pg = pg or {} pg.enemy_data_statistics_1 = { [10] = { cannon = 4, name = "量産型Zボート", hit_growth = 60, speed_growth = 0, antiaircraft_growth = 504, air = 0, antisub = 0, armor = 5, rarity = 1, antiaircraft = 7, fog_fx = "", dodge_growth = 0, star = 4, antisub_growth = 0, air_growth = 0, base = 106, durability = 280, armor_growth = 210, torpedo_growth = 1600, speed = 10, luck = 0, id = 10, cannon_growth = 320, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, hit = 5, torpedo = 42, durability_growth = 10000, luck_growth = 0, battle_unit_type = 20, appear_fx = { "appearQ" }, equipment_list = { 100102 } }, [11] = { name = "ビスマルク??", rarity = 4, speed_growth = 0, hit_growth = 78, air = 0, armor = 21, antisub = 0, antiaircraft_growth = 1560, antiaircraft = 21, cannon = 18, fog_fx = "", dodge_growth = 0, star = 3, antisub_growth = 0, air_growth = 0, base = 213, durability = 16000, armor_growth = 952, torpedo_growth = 376, speed = 20, luck = 0, id = 11, cannon_growth = 1352, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, hit = 5, torpedo = 10, durability_growth = 28000, luck_growth = 0, battle_unit_type = 60, bound_bone = { cannon = { { -0.58, 0.71, 0 } }, vicegun = { { 0.97, 0.63, 0 } } }, appear_fx = { "appearQ" }, equipment_list = { 100202, 310003, 8 } }, [12] = { name = "ビスマルク", rarity = 4, speed_growth = 0, hit_growth = 96, air = 0, armor = 42, antisub = 0, antiaircraft_growth = 1920, antiaircraft = 25, cannon = 40, fog_fx = "", dodge_growth = 0, star = 4, antisub_growth = 0, air_growth = 0, base = 232, durability = 24000, armor_growth = 1918, torpedo_growth = 0, speed = 15, luck = 0, id = 12, cannon_growth = 3072, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, hit = 20, torpedo = 0, durability_growth = 38000, luck_growth = 0, battle_unit_type = 65, bound_bone = { cannon = { { -0.38, 0.41, 0 } }, vicegun = { { 0.97, 1.14, 0 } } }, appear_fx = { "appearQ" }, equipment_list = { 100202, 310011, 310008 } }, [70] = { cannon = 0, name = "量産型PTボート", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 14, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yuleiting", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 70, wave_fx = "danchuanlanghuaxiao", scale = 200, prefab = "yuleiting", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.097, 1.231, 0 } }, torpedo = { { 0.527, 0.513, 0 } }, antiaircraft = { { 1.097, 1.231, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -1, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [80] = { cannon = 0, name = "量産型自爆ボート", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibaodanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 80, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "Zibaochuan", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [90] = { cannon = 0, name = "輸送艦", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 15, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jinbichuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 90, wave_fx = "danchuanlanghuaxiao", scale = 250, prefab = "yunshuchuan", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.77, 1.29, 0 } }, torpedo = { { 1.17, 0.35, 0 } }, antiaircraft = { { 1.77, 1.29, 0 } } }, smoke = { { 70, { { "smoke", { -0.524, 0.689, 0 } } } }, { 40, { { "smoke", { 0.841, 1.276, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.48, 0 }, { 0, 0.006, 0.2691 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [100] = { cannon = 0, name = "量産型マハン級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 1, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "mahandanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 100, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "mahandanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.48, 1.32, 0 } }, vicegun = { { 1.48, 1.32, 0 } }, torpedo = { { 1.48, 1.32, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [101] = { cannon = 0, name = "量産型ムツキ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "muyuedanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 101, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "muyuedanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.779, 1.408, -0.05 } }, torpedo = { { 0.97, 0.84, 1.25 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [102] = { cannon = 0, name = "量産型フブキ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "chuixuedanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 102, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "chuixuedanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.692, 1.396, 0 } }, torpedo = { { 0.814, 0.222, 0 } } }, smoke = { { 70, { { "smoke", { -0.94, 1.12, -0.27 } } } }, { 40, { { "smoke", { 0.94, 0.88, -0.02 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [103] = { cannon = 0, name = "量産型シラツユ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "bailudanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 103, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "bailudanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.71, 1.32, 0 } }, torpedo = { { 0.98, 0.17, 0 } } }, smoke = { { 70, { { "smoke", { -0.83, 0.812, -0.067 } } } }, { 40, { { "smoke", { 1.08, 1.07, -0.13 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [104] = { cannon = 0, name = "量産型ユウグモ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "xiyundanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 104, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "xiyundanchuan", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.62, 1.27, 0 } }, torpedo = { { 1.36, 0.33, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [105] = { cannon = 0, name = "量産型カゲロウ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yanyandanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 105, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "yangyandanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.62, 1.27, 0 } }, torpedo = { { 1.62, 1.27, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -1, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [106] = { cannon = 0, name = "量産型Zボート", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "Ztingdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 106, wave_fx = "danchuanlanghuazhong2", scale = 250, prefab = "Ztingdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.48, 1.32, 0 } }, vicegun = { { 1.48, 1.32, 0 } }, torpedo = { { 1.48, 1.32, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [107] = { cannon = 0, name = "量産型ナガラ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "changliangdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 107, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "changliangdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.77, 1.29, 0 } }, torpedo = { { 1.17, 0.35, 0 } }, antiaircraft = { { 1.77, 1.29, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [108] = { cannon = 0, name = "量産型イスズ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "changliangdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 108, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "wushilingdanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.37, 1.49, 0 } }, torpedo = { { 0.98, 0.19, 0 } }, antiaircraft = { { 1.37, 1.49, 0 } } }, smoke = { { 70, { { "smoke", { -0.73, 0.76, 0.2 } } } }, { 40, { { "smoke", { 0.74, 1.056, 0.087 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [109] = { cannon = 0, name = "量産型クマ級", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "qiumodanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 109, wave_fx = "danchuanlanghuazhong2", scale = 200, prefab = "qiumodanchuan", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.33, 0 } }, torpedo = { { 0.05, 0.58, 0 } } }, smoke = { { 70, { { "smoke", { -0.963, 1.035, -0.008 } } } }, { 40, { { "smoke", { 1.014, 1.123, -0.041 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }