pg = pg or {} pg.enemy_data_statistics_2 = { [110] = { cannon = 0, name = "量産型センダイ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "chuanneidanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 110, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "chuanneidanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1.28, 0 } }, torpedo = { { 1.18, 0.29, 0 } } }, smoke = { { 70, { { "smoke", { -1.13, 0.77, -0.48 } } } }, { 40, { { "smoke", { 0.67, 1.02, -0.19 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [111] = { cannon = 0, name = "量産型フルタカ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "guyingdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 111, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "guyingdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 25, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.11, 1.8, 0 } }, torpedo = { { 1.44, 0.22, 0 } } }, smoke = { { 70, { { "smokebig", { -1.63, 1.49, -0.36 } } } }, { 50, { { "smokebig", { 1.86, 0.91, -0.03 } } } }, { 40, { { "smokebig", { 0.51, 1.49, -0.44 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [112] = { cannon = 0, name = "量産型アオバ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "qingyedanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 112, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "qingyedanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 25, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.14, 1.8, 0 } }, torpedo = { { 1.68, 0.29, 0 } } }, smoke = { { 70, { { "smokebig", { -0.34, 0.81, -0.79 } } } }, { 50, { { "smokebig", { -1.99, 1.268, -0.115 } } } }, { 40, { { "smokebig", { 0.76, 1.59, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [113] = { cannon = 0, name = "量産型ミョウコウ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "miaogaodanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 113, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "miaogaodanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 25, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.26, 1.83, 0 } }, torpedo = { { 1.92, 0.54, 0 } } }, smoke = { { 70, { { "smokebig", { -1.48, 1.08, 0.01 } } } }, { 50, { { "smokebig", { 1.659, 0.911, 0.127 } } } }, { 40, { { "smokebig", { 0.334, 1.906, -0.445 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [114] = { cannon = 0, name = "量産型タカオ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "gaoxiongdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 114, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "gaoxiongdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 25, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.762, 1.562, 0 } }, torpedo = { { 1.68, 0.29, 0 } } }, smoke = { { 70, { { "smokebig", { 1.66, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.603, 1.545, -0.595 } } } }, { 40, { { "smokebig", { 0.281, 1.383, -0.282 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [115] = { cannon = 0, name = "量産型モガミ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zuishangdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 115, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "zuishangdanchuan2", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 25, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.25, 1.764, 0 } }, torpedo = { { 1.68, 0.29, 0 } } }, smoke = { { 70, { { "smokebig", { 1.66, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.603, 1.545, -0.595 } } } }, { 40, { { "smokebig", { 0.281, 1.383, -0.282 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [116] = { cannon = 0, name = "量産型イセ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yishidanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 116, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "yishidanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.49, 1.86, 0 } }, torpedo = { { 1.78, 0.4, 0 } } }, smoke = { { 70, { { "smokebig", { -1.44, 1.204, -0.287 } } } }, { 50, { { "smokebig", { -0.14, 0.65, 0.34 } } } }, { 40, { { "smokebig", { 1.54, 1.39, -0.22 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [117] = { cannon = 0, name = "量産型フソウ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "fusangdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 117, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "fusangdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.22, 1.74, 0 } }, torpedo = { { 1.66, 0.37, 0 } } }, smoke = { { 70, { { "smokebig", { -1.44, 1.48, -0.39 } } } }, { 50, { { "smokebig", { 1.85, 1.021, -0.155 } } } }, { 40, { { "smokebig", { 0.808, 1.65, -0.263 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [118] = { cannon = 0, name = "戦艦キリシマ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 4, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "wudaodanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 118, wave_fx = "danchuanlanghuada", scale = 270, prefab = "Biruiwudaodanchuan1", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 24, 7.5, 13 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon1 = { { 2.288, 1.46, 0 } }, cannon2 = { { 1.761, 