pg = pg or {} pg.weapon_property_109 = {} function () uv0.weapon_property_109[61031] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "十姊妹展示", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 265, min_range = 0, id = 61031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 280, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19959 }, barrage_ID = { 80521 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61041] = { action_index = "attack", range = 60, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "夕星展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 11, corrected = 118, min_range = 0, id = 61041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19960 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61051] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根1段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 115, min_range = 0, id = 61051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19962 }, barrage_ID = { 1402 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61052] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根2段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 145, min_range = 0, id = 61052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19962, 19962 }, barrage_ID = { 80522, 80523 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61053] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根3段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 165, min_range = 0, id = 61053, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19963, 19963 }, barrage_ID = { 80522, 80523 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61054] = { action_index = "attack", range = 100, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "百合根4段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 50, corrected = 300, min_range = 0, id = 61054, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19961 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61055] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "樫野6580用武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 52, corrected = 105, min_range = 50, id = 61055, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4990, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_109[61501] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "轰炸机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19000, 19200 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61503] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "鱼雷机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61503, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 28000, 28000 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61504] = { action_index = "", range = 50, type = 16, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "鱼雷机外观预览鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 17, corrected = 100, min_range = 0, id = 61504, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 4577, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1800 }, barrage_ID = { 61504 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61505] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "战斗机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61505, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 17000 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61506] = { action_index = "attack", range = 200, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "日服生放用-天海春香演示弹幕(粉色徽章+应援棒鱼雷)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 61506, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19328, 19328, 19329 }, barrage_ID = { 81141, 81142, 81143 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61507] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "日服生放用-三浦梓演示弹幕(转圈团子头)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 61507, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19330 }, barrage_ID = { 81144 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61508] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "日服生放用-秋月律子演示弹幕(双色类黛朵)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 61508, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19331, 19331, 19331, 19332, 19332, 19332, 19331, 19331, 19331, 19332, 19332, 19332, 19331, 19331, 19331, 19332, 19332, 19332 }, barrage_ID = { 81145, 81146, 81147, 81148, 81149, 81150, 81151, 81152, 81153, 81154, 81155, 81156, 81157, 81158, 81159, 81160, 81161, 81162 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61509] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日服生放用-双海亚美演示弹幕(花朵鱼雷弹幕)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 61509, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19333, 19333, 19333 }, barrage_ID = { 81163, 81165, 81166 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61510] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "日服生放用-双海真美演示弹幕(口红鱼雷弹幕)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 61510, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19334, 19334, 19334 }, barrage_ID = { 81164, 81165, 81167 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64001] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "U-37技能鱼雷弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 64001, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19250, 19250, 19250 }, barrage_ID = { 80988, 80989, 80990 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64002] = { id = 64002, name = "U-37技能鱼雷弹幕LV2", damage = 21, base = 64001 } uv0.weapon_property_109[64003] = { id = 64003, name = "U-37技能鱼雷弹幕LV3", damage = 23, base = 64001 } uv0.weapon_property_109[64004] = { name = "U-37技能鱼雷弹幕LV4", damage = 25, base = 64001, id = 64004, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64005] = { name = "U-37技能鱼雷弹幕LV5", damage = 27, base = 64001, id = 64005, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64006] = { name = "U-37技能鱼雷弹幕LV6", damage = 29, base = 64001, id = 64006, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64007] = { name = "U-37技能鱼雷弹幕LV7", damage = 31, base = 64001, id = 64007, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64008] = { name = "U-37技能鱼雷弹幕LV8", damage = 33, base = 64001, id = 64008, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64009] = { name = "U-37技能鱼雷弹幕LV9", damage = 35, base = 64001, id = 64009, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64010] = { name = "U-37技能鱼雷弹幕LV10", damage = 40, base = 64001, id = 64010, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64011] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "托里拆利技能鱼雷弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 64011, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19283, 19283 }, barrage_ID = { 81053, 81054 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64012] = { id = 64012, name = "托里拆利技能鱼雷弹幕LV2", damage = 21, base = 64011 } uv0.weapon_property_109[64013] = { id = 64013, name = "托里拆利技能鱼雷弹幕LV3", damage = 23, base = 64011 } uv0.weapon_property_109[64014] = { id = 64014, name = "托里拆利技能鱼雷弹幕LV4", damage = 25, base = 64011 } uv0.weapon_property_109[64015] = { id = 64015, name = "托里拆利技能鱼雷弹幕LV5", damage = 27, base = 64011 } uv0.weapon_property_109[64016] = { id = 64016, name = "托里拆利技能鱼雷弹幕LV6", damage = 29, base = 64011 } uv0.weapon_property_109[64017] = { id = 64017, name = "托里拆利技能鱼雷弹幕LV7", damage = 31, base = 64011 } uv0.weapon_property_109[64018] = { id = 64018, name = "托里拆利技能鱼雷弹幕LV8", damage = 33, base = 64011 } uv0.weapon_property_109[64019] = { id = 64019, name = "托里拆利技能鱼雷弹幕LV9", damage = 35, base = 64011 } uv0.weapon_property_109[64020] = { id = 64020, name = "托里拆利技能鱼雷弹幕LV10", damage = 40, base = 64011 } uv0.weapon_property_109[64021] = { action_index = "attack", range = 120, type = 2, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "托里拆利技能子弹弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 64021, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19284, 19284 }, barrage_ID = { 81055, 81056 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64022] = { id = 64022, name = "托里拆利技能子弹弹幕LV2", damage = 12, base = 64021 } uv0.weapon_property_109[64023] = { id = 64023, name = "托里拆利技能子弹弹幕LV3", damage = 13, base = 64021 } uv0.weapon_property_109[64024] = { id = 64024, name = "托里拆利技能子弹弹幕LV4", damage = 14, base = 64021 } uv0.weapon_property_109[64025] = { id = 64025, name = "托里拆利技能子弹弹幕LV5", damage = 15, base = 64021 } uv0.weapon_property_109[64026] = { id = 64026, name = "托里拆利技能子弹弹幕LV6", damage = 16, base = 64021 } uv0.weapon_property_109[64027] = { id = 64027, name = "托里拆利技能子弹弹幕LV7", damage = 17, base = 64021 } uv0.weapon_property_109[64028] = { id = 64028, name = "托里拆利技能子弹弹幕LV8", damage = 18, base = 64021 } uv0.weapon_property_109[64029] = { id = 64029, name = "托里拆利技能子弹弹幕LV9", damage = 19, base = 64021 } uv0.weapon_property_109[64030] = { id = 64030, name = "托里拆利技能子弹弹幕LV10", damage = 20, base = 64021 } uv0.weapon_property_109[64031] = { action_index = "attack", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "小天城跨射弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 127, corrected = 100, min_range = 35, id = 64031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19285 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_109[64032] = { id = 64032, name = "小天城跨射弹幕LV2", damage = 134, base = 64031 } uv0.weapon_property_109[64033] = { id = 64033, name = "小天城跨射弹幕LV3", damage = 142, base = 64031 } uv0.weapon_property_109[64034] = { id = 64034, name = "小天城跨射弹幕LV4", damage = 151, base = 64031 } uv0.weapon_property_109[64035] = { id = 64035, name = "小天城跨射弹幕LV5", damage = 161, base = 64031 } uv0.weapon_property_109[64036] = { id = 64036, name = "小天城跨射弹幕LV6", damage = 172, base = 64031 } uv0.weapon_property_109[64037] = { id = 64037, name = "小天城跨射弹幕LV7", damage = 184, base = 64031 } uv0.weapon_property_109[64038] = { id = 64038, name = "小天城跨射弹幕LV8", damage = 197, base = 64031 } uv0.weapon_property_109[64039] = { id = 64039, name = "小天城跨射弹幕LV9", damage = 211, base = 64031 } uv0.weapon_property_109[64040] = { id = 64040, name = "小天城跨射弹幕LV10", damage = 226, base = 64031 } uv0.weapon_property_109[64041] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "小天城战列技能-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 64041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19286, 19286 }, barrage_ID = { 81058, 81059 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64042] = { id = 64042, name = "小天城战列技能-LV2", damage = 24, base = 64041 } uv0.weapon_property_109[64043] = { id = 64043, name = "小天城战列技能-LV3", damage = 26, base = 64041 } uv0.weapon_property_109[64044] = { id = 64044, name = "小天城战列技能-LV4", damage = 28, base = 64041 } uv0.weapon_property_109[64045] = { id = 64045, name = "小天城战列技能-LV5", damage = 30, base = 64041 } uv0.weapon_property_109[64046] = { id = 64046, name = "小天城战列技能-LV6", damage = 32, base = 64041 } uv0.weapon_property_109[64047] = { id = 64047, name = "小天城战列技能-LV7", damage = 34, base = 64041 } end()