pg = pg or {} pg.commander_skill_effect_template = { { id = 1, name = "技能模板", effect_type = "move_speed", args = { 1 }, condition = { { "count", { 1 }, 1, 3 } } }, { id = 2, name = "技能模板", effect_type = "attack", args = { "torpedo", 10000, 200 }, condition = { { "dd_count", 1, 3 } } }, { id = 3, name = "技能模板", effect_type = "strategy", args = { 9, 1 }, condition = { { "dd_count", 1, 3 }, { "around_combat_ally", 1 } } }, { id = 4, name = "技能模板", effect_type = "battle_buff", args = { 20001 }, condition = { { "dd_head" } } }, { id = 5, name = "技能模板", effect_type = "airfight_doge", args = { 5000 }, condition = {} }, { id = 6, name = "技能模板", effect_type = "ambush_doge", args = { 5000 }, condition = {} }, { id = 7, name = "技能模板", effect_type = "move_speed", args = { 1 }, condition = { { "around_enemy", 3, 1 } } }, { id = 8, name = "技能模板", effect_type = "battle_buff", args = { 20002 }, condition = { { "battle_buff_not_active", 20003 } } }, { id = 9, name = "技能模板", effect_type = "attack", args = { "airfight", 5000, 200 }, condition = {} }, { id = 10, name = "技能模板", effect_type = "battle_buff", args = { 20004 }, condition = { { "dd_count", 1, 1 }, { "vang_count", 1, 1 } } }, { id = 11, name = "技能模板", effect_type = "hunt_lv", args = { 1 }, condition = {} }, { id = 12, name = "技能模板", effect_type = "torpedo_power_up", args = { 0.01, 2800 }, condition = { { "pos", 1 } } }, { id = 13, name = "技能模板", effect_type = "battle_buff", args = { 20005 }, condition = { { "around_enemy", 0, 2 } } }, { id = 14, name = "技能模板", effect_type = "battle_buff", args = { 40010, 5000 }, condition = {} }, [100111] = { id = 100111, name = "31节的正义", effect_type = "move_speed", args = { 1 }, condition = { { "count", { 1 }, 3, 3 } } }, [100112] = { id = 100112, name = "31节的正义", effect_type = "attack", args = { "torpedo", 102, 1500, 0.3, 600 }, condition = { { "count", { 1 }, 1, 3 }, { "pos", 1 } } }, [100113] = { id = 100113, name = "31节的正义", effect_type = "strategy", args = { 9, 1 }, condition = { { "count", { 1 }, 1, 3 }, { "pos", 1 }, { "around_combat_ally", 1 } } }, [100211] = { id = 100211, name = "王牌射手", effect_type = "battle_buff", args = { 40210 }, condition = { { "around_enemy", 0, { 1, 2, 3, 4, 5, 6 } } } }, [100212] = { id = 100212, name = "王牌射手", effect_type = "battle_buff", args = { 40220 }, condition = {} }, [100213] = { id = 100213, name = "王牌射手", effect_type = "battle_buff", args = { 40230 }, condition = {} }, [110111] = { id = 110111, name = "5英寸的勇气", effect_type = "attack", args = { "torpedo", 102, 1500, 0.3, 600 }, condition = { { "count", { 1 }, 1, 3 }, { "pos", 1 } } }, [110112] = { id = 110112, name = "5英寸的勇气", effect_type = "battle_buff", args = { 40000 }, condition = { { "dd_head" } } }, [110113] = { id = 110113, name = "5英寸的勇气", effect_type = "battle_buff", args = { 40002 }, condition = { { "dd_head" } } }, [110211] = { id = 110211, name = "幸运之翼", effect_type = "battle_buff", args = { 442610 }, condition = { { "pos", 2 } } }, [110212] = { id = 110212, name = "幸运之翼", effect_type = "airfight_doge", args = { 102, 0.05, 10, 250 }, condition = {} }, [110213] = { id = 110213, name = "幸运之翼", effect_type = "battle_buff", args = { 441320 }, condition = { { "pos", 2 } } }, [120111] = { id = 120111, name = "空母后勤", effect_type = "battle_buff", args = { 443610 }, condition = { { "pos", 2 } } }, [120112] = { id = 120112, name = "空母后勤", effect_type = "battle_buff", args = { 441310 }, condition = { { "pos", 2 } } }, [120113] = { id = 120113, name = "空母后勤", effect_type = "battle_buff", args = { 442810 }, condition = { { "pos", 2 } } }, [120121] = { id = 120121, name = "雷达侦察", effect_type = "ambush_doge", args = { 101, 0.05, 10, 250 }, condition = {} }, [120122] = { id = 120122, name = "雷达侦察", effect_type = "battle_buff", args = { 422810 }, condition = { { "pos", 2 } } }, [120123] = { id = 120123, name = "雷达侦察", effect_type = "battle_buff", args = { 421110 }, condition = { { "pos", 2 } } }, [200111] = { id = 200111, name = "尽忠职守", effect_type = "battle_buff", args = { 40020 }, condition = { { "pos", 2 } } }, [200112] = { id = 200112, name = "尽忠职守", effect_type = "battle_buff", args = { 40040 }, condition = { { "pos", 2 }, { "around_land", 1 } } }, [200113] = { id = 200113, name = "尽忠职守", effect_type = "battle_buff", args = { 40030 }, condition = {} }, [200211] = { id = 200211, name = "狡黠之灌", effect_type = "battle_buff", args = { 40240 }, condition = { { "pos", 1 } } }, [200212] = { id = 200212, name = "狡黠之灌", effect_type = "battle_buff", args = { 40250 }, condition = { { "pos", 1 } } }, [200213] = { id = 200213, name = "狡黠之灌", effect_type = "battle_buff", args = { 