1.751, 0 } }, antiaircraft = { { -0.145, 0.705, -0.408 } } }, smoke = { { 70, { { "smokebig", { 1.547, 1.032, 0.172 } } } }, { 40, { { "smokebig", { -1.6, 1.343, -0.464 } }, { "smokebig", { 0.465, 1.603, -0.389 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0.1, 0.137, -0.717 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 300, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [119] = { cannon = 0, name = "戦艦ヒエイ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 4, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "biruidanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 119, wave_fx = "danchuanlanghuada", scale = 270, prefab = "Biruiwudaodanchuan1", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 24, 7.5, 13 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon1 = { { 2.288, 1.46, 0 } }, cannon2 = { { 1.761, 1.751, 0 } }, antiaircraft = { { -0.145, 0.705, -0.408 } } }, smoke = { { 70, { { "smokebig", { 1.547, 1.032, 0.172 } } } }, { 40, { { "smokebig", { -1.6, 1.343, -0.464 } }, { "smokebig", { 0.465, 1.603, -0.389 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0.1, 0.137, -0.717 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 300, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [120] = { cannon = 0, name = "空母アカギ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "chichengdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 120, wave_fx = "danchuanlanghuazhong1", scale = 250, prefab = "chichengdanchuan_BOSS", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 19, 7.5, 13 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.17, 1.71, 0 } }, plane = { { 1.17, 1.71, 0 } } }, smoke = { { 70, { { "smoke", { -1.39, 1, -0.21 } } } }, { 50, { { "smoke", { 1.326, 1.256, -0.046 } } } }, { 40, { { "smoke", { -0.487, 2, -0.16 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [121] = { cannon = 0, name = "空母カガ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jiahedanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 121, wave_fx = "danchuanlanghuazhong1", scale = 250, prefab = "jiahe_BOSS", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 19, 7.5, 13 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.19, 1.72, 0 } }, plane = { { 1.19, 1.72, 0 } } }, smoke = { { 70, { { "smoke", { 1.14, 0.74, -0.06 } } } }, { 50, { { "smoke", { -1.443, 1.73, 0 } } } }, { 40, { { "smoke", { -0.255, 1.209, -0.069 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [122] = { cannon = 9999, name = "機雷", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 9999, nationality = 98, icon_type = 0, type = 1, rarity = 0, antiaircraft = 9999, dodge_growth = 0, icon = "Ztingdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 500, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 122, wave_fx = "", scale = 250, prefab = "boom1", cannon_growth = 0, pilot_ai_template_id = 80007, reload = 9999, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 9999, torpedo = 9999, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 4.1, 4.1, 8.6 }, cld_offset = { 0, 0, -4.3 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 0, 0 } }, vicegun = { { 0, 0, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 1, { { "smoke", { 0, -10, -38 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 1.4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [123] = { cannon = 0, name = "駆逐「Pawn」", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srDD", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 123, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "srDD", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.281, 0.965, 0 } }, torpedo = { { -0.15, 0.07, 0 } }, antiaircraft = { { 1.281, 0.965, 0 } } }, smoke = { { 70, { { "smokebig", { 0.36, 0.5, -0.25 } } } }, { 50, { { "smokebig", { -1.09, 0.81, -0.43 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [124] = { cannon = 0, name = "軽巡「Knight」", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCL", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 124, wave_fx = "danchuanlanghuazhong2", scale = 180, prefab = "srCL", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.15, 0 } }, torpedo = { { 0.33, 0.03, 0 } }, antiaircraft = { { 1.84, 1.15, 0 } } }, smoke = { { 70, { { "smokebig", { 0.72, 1, -0.56 } } } }, { 40, { { "smoke", { -1.29, 1.48, -0.84 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [125] = { cannon = 0, name = "重巡「Bishop」", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCA", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 125, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCA", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 15, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.8, 1.04, -0.6 } }, torpedo = { { 0.33, 0.55, -0.32 } }, antiaircraft = { { 0.8, 1.04, -0.6 } }, plane = { { 1.36, 0.67, -0.39 } } }, smoke = { { 70, { { "smokebig", { 1.05, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.07, 0.96, -0.26 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.5, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }