pg = pg or {} pg.weapon_property_105 = {} function () uv0.weapon_property_105[59830] = { id = 59830, reload_max = 123, damage = 20, base = 59820 } uv0.weapon_property_105[59831] = { id = 59831, reload_max = 123, damage = 21, base = 59820 } uv0.weapon_property_105[59832] = { id = 59832, reload_max = 123, damage = 22, base = 59820 } uv0.weapon_property_105[59833] = { id = 59833, reload_max = 123, damage = 24, base = 59820 } uv0.weapon_property_105[59840] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "4 x APロケット", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 45, charge_param = "", damage = 110, corrected = 100, min_range = 0, id = 59840, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2131 }, barrage_ID = { 2221 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[59841] = { id = 59841, damage = 115, base = 59840 } uv0.weapon_property_105[59842] = { id = 59842, damage = 120, base = 59840 } uv0.weapon_property_105[59843] = { id = 59843, damage = 125, base = 59840 } uv0.weapon_property_105[59844] = { id = 59844, damage = 130, base = 59840 } uv0.weapon_property_105[59845] = { id = 59845, damage = 135, base = 59840 } uv0.weapon_property_105[59846] = { id = 59846, damage = 140, base = 59840 } uv0.weapon_property_105[59847] = { id = 59847, damage = 145, base = 59840 } uv0.weapon_property_105[59848] = { id = 59848, damage = 150, base = 59840 } uv0.weapon_property_105[59849] = { id = 59849, damage = 155, base = 59840 } uv0.weapon_property_105[59850] = { id = 59850, damage = 160, base = 59840 } uv0.weapon_property_105[59851] = { id = 59851, damage = 166, base = 59840 } uv0.weapon_property_105[59852] = { id = 59852, damage = 176, base = 59840 } uv0.weapon_property_105[59853] = { id = 59853, damage = 189, base = 59840 } uv0.weapon_property_105[60001] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-长岛I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60002] = { id = 60002, name = "航空攻击展示-长岛II", base = 60001, barrage_ID = { 1511, 1511 } } uv0.weapon_property_105[60003] = { id = 60003, name = "航空攻击展示-长岛III", base = 60001, barrage_ID = { 1512, 1512 } } uv0.weapon_property_105[60011] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-博格I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60012] = { id = 60012, name = "航空攻击展示-博格II", base = 60011, barrage_ID = { 1511, 1511 } } uv0.weapon_property_105[60013] = { id = 60013, name = "航空攻击展示-博格III", base = 60011, barrage_ID = { 1512, 1512 } } uv0.weapon_property_105[60021] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-兰利I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 17000, 19000 }, barrage_ID = { 1511, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60022] = { id = 60022, name = "航空攻击展示-兰利II", base = 60021, barrage_ID = { 1512, 1512, 1510 } } uv0.weapon_property_105[60023] = { id = 60023, name = "航空攻击展示-兰利III", base = 60021, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60031] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-列克星敦I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000, 19200 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60032] = { id = 60032, name = "航空攻击展示-列克星敦II", base = 60031, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_105[60033] = { id = 60033, name = "航空攻击展示-列克星敦III", base = 60031, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_105[60041] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-萨拉托加I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000, 19200 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60042] = { id = 60042, name = "航空攻击展示-萨拉托加II", base = 60041, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_105[60043] = { id = 60043, name = "航空攻击展示-萨拉托加III", base = 60041, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_105[60051] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-突击者I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 18120, 19200, 19000 }, barrage_ID = { 1510, 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60052] = { id = 60052, name = "航空攻击展示-突击者II", base = 60051, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_105[60053] = { id = 60053, name = "航空攻击展示-突击者III", base = 60051, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_105[60061] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-约克城I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60061, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17100, 19000, 18000 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60062] = { id = 60062, name = "航空攻击展示-约克城II", base = 60061, barrage_ID = { 1511, 1511, 1510 } } uv0.weapon_property_105[60063] = { id = 60063, name = "航空攻击展示-约克城III", base = 60061, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60071] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-企业I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60071, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17100, 19000, 18000 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60072] = { id = 60072, name = "航空攻击展示-企业II", base = 60071, barrage_ID = { 1511, 1511, 1510 } } uv0.weapon_property_105[60073] = { id = 60073, name = "航空攻击展示-企业III", base = 60071, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60081] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-大黄蜂I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60081, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17100, 19000, 18000 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60082] = { id = 60082, name = "航空攻击展示-大黄蜂II", base = 60081, barrage_ID = { 1511, 1511, 1510 } } uv0.weapon_property_105[60083] = { id = 60083, name = "航空攻击展示-大黄蜂III", base = 60081, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60091] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-竞技神I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60091, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 28000, 28000 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60092] = { id = 60092, name = "航空攻击展示-竞技神II", base = 60091, barrage_ID = { 1512, 1512 } } uv0.weapon_property_105[60101] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-皇家方舟I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 28000, 28000, 29000 }, barrage_ID = { 1511, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60102] = { id = 60102, name = "航空攻击展示-皇家方舟II", base = 60101, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_105[60103] = { id = 60103, name = "航空攻击展示-皇家方舟III", base = 60101, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60111] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-光辉I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60111, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 27000, 28000 }, barrage_ID = { 1511, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60112] = { id = 60112, name = "航空攻击展示-光辉II", base = 60111, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_105[60113] = { id = 60113, name = "航空攻击展示-光辉III", base = 60111, barrage_ID = { 1512, 1512, 1511 } } uv0.weapon_property_105[60121] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-祥凤I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60121, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 39000, 38000 }, barrage_ID = { 1510, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60122] = { id = 60122, name = "航空攻击展示-祥凤II", base = 60121, barrage_ID = { 1511, 1511 } } uv0.weapon_property_105[60123] = { id = 60123, name = "航空攻击展示-祥凤III", base = 60121, barrage_ID = { 1512, 1512 } } uv0.weapon_property_105[60131] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-赤城I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60131, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1510, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60132] = { id = 60132, name = "航空攻击展示-赤城II", base = 60131, barrage_ID = { 1511, 1510, 1511 } } uv0.weapon_property_105[60133] = { id = 60133, name = "航空攻击展示-赤城III", base = 60131, barrage_ID = { 1512, 1511, 1512 } } uv0.weapon_property_105[60141] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-加贺I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60141, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1510, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_105[60142] = { id = 60142, name = "航空攻击展示-加贺II", base = 60141, barrage_ID = { 1511, 1510, 1511 } } uv0.weapon_property_105[60143] = { id = 60143, name = "航空攻击展示-加贺III", base = 60141, barrage_ID = { 1512, 1511, 1512 } } uv0.weapon_property_105[60151] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-苍龙I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60151, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()