pg = pg or {} pg.enemy_data_statistics_27 = { [523] = { cannon = 0, name = "駆逐「Pawn」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srDD_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 523, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "srDD_R", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.281, 0.965, 0 } }, torpedo = { { -0.15, 0.07, 0 } }, antiaircraft = { { 1.281, 0.965, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [524] = { cannon = 0, name = "軽巡「Knight」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCL_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 524, wave_fx = "danchuanlanghuazhong2", scale = 180, prefab = "srCL_R", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.15, 0 } }, torpedo = { { 0.33, 0.03, 0 } }, antiaircraft = { { 1.84, 1.15, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [525] = { cannon = 0, name = "重巡「Bishop」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCA_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 525, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCA_R", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.8, 1.04, -0.6 } }, torpedo = { { 0.33, 0.55, -0.32 } }, antiaircraft = { { 0.8, 1.04, -0.6 } }, plane = { { 1.36, 0.67, -0.39 } } }, smoke = { { 70, { { "smokebig", { 1.66, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.603, 1.545, -0.595 } } } }, { 40, { { "smokebig", { 0.281, 1.383, -0.282 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [526] = { cannon = 0, name = "戦艦「Rook」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 4, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srBB_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 526, wave_fx = "danchuanlanghuazhong3", scale = 280, prefab = "srBB_R", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1.03, 0 } }, cannon1 = { { 1.74, 1.03, 0 } }, torpedo = { { 1.21, 0.2, 0 } }, antiaircraft = { { 1.74, 1.03, 0 } } }, smoke = { { 70, { { "smokebig", { -1.44, 1.48, -0.39 } } } }, { 50, { { "smokebig", { 1.85, 1.021, -0.155 } } } }, { 40, { { "smokebig", { 0.808, 1.65, -0.263 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [527] = { cannon = 0, name = "空母「Queen」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCV_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 527, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCV_R", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.8, 1.14, 0 } }, torpedo = { { 1.07, 0.24, 0 } }, antiaircraft = { { 1.8, 1.14, 0 } }, plane = { { 1.8, 1.14, 0 } } }, smoke = { { 70, { { "smokebig", { 0.95, 0.99, -0.48 } } } }, { 50, { { "smokebig", { -1.08, 1.77, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [528] = { cannon = 0, name = "量産型自爆ボート「Buster」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 528, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao_R", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [529] = { cannon = 0, name = "潜水艦「Assassin」-R", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srSS_R", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 529, wave_fx = "danchuanlanghuazhong1", scale = 120, prefab = "srSS_R", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 10.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -1.08, 1.59, 0 } }, torpedo = { { 2.3, 0.6, 0 } }, antiaircraft = { { 1.097, 1.231, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0, 0, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [530] = { cannon = 0, name = "エイジャックス", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ajiakesi", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 530, wave_fx = "movewave", scale = 150, prefab = "ajiakesi", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.401, 1.006, 0 } }, vicegun = { { 0.817, 0.552, 0 } }, torpedo = { { 0.325, 0.196, 0 } }, antiaircraft = { { 0.817, 0.552, 0 } } }, smoke = { { 70, { { "smoke", { -0.521, 0.29, 0 } } } }, { 30, { { "smoke", { 0.431, 0.392, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [531] = { cannon = 0, name = "ウォースパイト", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yanzhan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 531, wave_fx = "movewave", scale = 150, prefab = "yanzhan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.061, 1.339, 0 } }, vicegun = { { -0.696, 0.779, 0 }, { 0.893, 0.242, 0 } }, antiaircraft = { { -0.696, 0.779, 0 }, { 0.893, 0.242, 0 } } }, smoke = { { 70, { { "smoke", { -1.082, 0.566, 0 } } } }, { 30, { { "smoke", { 0.919, 0.617, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [532] = { cannon = 0, name = "フォーミダブル", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "kewei", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 532, wave_fx = "movewave", scale = 150, prefab = "kewei", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1, 0 } }, antiaircraft = { { 1, 0.88, 0 } }, plane = { { 0.85, 0.77, 0 } } }, smoke = { { 50, { { "smoke", { -0.54, 2.19, -1.47 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [533] = { cannon = 0, name = "オーロラ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ouruola", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 533, wave_fx = "movewave", scale = 150, prefab = "ouruola", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.03, 0.874, 0 } }, vicegun = { { 0.014, 0.844, 0 } }, torpedo = { { 0.157, 0.069, 0 } }, antiaircraft = { { 0.01, 0.77, 0 } } }, smoke = { { 50, { { "smoke", { -0.44, 2.32, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [534] = { cannon = 0, name = "グロスター", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "geluosite", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 534, wave_fx = "movewave", scale = 150, prefab = "geluosite", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.12, 0.92, 0 } }, vicegun = { { 1.18, 0.91, 0 } }, torpedo = { { 0, 0.02, 0 } }, antiaircraft = { { 1.15, 0.72, 0 } } }, smoke = { { 50, { { "smoke", { -0.71, 1.92, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [535] = { cannon = 0, name = "虚无", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "None", star = 0, battle_unit_type = -200, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 535, wave_fx = "", scale = 200, prefab = "None", cannon_growth = 0, pilot_ai_template_id = 20006, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 0, 0 } }, plane = { { 0, 0, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [536] = { cannon = 0, name = "蒼龍(META)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 97, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "canglong_alter", star = 0, battle_unit_type = 95, antisub_growth = 0, air_growth = 0, antisub = 0, friendly_cld = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, speed = 30, armor = 0, wave_fx = "movewave", id = 536, scale = 150, prefab = "canglong_alter", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.65, 0.53, 0 } }, plane = { { -0.65, 0.53, 0 } } }, smoke = { { 70, { { "smoke", { -0.2, 0.57, 0.16 } } } }, { 40, { { "smoke", { -0.56, 2.25, 2.11 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [537] = { cannon = 0, name = "デューイ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 1, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "duwei", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 537, wave_fx = "movewave", scale = 150, prefab = "duwei", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.1, 0.79, 0 } }, torpedo = { { 0.18, 0, 0 } }, antiaircraft = { { 1.15, 0.74, 0 } } }, smoke = { { 50, { { "smoke", { -0.45, 2.37, -0.16 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [538] = { cannon = 0, name = "アトランタ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 1, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yatelanda", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 538, wave_fx = "movewave", scale = 150, prefab = "yatelanda", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.257, 0.783, 0 } }, torpedo = { { 0.119, 0.702, 0 } }, antiaircraft = { { -0.464, 1.052, 0 }, { -0.439, 1.353, 0 } } }, smoke = { { 70, { { "smoke", { -0.63, 0.67, 0 } } } }, { 30, { { "smoke", { 0.32, 0.67, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }