pg = pg or {} pg.weapon_property_107 = {} function () uv0.weapon_property_107[60341] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-芙米露露I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60341, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17100, 19000, 19000 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60342] = { id = 60342, name = "航空攻击展示-芙米露露II", base = 60341, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_107[60343] = { id = 60343, name = "航空攻击展示-芙米露露III", base = 60341, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_107[60351] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-乌璐露I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60351, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37000, 39000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60352] = { id = 60352, name = "航空攻击展示-乌璐露II", base = 60351, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60353] = { id = 60353, name = "航空攻击展示-乌璐露III", base = 60351, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60361] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-萨菈娜I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60361, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37000, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60362] = { id = 60362, name = "航空攻击展示-萨菈娜II", base = 60361, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60363] = { id = 60363, name = "航空攻击展示-萨菈娜III", base = 60361, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60371] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-龙骧I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60371, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37000, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60372] = { id = 60372, name = "航空攻击展示-龙骧II", base = 60371, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60373] = { id = 60373, name = "航空攻击展示-龙骧III", base = 60371, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60381] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-追赶者I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60381, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17100, 28000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60382] = { id = 60382, name = "航空攻击展示-追赶者II", base = 60381, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60383] = { id = 60383, name = "航空攻击展示-追赶者III", base = 60381, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60391] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-独立I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60391, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17300, 18100 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60392] = { id = 60392, name = "航空攻击展示-独立II", base = 60391, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60393] = { id = 60393, name = "航空攻击展示-独立III", base = 60391, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60401] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-爱酱I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60402] = { id = 60402, name = "航空攻击展示-爱酱II", base = 60401, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_107[60403] = { id = 60403, name = "航空攻击展示-爱酱III", base = 60401, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_107[60411] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-小齐柏林I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60411, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 47000, 49000, 49000 }, barrage_ID = { 1511, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60412] = { id = 60412, name = "航空攻击展示-小齐柏林II", base = 60411, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_107[60413] = { id = 60413, name = "航空攻击展示-小齐柏林III", base = 60411, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_107[60421] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-可畏I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60421, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 28300, 28300 }, barrage_ID = { 1510, 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60422] = { id = 60422, name = "航空攻击展示-可畏II", base = 60421, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_107[60423] = { id = 60423, name = "航空攻击展示-可畏III", base = 60421, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_107[60431] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-时乃空I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60432] = { id = 60432, name = "航空攻击展示-时乃空II", base = 60431, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_107[60433] = { id = 60433, name = "航空攻击展示-时乃空III", base = 60431, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_107[60441] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-紫咲诗音I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60442] = { id = 60442, name = "航空攻击展示-紫咲诗音II", base = 60441, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60443] = { id = 60443, name = "航空攻击展示-紫咲诗音III", base = 60441, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60451] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-大神澪I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60452] = { id = 60452, name = "航空攻击展示-大神澪II", base = 60451, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_107[60453] = { id = 60453, name = "航空攻击展示-大神澪III", base = 60451, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_107[60461] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-白上吹雪III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60461, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68951 }, barrage_ID = { 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60471] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-龙凤I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60472] = { id = 60472, name = "航空攻击展示-龙凤II", base = 60471, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60473] = { id = 60473, name = "航空攻击展示-龙凤III", base = 60471, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60481] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "能代弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60481, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79481, 79481 }, barrage_ID = { 79481, 79482 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60482] = { name = "能代弹幕展示II", damage = 25, base = 60481, id = 60482, bullet_ID = { 79481, 79481, 79482 }, barrage_ID = { 79483, 79484, 79485 } } uv0.weapon_property_107[60491] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-卡萨布兰卡I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60491, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60492] = { id = 60492, name = "航空攻击展示-卡萨布兰卡II", base = 60491, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60493] = { id = 60493, name = "航空攻击展示-卡萨布兰卡III", base = 60491, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60501] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "贞德弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79541, 79541 }, barrage_ID = { 79541, 79542 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60502] = { name = "贞德弹幕展示II", damage = 25, base = 60501, id = 60502, bullet_ID = { 79541, 79541, 79542 }, barrage_ID = { 79543, 79544, 79545 } } uv0.weapon_property_107[60511] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-贝亚恩I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 90820, 90840 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60512] = { id = 60512, name = "航空攻击展示-贝亚恩II", base = 60511, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60513] = { id = 60513, name = "航空攻击展示-贝亚恩III", base = 60511, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60521] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-英仙座I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60521, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 28000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60522] = { id = 60522, name = "航空攻击展示-英仙座II", base = 60521, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60523] = { id = 60523, name = "航空攻击展示-英仙座III", base = 60521, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60531] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-鹰I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60531, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 28000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60532] = { id = 60532, name = "航空攻击展示-鹰II", base = 60531, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60533] = { id = 60533, name = "航空攻击展示-鹰III", base = 60531, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60541] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-千岁I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60541, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60542] = { id = 60542, name = "航空攻击展示-千岁II", base = 60541, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60543] = { id = 60543, name = "航空攻击展示-千岁III", base = 60541, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60551] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-千代田I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60551, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_107[60552] = { id = 60552, name = "航空攻击展示-千代田II", base = 60551, barrage_ID = { 1511, 1511 } } uv0.weapon_property_107[60553] = { id = 60553, name = "航空攻击展示-千代田III", base = 60551, barrage_ID = { 1512, 1512 } } uv0.weapon_property_107[60561] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-信浓I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37300, 39000, 38200 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()