pg = pg or {} pg.specialunit_template = { [1150001] = { appear_story = "DONGHUO13", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71813, ai_move = 2, appear_guide = "NG0010", id = 1150001, enemy_point = 0, s_score_drop = 71801, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150002] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71814, ai_move = 2, appear_guide = "", id = 1150002, enemy_point = 0, s_score_drop = 71802, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150003] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71815, ai_move = 2, appear_guide = "", id = 1150003, enemy_point = 0, s_score_drop = 71803, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150004] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71816, ai_move = 2, appear_guide = "", id = 1150004, enemy_point = 0, s_score_drop = 71804, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150005] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71817, ai_move = 2, appear_guide = "", id = 1150005, enemy_point = 0, s_score_drop = 71805, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150006] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71818, ai_move = 2, appear_guide = "", id = 1150006, enemy_point = 0, s_score_drop = 71806, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150011] = { appear_story = "DONGHUO13", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71819, ai_move = 2, appear_guide = "NG0010", id = 1150011, enemy_point = 0, s_score_drop = 71807, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150012] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71820, ai_move = 2, appear_guide = "", id = 1150012, enemy_point = 0, s_score_drop = 71808, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150013] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71821, ai_move = 2, appear_guide = "", id = 1150013, enemy_point = 0, s_score_drop = 71809, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150014] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71822, ai_move = 2, appear_guide = "", id = 1150014, enemy_point = 0, s_score_drop = 71810, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150015] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71823, ai_move = 2, appear_guide = "", id = 1150015, enemy_point = 0, s_score_drop = 71811, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150016] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 71824, ai_move = 2, appear_guide = "", id = 1150016, enemy_point = 0, s_score_drop = 71812, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1150020] = { appear_story = "LINGDONG19", name = "侦查舰队", ai = 0, prefab = "qz1", c_score_drop = 0, ai_move = 0, appear_guide = "NG0012", id = 1150020, enemy_point = 5, s_score_drop = 0, ai_arg = {}, alert_range = {} }, [1150021] = { appear_story = "LINGDONG19", name = "主力舰队", ai = 0, prefab = "zl1", c_score_drop = 0, ai_move = 0, appear_guide = "NG0012", id = 1150021, enemy_point = 8, s_score_drop = 0, ai_arg = {}, alert_range = {} }, [1150022] = { appear_story = "LINGDONG19", name = "航空舰队", ai = 0, prefab = "hm1", c_score_drop = 0, ai_move = 0, appear_guide = "NG0012", id = 1150022, enemy_point = 10, s_score_drop = 0, ai_arg = {}, alert_range = {} }, [1210001] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72202, ai_move = 2, appear_guide = "NG0010", id = 1210001, enemy_point = 0, s_score_drop = 72190, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210002] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72203, ai_move = 2, appear_guide = "", id = 1210002, enemy_point = 0, s_score_drop = 72191, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210003] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72204, ai_move = 2, appear_guide = "", id = 1210003, enemy_point = 0, s_score_drop = 72192, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210004] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72205, ai_move = 2, appear_guide = "", id = 1210004, enemy_point = 0, s_score_drop = 72193, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210005] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72206, ai_move = 2, appear_guide = "", id = 1210005, enemy_point = 0, s_score_drop = 72194, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210006] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72207, ai_move = 2, appear_guide = "", id = 1210006, enemy_point = 0, s_score_drop = 72195, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210011] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72208, ai_move = 2, appear_guide = "NG0010", id = 1210011, enemy_point = 0, s_score_drop = 72196, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210012] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72209, ai_move = 2, appear_guide = "", id = 1210012, enemy_point = 0, s_score_drop = 72197, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210013] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72210, ai_move = 2, appear_guide = "", id = 1210013, enemy_point = 0, s_score_drop = 72198, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210014] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72211, ai_move = 2, appear_guide = "", id = 1210014, enemy_point = 0, s_score_drop = 72199, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210015] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72212, ai_move = 2, appear_guide = "", id = 1210015, enemy_point = 0, s_score_drop = 72200, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, [1210016] = { appear_story = "", name = "塞壬运输船", ai = 1, prefab = "sp", c_score_drop = 72213, ai_move = 2, appear_guide = "", id = 1210016, enemy_point = 0, s_score_drop = 72201, ai_arg = { { 5000, 1 }, { 10000, 1 }, { 10000, 1 } }, alert_range = { { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 1 }, { -2, 2 }, { -1, -2 }, { -1, -1 }, { -1, 0 }, { -1, 1 }, { -1, 2 }, { 0, -2 }, { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 }, { 1, -2 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 1, 2 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 1 }, { 2, 2 } } }, all = { 1150001, 1150002, 1150003, 1150004, 1150005, 1150006, 1150011, 1150012, 1150013, 1150014, 1150015, 1150016, 1150020, 1150021, 1150022, 1210001, 1210002, 1210003, 1210004, 1210005, 1210006, 1210011, 1210012, 1210013, 1210014, 1210015, 1210016 } }