pg = pg or {} pg.map_event_template = { [20] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 20, icon = "", address = {}, effect = { { "enemy", { { 1160304, { 1, 1 } }, { 1160314, { 5, 6 } } } } } }, [21] = { grid_color = "", memory = 0, ship_prefab = "maoyin", type = 3, gametip = "map_event_save_nekone", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 21, icon = "", address = { 1, 2 }, effect = {} }, [22] = { grid_color = "", memory = 0, ship_prefab = "lulutiye", type = 3, gametip = "map_event_save_rurutie", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 22, icon = "", address = { 5, 7 }, effect = {} }, [24] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 24, icon = "", address = {}, effect = { { "boss" } } }, [25] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 25, icon = "", address = {}, effect = { { "boss" } } }, [27] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 27, icon = "fazhen01", address = { 2, 3 }, effect = { { "story", 55, 40040 } } }, [28] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 28, icon = "fazhen02", address = { 1, 4 }, effect = {} }, [29] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 29, icon = "fazhen03", address = { 7, 2 }, effect = {} }, [30] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 30, icon = "fazhen04", address = { 4, 1 }, effect = {} }, [31] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 31, icon = "fazhen01", address = { 6, 4 }, effect = {} }, [32] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 32, icon = "fazhen02", address = { 5, 3 }, effect = {} }, [33] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 33, icon = "fazhen03", address = { 1, 1 }, effect = {} }, [34] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 34, icon = "fazhen04", address = { 7, 1 }, effect = {} }, [35] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 35, icon = "", address = {}, effect = { { "enemy", { { 1160203, { 6, 3 } }, { 1160213, { 1, 5 } }, { 1160223, { 3, 1 } } } } } }, [36] = { grid_color = "cell_box", memory = 40045, ship_prefab = "", type = 1, gametip = "", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 36, icon = "mapevent1", address = { 6, 5 }, effect = { { "boss", { 1160504, 1160505, 1160508, 1160506, 1160507, 1160509 } }, { "buff", { 7510, 7520, 7530, 7540, 7550, 7560 } } } }, [37] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 37, icon = "", address = {}, effect = { { "enemy", { { 1160441, { 4, 4 } }, { 1160441, { 4, 6 } } } } } }, [38] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 38, icon = "fazhen01", address = { 2, 5 }, effect = {} }, [39] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 39, icon = "fazhen01", address = { 5, 3 }, effect = {} }, [40] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 40, icon = "fazhen01", address = { 4, 4 }, effect = {} }, [41] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 41, icon = "fazhen01", address = { 3, 5 }, effect = {} }, [42] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 42, icon = "fazhen01", address = { 4, 6 }, effect = {} }, [43] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 43, icon = "fazhen01", address = { 5, 7 }, effect = {} }, [44] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 44, icon = "", address = {}, effect = { { "enemy", { { 1160122, { 0, 1 } } } } } }, [50] = { grid_color = "cell_box", memory = 40032, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 50, icon = "mapevent1", address = { 4, 7 }, effect = {} }, [51] = { grid_color = "cell_box", memory = 40037, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 51, icon = "mapevent1", address = { 0, 4 }, effect = {} }, [52] = { grid_color = "cell_box", memory = 40033, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 52, icon = "mapevent1", address = { 7, 8 }, effect = {} }, [53] = { grid_color = "cell_box", memory = 40039, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 53, icon = "mapevent1", address = { 4, 4 }, effect = {} }, [54] = { grid_color = "cell_box", memory = 40043, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 54, icon = "mapevent1", address = { 2, 7 }, effect = {} }, [55] = { grid_color = "cell_box", memory = 40040, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 55, icon = "mapevent1", address = { 1, 6 }, effect = {} }, [56] = { grid_color = "cell_box", memory = 40041, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 56, icon = "mapevent1", address = { 6, 7 }, effect = {} }, [57] = { grid_color = "cell_box", memory = 40034, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 57, icon = "mapevent1", address = { 6, 1 }, effect = {} }, [58] = { grid_color = "cell_box", memory = 40035, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 58, icon = "mapevent1", address = { 1, 1 }, effect = {} }, [59] = { grid_color = "cell_box", memory = 