } uv0.weapon_property_112[64239] = { id = 64239, name = "霞光之绊·改弹幕LV9", damage = 18, base = 64231 } uv0.weapon_property_112[64240] = { id = 64240, name = "霞光之绊·改弹幕LV10", damage = 20, base = 64231 } uv0.weapon_property_112[64241] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "霞光之绊·改鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 64241, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19310, 19310 }, barrage_ID = { 81116, 81117 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_112[64242] = { id = 64242, name = "霞光之绊·改鱼雷LV2", damage = 46, base = 64241 } uv0.weapon_property_112[64243] = { id = 64243, name = "霞光之绊·改鱼雷LV3", damage = 57, base = 64241 } uv0.weapon_property_112[64244] = { id = 64244, name = "霞光之绊·改鱼雷LV4", damage = 68, base = 64241 } uv0.weapon_property_112[64245] = { id = 64245, name = "霞光之绊·改鱼雷LV5", damage = 79, base = 64241 } uv0.weapon_property_112[64246] = { id = 64246, name = "霞光之绊·改鱼雷LV6", damage = 90, base = 64241 } uv0.weapon_property_112[64247] = { id = 64247, name = "霞光之绊·改鱼雷LV7", damage = 101, base = 64241 } uv0.weapon_property_112[64248] = { id = 64248, name = "霞光之绊·改鱼雷LV8", damage = 112, base = 64241 } uv0.weapon_property_112[64249] = { id = 64249, name = "霞光之绊·改鱼雷LV9", damage = 123, base = 64241 } uv0.weapon_property_112[64250] = { id = 64250, name = "霞光之绊·改鱼雷LV10", damage = 134, base = 64241 } uv0.weapon_property_112[64251] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "美因茨黑子弹弹幕天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 64251, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19311, 19311 }, barrage_ID = { 81118, 81119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_112[64252] = { id = 64252, name = "美因茨黑子弹弹幕天运强化LV2", damage = 28, base = 64251 } uv0.weapon_property_112[64253] = { id = 64253, name = "美因茨黑子弹弹幕天运强化LV3", damage = 26, base = 64251 } uv0.weapon_property_112[64254] = { id = 64254, name = "美因茨黑子弹弹幕天运强化LV4", damage = 28, base = 64251 } uv0.weapon_property_112[64255] = { id = 64255, name = "美因茨黑子弹弹幕天运强化LV5", damage = 30, base = 64251 } uv0.weapon_property_112[64256] = { id = 64256, name = "美因茨黑子弹弹幕天运强化LV6", damage = 32, base = 64251 } uv0.weapon_property_112[64257] = { id = 64257, name = "美因茨黑子弹弹幕天运强化LV7", damage = 34, base = 64251 } uv0.weapon_property_112[64258] = { id = 64258, name = "美因茨黑子弹弹幕天运强化LV8", damage = 36, base = 64251 } uv0.weapon_property_112[64259] = { id = 64259, name = "美因茨黑子弹弹幕天运强化LV9", damage = 38, base = 64251 } uv0.weapon_property_112[64260] = { id = 64260, name = "美因茨黑子弹弹幕天运强化LV10", damage = 40, base = 64251 } uv0.weapon_property_112[64261] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "奥丁平射小子弹天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 64261, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19312, 19312 }, barrage_ID = { 81120, 81121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_112[64262] = { id = 64262, name = "奥丁平射小子弹天运强化LV2", damage = 50, base = 64261 } uv0.weapon_property_112[64263] = { id = 64263, name = "奥丁平射小子弹天运强化LV3", damage = 56, base = 64261 } uv0.weapon_property_112[64264] = { id = 64264, name = "奥丁平射小子弹天运强化LV4", damage = 62, base = 64261 } uv0.weapon_property_112[64265] = { id = 64265, name = "奥丁平射小子弹天运强化LV5", damage = 68, base = 64261 } uv0.weapon_property_112[64266] = { id = 64266, name = "奥丁平射小子弹天运强化LV6", damage = 74, base = 64261 } uv0.weapon_property_112[64267] = { id = 64267, name = "奥丁平射小子弹天运强化LV7", damage = 80, base = 64261 } uv0.weapon_property_112[64268] = { id = 64268, name = "奥丁平射小子弹天运强化LV8", damage = 86, base = 64261 } uv0.weapon_property_112[64269] = { id = 64269, name = "奥丁平射小子弹天运强化LV9", damage = 92, base = 64261 } uv0.weapon_property_112[64270] = { id = 64270, name = "奥丁平射小子弹天运强化LV10", damage = 100, base = 64261 } uv0.weapon_property_112[64271] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "奥丁Gungnir雷电投枪天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 64271, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19313 }, barrage_ID = { 81122 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_112[64272] = { id = 64272, name = "奥丁Gungnir雷电投枪天运强化LV2", damage = 86, base = 64271 } uv0.weapon_property_112[64273] = { id = 64273, name = "奥丁Gungnir雷电投枪天运强化LV3", damage = 106, base = 64271 } uv0.weapon_property_112[64274] = { id = 64274, name = "奥丁Gungnir雷电投枪天运强化LV4", damage = 124, base = 64271 } uv0.weapon_property_112[64275] = { id = 64275, name = "奥丁Gungnir雷电投枪天运强化LV5", damage = 144, base = 64271 } uv0.weapon_property_112[64276] = { id = 64276, name = "奥丁Gungnir雷电投枪天运强化LV6", damage = 164, base = 64271 } uv0.weapon_property_112[64277] = { id = 64277, name = "奥丁Gungnir雷电投枪天运强化LV7", damage = 182, base = 64271 } uv0.weapon_property_112[64278] = { id = 64278, name = "奥丁Gungnir雷电投枪天运强化LV8", damage = 202, base = 64271 } uv0.weapon_property_112[64279] = { id = 64279, name = "奥丁Gungnir雷电投枪天运强化LV9", damage = 220, base = 64271 } uv0.weapon_property_112[64280] = { id = 64280, name = "奥丁Gungnir雷电投枪天运强化LV10", damage = 240, base = 64271 } uv0.weapon_property_112[64281] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "香槟伴随射击平射小子弹天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 64281, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19156, 19156 }, barrage_ID = { 80902, 80903 }, oxy_type = { 1 }, search_condition = { 1 }, spawn_bound = { 1 }, precast_param = {} } uv0.weapon_property_112[64282] = { id = 64282, name = "香槟伴随射击平射小子弹天运强化LV2", damage = 28, base = 64281 } uv0.weapon_property_112[64283] = { id = 64283, name = "香槟伴随射击平射小子弹天运强化LV3", damage = 26, base = 64281 } uv0.weapon_property_112[64284] = { id = 64284, name = "香槟伴随射击平射小子弹天运强化LV4", damage = 28, base = 64281 } uv0.weapon_property_112[64285] = { id = 64285, name = "香槟伴随射击平射小子弹天运强化LV5", damage = 30, base = 64281 } uv0.weapon_property_112[64286] = { id = 64286, name = "香槟伴随射击平射小子弹天运强化LV6", damage = 32, base = 64281 } uv0.weapon_property_112[64287] = { id = 64287, name = "香槟伴随射击平射小子弹天运强化LV7", damage = 34, base = 64281 } uv0.weapon_property_112[64288] = { id = 64288, name = "香槟伴随射击平射小子弹天运强化LV8", damage = 36, base = 64281 } uv0.weapon_property_112[64289] = { id = 64289, name = "香槟伴随射击平射小子弹天运强化LV9", damage = 38, base = 64281 } uv0.weapon_property_112[64290] = { id = 64290, name = "香槟伴随射击平射小子弹天运强化LV10", damage = 40, base = 64281 } uv0.weapon_property_112[64291] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "香槟独立射击大子弹天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 70, corrected = 110, min_range = 35, id = 64291, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19150 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_112[64292] = { id = 64292, name = "香槟独立射击大子弹天运强化LV2", damage = 82, base = 64291 } uv0.weapon_property_112[64293] = { id = 64293, name = "香槟独立射击大子弹天运强化LV3", damage = 94, base = 64291 } uv0.weapon_property_112[64294] = { id = 64294, name = "香槟独立射击大子弹天运强化LV4", damage = 106, base = 64291 } uv0.weapon_property_112[64295] = { id = 64295, name = "香槟独立射击大子弹天运强化LV5", damage = 118, base = 64291 } uv0.weapon_property_112[64296] = { id = 64296, name = "香槟独立射击大子弹天运强化LV6", damage = 130, base = 64291 } end()