pg = pg or {} pg.enemy_data_statistics_21 = { [421] = { cannon = 0, name = "空母「Queen」Ⅲ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCV3", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 421, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCV3", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 27.7, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.8, 1.14, 0 } }, torpedo = { { 1.07, 0.24, 0 } }, antiaircraft = { { 1.8, 1.14, 0 } } }, smoke = { { 70, { { "smokebig", { 0.95, 0.99, -0.48 } } } }, { 50, { { "smokebig", { -1.08, 1.77, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [422] = { cannon = 0, name = "量産型自爆ボートⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao_maozi", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 422, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao_maozi", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [423] = { cannon = 0, name = "スカベンジャーⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenquzhu_ii", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 423, wave_fx = "movewave", scale = 120, prefab = "sairenquzhu_ii", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.35, 1.02, 0 } }, vicegun = { { 1.35, 1.02, 0 } }, torpedo = { { 0.06, 0.15, 0 } }, antiaircraft = { { 1.35, 1.02, 0 } } }, smoke = { { 50, { { "smoke", { -0.61, 3.05, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [424] = { cannon = 0, name = "チェイサーⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenqingxun_ii", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 424, wave_fx = "movewave", scale = 120, prefab = "sairenqingxun_ii", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 3.07, 1.24, 0 } }, vicegun = { { 3.07, 1.24, 0 } }, torpedo = { { 0.13, 0.14, 0 } }, antiaircraft = { { 3.07, 1.24, 0 } } }, smoke = { { 50, { { "smoke", { -0.26, 3.06, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [425] = { cannon = 0, name = "ナビゲーターⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenzhongxun_ii", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 425, wave_fx = "movewave", scale = 120, prefab = "sairenzhongxun_ii", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.91, 2, 0 } }, vicegun = { { 2.91, 2, 0 } }, torpedo = { { 0.85, 0.15, 0 } }, antiaircraft = { { 2.91, 2, 0 } } }, smoke = { { 50, { { "smoke", { -0.98, 2.54, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [426] = { cannon = 0, name = "スマッシャーⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenzhanlie_ii", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 426, wave_fx = "movewave", scale = 120, prefab = "sairenzhanlie_ii", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.088, 0.917, 0 } }, cannon2 = { { 2.18, 4.62, 0 } }, cannon3 = { { -1.29, 5.19, 0 } }, vicegun = { { 0.694, 0.853, 0 } }, torpedo = { { 0.088, 0.917, 0 } }, antiaircraft = { { 0.096, 3.156, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.22, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [427] = { cannon = 0, name = "コンダクターⅢ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenhangmu_ii", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 427, wave_fx = "movewave", scale = 120, prefab = "sairenhangmu_ii", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.31, 1.38, 0 } }, torpedo = { { 0.07, 0.1, 0 } }, antiaircraft = { { 1.31, 1.38, 0 } }, plane = { { 2.08, 3.91, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.67, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [428] = { cannon = 0, name = "オミッター", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "qingchuzhe", star = 0, battle_unit_type = 95, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 428, wave_fx = "movewave", scale = 180, prefab = "qingchuzhe", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1, 1.57, 0.5 } }, torpedo = { { -0.55, 0.05, 0 } }, antiaircraft = { { 2.22, 1.18, 0 } } }, smoke = { { 50, { { "smoke", { -1.21, 2.18, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [429] = { cannon = 0, name = "駆逐「Pawn」Ⅱ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srDD4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 429, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "srDD4", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.281, 0.965, 0 } }, torpedo = { { -0.15, 0.07, 0 } }, antiaircraft = { { 1.281, 0.965, 0 } } }, smoke = { { 70, { { "smokebig", { 0.36, 0.5, -0.25 } } } }, { 50, { { "smokebig", { -1.09, 0.81, -0.43 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [430] = { cannon = 0, name = "軽巡「Knight」Ⅱ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCL4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 430, wave_fx = "danchuanlanghuazhong2", scale = 180, prefab = "srCL4", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.15, 0 } }, torpedo = { { 0.33, 0.03, 0 } }, antiaircraft = { { 1.84, 1.15, 0 } } }, smoke = { { 70, { { "smokebig", { 0.72, 1, -0.56 } } } }, { 40, { { "smoke", { -1.29, 1.48, -0.84 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [431] = { cannon = 0, name = "重巡「Bishop」Ⅱ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCA4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 431, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCA4", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 15, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.8, 1.04, -0.6 } }, torpedo = { { 0.33, 0.55, -0.32 } }, antiaircraft = { { 0.8, 1.04, -0.6 } }, plane = { { 1.36, 0.67, -0.39 } } }, smoke = { { 70, { { "smokebig", { 1.05, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.07, 0.96, -0.26 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.5, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [432] = { cannon = 0, name = "戦艦「Rook」Ⅱ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srBB4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 432, wave_fx = "danchuanlanghuazhong3", scale = 280, prefab = "srBB4", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 21, 7.5, 10.5 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1.03, 0 } }, cannon1 = { { 1.74, 1.03, 0 } }, torpedo = { { 1.21, 0.2, 0 } }, antiaircraft = { { 1.74, 1.03, 0 } } }, smoke = { { 70, { { "smokebig", { 0.91, 0.7, -0.41 } } } }, { 50, { { "smokebig", { -1.38, 1.2, -0.71 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.69, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [433] = { cannon = 0, name = "空母「Queen」Ⅱ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCV4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 433, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCV4", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 27.7, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.8, 1.14, 0 } }, torpedo = { { 1.07, 0.24, 0 } }, antiaircraft = { { 1.8, 1.14, 0 } } }, smoke = { { 70, { { "smokebig", { 0.95, 0.99, -0.48 } } } }, { 50, { { "smokebig", { -1.08, 1.77, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [435] = { cannon = 0, name = "ブリドリル", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao_zuantou", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 435, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao_zuantou", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [436] = { cannon = 0, name = "試作型ブリMKII", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "kin", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 436, wave_fx = "movewave", scale = 150, prefab = "kin", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.23, 0.74, 0 } }, torpedo = { { -0.52, 0.3, 0 } } }, smoke = { { 70, { { "smoke", { -0.23, 0.55, -0.07 } } } }, { 40, { { "smoke", { 0.4, 2.39, 1.02 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [437] = { cannon = 0, name = "量産型自爆ボートⅡ型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 437, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao4", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }