pg = pg or {} pg.equip_data_statistics_161 = { [24066] = { id = 24066, damage = "92 x 2", base = 24060, weapon_id = { 24066 } }, [24067] = { id = 24067, damage = "99 x 2", base = 24060, weapon_id = { 24067 } }, [24068] = { id = 24068, damage = "104 x 2", base = 24060, weapon_id = { 24068 } }, [24069] = { id = 24069, damage = "111 x 2", base = 24060, weapon_id = { 24069 } }, [24070] = { id = 24070, damage = "116 x 2", base = 24060, weapon_id = { 24070 } }, [24071] = { anti_siren = 100, damage = "116 x 2", base = 24060, id = 24071, weapon_id = { 24071 } }, [24100] = { name = "381mm連装砲", speciality = "投射", type = 4, tech = 1, descrip = "0", value_2 = 5, icon = "24100", attribute_2 = "cannon", rarity = 2, damage = "46 x 2", nationality = 2, ammo = 3, value_3 = 0, id = 24100, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 1 }, ammo_info = { { 2, 1500 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 24100 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "HMS", "BB", "MG" } }, [24101] = { id = 24101, damage = "52 x 2", base = 24100, weapon_id = { 24101 } }, [24102] = { id = 24102, damage = "58 x 2", base = 24100, weapon_id = { 24102 } }, [24103] = { id = 24103, damage = "64 x 2", base = 24100, weapon_id = { 24103 } }, [24120] = { name = "381mm連装砲", speciality = "投射", type = 4, tech = 2, descrip = "0", value_2 = 12, icon = "24100", attribute_2 = "cannon", rarity = 3, damage = "51 x 2", nationality = 2, ammo = 1, value_3 = 0, id = 24120, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 2 }, ammo_info = { { 2, 1501 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 24120 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "HMS", "BB", "MG", "AP" } }, [24121] = { id = 24121, damage = "57 x 2", base = 24120, weapon_id = { 24121 } }, [24122] = { id = 24122, damage = "64 x 2", base = 24120, weapon_id = { 24122 } }, [24123] = { id = 24123, damage = "70 x 2", base = 24120, weapon_id = { 24123 } }, [24124] = { id = 24124, damage = "77 x 2", base = 24120, weapon_id = { 24124 } }, [24125] = { id = 24125, damage = "84 x 2", base = 24120, weapon_id = { 24125 } }, [24126] = { id = 24126, damage = "90 x 2", base = 24120, weapon_id = { 24126 } } }