pg = pg or {} pg.enemy_data_statistics_28 = { [539] = { cannon = 0, name = "ノーザンプトン", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 1, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "beianpudun", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 539, wave_fx = "movewave", scale = 150, prefab = "beianpudun", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.476, 1.335, 0 } }, vicegun = { { -0.958, 0.903, 0 } }, antiaircraft = { { -0.958, 0.903, 0 } } }, smoke = { { 70, { { "smoke", { -0.76, 0.58, 0 } } } }, { 30, { { "smoke", { 0.45, 0.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [540] = { cannon = 0, name = "ハムマン", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 1, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "haman", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 540, wave_fx = "movewave", scale = 150, prefab = "haman", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.179, 0.619, 0 } }, vicegun = { { 0.179, 0.619, 0 } }, torpedo = { { 0.193, 0.234, 0 } }, antiaircraft = { { 0.179, 0.619, 0 } } }, smoke = { { 70, { { "smoke", { -0.5, 0.55, 0 } } } }, { 30, { { "smoke", { 0.44, 2.61, -0.1 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [541] = { cannon = 0, name = "ヘレナ(META)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 97, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "hailunna_alter", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 541, wave_fx = "movewave", scale = 150, prefab = "hailunna_alter", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.179, 0.619, 0 } }, vicegun = { { 0.179, 0.619, 0 } }, torpedo = { { 0.193, 0.234, 0 } }, antiaircraft = { { 0.179, 0.619, 0 } } }, smoke = { { 70, { { "smoke", { -0.5, 0.55, 0 } } } }, { 30, { { "smoke", { 0.44, 2.61, -0.1 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [542] = { cannon = 0, name = "ミチシオ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "manchao", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 542, wave_fx = "movewave", scale = 150, prefab = "manchao", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.02, 1.03, 0 } }, vicegun = { { 0.02, 1.03, 0 } }, torpedo = { { 0.08, 0.06, 0 } }, antiaircraft = { { 0.02, 1.03, 0 } } }, smoke = { { 50, { { "smoke", { -0.22, 2.39, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [543] = { cannon = 0, name = "フソウ改", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 10, type = 10, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "fusang_g", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 543, wave_fx = "movewave", scale = 150, prefab = "fusang_g", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.38, 1.28, 0 } }, vicegun = { { -0.33, 1.13, 0 } }, torpedo = { { 0.18, 0.2, 0 } }, antiaircraft = { { -0.29, 1, 0 } } }, smoke = { { 40, { { "smoke", { -0.41, 2.42, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [570] = { cannon = 0, name = "量産型駆逐艦(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "dd_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 570, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "dd_idom", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.62, 1.27, 0 } }, torpedo = { { 1.62, 1.27, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -1, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [571] = { cannon = 0, name = "量産型軽巡洋艦(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "cl_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 571, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "cl_idom", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.77, 1.29, 0 } }, torpedo = { { 1.17, 0.35, 0 } }, antiaircraft = { { 1.77, 1.29, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [572] = { cannon = 0, name = "量産型重巡洋艦(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ca_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 572, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "ca_idom", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.26, 1.83, 0 } }, torpedo = { { 1.92, 0.54, 0 } } }, smoke = { { 70, { { "smokebig", { -1.48, 1.08, 0.01 } } } }, { 50, { { "smokebig", { 1.659, 0.911, 0.127 } } } }, { 40, { { "smokebig", { 0.334, 1.906, -0.445 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [573] = { cannon = 0, name = "量産型戦艦(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "bb_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 573, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "bb_idom", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.22, 1.74, 0 } }, torpedo = { { 1.66, 0.37, 0 } } }, smoke = { { 70, { { "smokebig", { -1.44, 1.48, -0.39 } } } }, { 50, { { "smokebig", { 1.85, 1.021, -0.155 } } } }, { 40, { { "smokebig", { 0.808, 1.65, -0.263 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [574] = { cannon = 0, name = "量産型空母(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "cv_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 574, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "cv_idom", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.48, 1.32, 0 } }, vicegun = { { 1.48, 1.32, 0 } }, torpedo = { { 1.48, 1.32, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [575] = { cannon = 0, name = "自爆ボート(IDOL)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao_idom", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 575, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao_idom", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [576] = { cannon = 0, name = "ホログラフィック・アミ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 8, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yamei", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 576, wave_fx = "movewave", scale = 150, prefab = "yamei", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.906, 1.069, 0 } }, torpedo = { { 0.63, 0.27, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [577] = { cannon = 0, name = "ホログラフィック・マミ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 8, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zhenmei", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 577, wave_fx = "movewave", scale = 150, prefab = "zhenmei", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.906, 1.069, 0 } }, torpedo = { { 0.63, 0.27, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [578] = { cannon = 0, name = "ホログラフィック・ハルカ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "chunxiang", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 578, wave_fx = "movewave", scale = 150, prefab = "chunxiang", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.148, 0.936, 0 } }, vicegun = { { 1.19, 0.968, 0 } }, torpedo = { { 0, 0.031, 0 } }, antiaircraft = { { 1.155, 0.919, 0 } } }, smoke = { { 50, { { "smoke", { -0.558, 2.246, -0.568 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [579] = { cannon = 0, name = "ホログラフィック・アズサ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zi", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 579, wave_fx = "movewave", scale = 150, prefab = "zi", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.047, 0.794, 0 } }, vicegun = { { 1.024, 0.773, 0 } }, torpedo = { { 0.155, 0.041, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [580] = { cannon = 0, name = "ホログラフィック・イオリ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yizhi", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 580, wave_fx = "movewave", scale = 150, prefab = "yizhi", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.49, 0.92, 0 } }, vicegun = { { -0.42, 0.85, 0 } }, torpedo = { { -0.09, 0.11, 0 } }, antiaircraft = { { -0.44, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }