pg = pg or {} pg.equip_data_statistics_115 = { [16166] = { id = 16166, damage = "40/回", base = 16160, weapon_id = { 16166 } }, [16167] = { id = 16167, damage = "43/回", base = 16160, weapon_id = { 16167 } }, [16168] = { id = 16168, damage = "46/回", base = 16160, weapon_id = { 16168 } }, [16169] = { id = 16169, damage = "49/回", base = 16160, weapon_id = { 16169 } }, [16170] = { id = 16170, damage = "52/回", base = 16160, weapon_id = { 16170 } }, [16171] = { anti_siren = 100, damage = "52/回", base = 16160, id = 16171, weapon_id = { 16171 } }, [16200] = { name = "四連装28mm対空機銃「シカゴピアノ」", speciality = "対空", type = 6, tech = 1, descrip = "0", value_2 = 5, icon = "16200", attribute_2 = "antiaircraft", rarity = 2, damage = "22/回", nationality = 1, ammo = 5, value_3 = 0, id = 16200, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16200 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16201] = { id = 16201, damage = "26/回", base = 16200, weapon_id = { 16201 } }, [16202] = { id = 16202, damage = "30/回", base = 16200, weapon_id = { 16202 } }, [16203] = { id = 16203, damage = "34/回", base = 16200, weapon_id = { 16203 } }, [16220] = { name = "四連装28mm対空機銃「シカゴピアノ」", speciality = "対空", type = 6, tech = 2, descrip = "0", value_2 = 12, icon = "16200", attribute_2 = "antiaircraft", rarity = 3, damage = "25/回", nationality = 1, ammo = 5, value_3 = 0, id = 16220, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16220 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16221] = { id = 16221, damage = "29/回", base = 16220, weapon_id = { 16221 } }, [16222] = { id = 16222, damage = "33/回", base = 16220, weapon_id = { 16222 } }, [16223] = { id = 16223, damage = "37/回", base = 16220, weapon_id = { 16223 } }, [16224] = { id = 16224, damage = "41/回", base = 16220, weapon_id = { 16224 } }, [16225] = { id = 16225, damage = "45/回", base = 16220, weapon_id = { 16225 } }, [16226] = { id = 16226, damage = "50/回", base = 16220, weapon_id = { 16226 } } }