40036, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 59, icon = "mapevent1", address = { 9, 9 }, effect = {} }, [60] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 60, icon = "", address = {}, effect = { { "story", 50, 40032 } } }, [61] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 61, icon = "", address = {}, effect = { { "story", 51, 40037 } } }, [62] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 62, icon = "", address = {}, effect = { { "story", 52, 40033 } } }, [63] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 63, icon = "", address = {}, effect = { { "story", 74, 40039 } } }, [64] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 64, icon = "", address = {}, effect = { { "story", 54, 40043 } } }, [65] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 65, icon = "", address = {}, effect = { { "story", 27, 40040 }, { "story", 31, 40040 } } }, [66] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 66, icon = "", address = {}, effect = { { "story", 56, 40041 } } }, [67] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 67, icon = "", address = {}, effect = { { "story", 57, 40034 } } }, [68] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 68, icon = "", address = {}, effect = { { "story", 58, 40035 } } }, [69] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 69, icon = "", address = {}, effect = { { "story", 70, 40036 } } }, [70] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 70, icon = "fazhen04", address = { 8, 2 }, effect = { { "story", 71, 40036 } } }, [71] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 71, icon = "fazhen04", address = { 2, 2 }, effect = { { "story", 72, 40036 } } }, [72] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 72, icon = "fazhen04", address = { 2, 8 }, effect = { { "story", 73, 40036 } } }, [73] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 73, icon = "fazhen04", address = { 8, 8 }, effect = { { "story", 59, 40036 } } }, [74] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 74, icon = "fazhen01", address = { 1, 8 }, effect = { { "story", 53, 40039 } } }, [75] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 75, icon = "banai_cj01", address = { 1, 1 }, effect = {} }, [76] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 76, icon = "banai_cj01", address = { 1, 3 }, effect = {} }, [78] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "banaibaozha", id = 78, icon = "1x1_1banai", address = { 2, 5 }, effect = {} }, [84] = { grid_color = "", memory = 0, ship_prefab = "", type = 5, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 84, icon = "", address = {}, effect = { { "map_flag", 3, 1, 4 } } }, [85] = { grid_color = "", memory = 0, ship_prefab = "", type = 5, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 85, icon = "", address = {}, effect = { { "map_flag", 3, 2, 4 } } }, [87] = { grid_color = "", memory = 0, ship_prefab = "", type = 6, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 87, icon = "", address = {}, effect = { { "flag", 0, 1 } } }, [88] = { grid_color = "", memory = 0, ship_prefab = "", type = 6, gametip = "", c_type = 0, round_gametip = "", preinstall = 4, animation = "", id = 88, icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [89] = { grid_color = "", memory = 0, ship_prefab = "", type = 6, gametip = "", c_type = 0, round_gametip = "", preinstall = 4, animation = "", id = 89, icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [90] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 90, icon = "banai_cj02", address = { 1, 6 }, effect = {} }, [91] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 91, icon = "banai_cj02", address = { 4, 3 }, effect = {} }, [92] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 92, icon = "banai_cj02", address = { 0, 1 }, effect = {} }, [93] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 93, icon = "banai_cj02", address = { 2, 6 }, effect = {} }, [94] = { grid_color = "", memory = 0, ship_prefab = "aijiangCL", type = 3, gametip = "map_event_save_kizuna", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 94, icon = "", address = { 0, 0 }, effect = {} }, [95] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 95, icon = "", address = {}, effect = { { "enemy", { { 1220034, { 0, 1 } } } } } }, [96] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 96, icon = "banai_cj02", address = { 5, 2 }, effect = {} }, [97] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 97, icon = "banai_cj02", address = { 1, 2 }, effect = {} }, [98] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 98, icon = "banai_cj03", address = { 2, 4 }, effect = {} }, [99] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 99, icon = "banai_cj03", address = { 4, 4 }, effect = {} }, [100] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 100, icon = "banai_cj02", address = { 6, 7 }, effect = {} }, [101] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 101, icon = "banai_cj02", address = { 3, 5 }, effect = {} }, [102] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 102, icon = "banai_cj03", address = { 2, 7 }, effect = {} }, [103] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 103, icon = "banai_cj03", address = { 4, 8 }, effect = {} }, [104] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 104, icon = "", address = {}, round_gametip = { 2, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 0, 5 } } }, [105] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 105, icon = "", address = {}, round_gametip = { 4, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 1, 5 } } }, [106] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 106, icon = "", address = {}, round_gametip = { 6, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 2, 5 } } }, [107] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 107, icon = "", address = {}, round_gametip = { 8, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 3, 5 } } }, [108] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 108, icon = "", address = {}, round_gametip = { 10, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 4, 5 } } }, [109] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 109, icon = "", address = {}, round_gametip = { 12, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 5, 5 } } }, [110] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 110, icon = "", address = {}, round_gametip = { 14, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 6, 5 } } }, [111] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 111, icon = "", address = {}, round_gametip = { 16, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 7, 5 } } }, [112] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 112, icon = "", address = {}, round_gametip = { 18, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 8, 5 } } }, [113] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 113, icon = "", address = {}, round_gametip = { 20, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 9, 5 } } }, [114] = { grid_color = "", memory = 0, ship_prefab = "", type = 4, gametip = "", c_type = 1, preinstall = 3, animation = "", id = 114, icon = "", address = {}, round_gametip = { 22, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 10, 5 } } }, [115] = { grid_color = "cell_box", memory = 40133, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 115, icon = "mapevent1", address = { 0, 9 }, effect = {} }, [116] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 116, icon = "", address = {}, effect = { { "story", 115, 40133 } } }, [117] = { grid_color = "cell_box", memory = 40132, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 117, icon = "mapevent1", address = { 1, 1 }, effect = {} }, [118] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 118, icon = "", address = {}, effect = { { "story", 117, 40132 } } }, [119] = { grid_color = "", memory = 0, ship_prefab = "", type = 2, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 119, icon = "banai_cj01", address = { 1, 6 }, effect = {} }, [120] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 120, icon = "banai_cj01", address = { 0, 8 }, effect = {} }, [121] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 121, icon = "banai_cj01", address = { 0, 1 }, effect = {} }, [122] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 122, icon = "banai_cj01", address = { 3, 5 }, effect = {} }, [123] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 123, icon = "", address = {}, effect = { { "enemy", { { 1220073, { 0, 8 } }, { 1220074, { 0, 1 } }, { 1220075, { 3, 5 } }, { 1220076, { 3, 4 } } } } } }, [124] = { grid_color = "cell_box", memory = 40139, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 124, icon = "mapevent1", address = { 0, 7 }, effect = {} }, [125] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 125, icon = "", address = {}, effect = { { "story", 124, 40139 } } }, [126] = { grid_color = "cell_box", memory = 40138, ship_prefab = "", type = 1, gametip = "map_event_memory_collected", c_type = 0, round_gametip = "", preinstall = 0, animation = "", id = 126, icon = "mapevent1", address = { 3, 6 }, effect = {} }, [127] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 127, icon = "", address = {}, effect = { { "story", 126, 40138 } } }, [128] = { grid_color = "", memory = 0, ship_prefab = "", type = 3, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", id = 128, icon = "", address = {}, effect = { { "enemy", { { 1220045, { 1, 2 } }, { 1220041, { 3, 5 } }, { 1220042, { 4, 8 } } } } } }, [129] = { grid_color = "", memory = 0, ship_prefab = "", type = 5, gametip = "", c_type = 0, round_gametip = "", preinstall = 3, animation = "", 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