40260 }, condition = { { "pos", 1 } } }, [210111] = { id = 210111, name = "物资拦截者", effect_type = "battle_buff", args = { 423910 }, condition = { { "pos", 2 } } }, [210112] = { id = 210112, name = "物资拦截者", effect_type = "battle_buff", args = { 422130 }, condition = { { "around_enemy", 0, { 10, 11, 12 } }, { "pos", 2 } } }, [210113] = { id = 210113, name = "物资拦截者", effect_type = "battle_buff", args = { 421220 }, condition = { { "pos", 2 } } }, [210211] = { id = 210211, name = "斥候猎手", effect_type = "battle_buff", args = { 412820 }, condition = { { "around_enemy", 0, { 1, 2, 3 } }, { "pos", 2 } } }, [210212] = { id = 210212, name = "斥候猎手", effect_type = "battle_buff", args = { 413920 }, condition = { { "pos", 2 } } }, [210213] = { id = 210213, name = "斥候猎手", effect_type = "move_speed", args = { 1 }, condition = { { "around_enemy", 3, { 1, 2, 3 } } } }, [210311] = { id = 210311, name = "守望者", effect_type = "battle_buff", args = { 442810 }, condition = { { "pos", 2 } } }, [210312] = { id = 210312, name = "守望者", effect_type = "move_speed", args = { 1 }, condition = { { "around_enemy", 2, { 1, 2, 3 } } } }, [210313] = { id = 210313, name = "守望者", effect_type = "battle_buff", args = { 441320 }, condition = { { "pos", 2 } } }, [210411] = { id = 210411, name = "无畏的骑士", effect_type = "ambush_doge", args = { 102, 0.05, 10, 250 }, condition = {} }, [210412] = { id = 210412, name = "无畏的骑士", effect_type = "battle_buff", args = { 432610 }, condition = { { "pos", 2 } } }, [210413] = { id = 210413, name = "无畏的骑士", effect_type = "battle_buff", args = { 40050 }, condition = { { "pos", 2 } } }, [220111] = { id = 220111, name = "战列后勤", effect_type = "battle_buff", args = { 433610 }, condition = { { "pos", 2 } } }, [220112] = { id = 220112, name = "战列后勤", effect_type = "battle_buff", args = { 433810 }, condition = { { "pos", 2 } } }, [220113] = { id = 220113, name = "战列后勤", effect_type = "battle_buff", args = { 433110 }, condition = { { "pos", 2 } } }, [220211] = { id = 220211, name = "巡洋战术", effect_type = "battle_buff", args = { 422110 }, condition = { { "pos", 2 } } }, [220212] = { id = 220212, name = "巡洋战术", effect_type = "battle_buff", args = { 422810 }, condition = { { "pos", 2 } } }, [220213] = { id = 220213, name = "巡洋战术", effect_type = "battle_buff", args = { 422910 }, condition = { { "pos", 2 } } }, [300111] = { id = 300111, name = "反击的一拳", effect_type = "battle_buff", args = { 40110 }, condition = { { "pos", 2 } } }, [300112] = { id = 300112, name = "反击的一拳", effect_type = "ambush_doge", args = { 103, 0.05, 10, 250 }, condition = {} }, [300113] = { id = 300113, name = "反击的一拳", effect_type = "battle_buff", args = { 40120 }, condition = { { "count", { 6, 7 }, 1, 1 } } }, [300211] = { id = 300211, name = "敢勇当先", effect_type = "battle_buff", args = { 40270 }, condition = { { "pos", 1 } } }, [300212] = { id = 300212, name = "敢勇当先", effect_type = "battle_buff", args = { 40280 }, condition = { { "around_enemy", 2, { 4, 5, 6 } }, { "pos", 1 } } }, [300213] = { id = 300213, name = "敢勇当先", effect_type = "battle_buff", args = { 40290 }, condition = { { "around_enemy", 0, { 4, 5, 6 } }, { "pos", 1 } } }, [310111] = { id = 310111, name = "必杀·三段击", effect_type = "battle_buff", args = { 442810 }, condition = { { "pos", 2 } } }, [310112] = { id = 310112, name = "必杀·三段击", effect_type = "battle_buff", args = { 441320 }, condition = { { "pos", 2 } } }, [310113] = { id = 310113, name = "必杀·三段击", effect_type = "attack", args = { "airfight", 102, 1500, 0.3, 600 }, condition = { { "count", { 6, 7 }, 1, 3 } } }, [310211] = { id = 310211, name = "野性的直觉", effect_type = "battle_buff", args = { 411910 }, condition = { { "pos", 2 } } }, [310212] = { id = 310212, name = "野性的直觉", effect_type = "battle_buff", args = { 413220 }, condition = { { "pos", 2 } } }, [310213] = { id = 310213, name = "野性的直觉", effect_type = "battle_buff", args = { 40150 }, condition = { { "count", { 1 }, 1, 1 }, { "pos", 2 } } }, [320111] = { id = 320111, name = "巡洋指挥", effect_type = "battle_buff", args = { 421110 }, condition = { { "pos", 2 } } }, [320112] = { id = 320112, name = "巡洋指挥", effect_type = "battle_buff", args = { 423210 }, condition = { { "pos", 2 } } }, [320113] = { id = 320113, name = "巡洋指挥", effect_type = "battle_buff", args = { 421210 }, condition = { { "pos", 2 } } }, [320211] = { id = 320211, name = "战列后勤", effect_type = "battle_buff", args = { 433810 }, condition = { { "pos", 2 } } }, [320212] = { id = 320212, name = "战列后勤", effect_type = "battle_buff", args = { 431410 }, condition = { { "pos", 2 } } }, [320213] = { id = 320213, name = "战列后勤", effect_type = "battle_buff", args = { 432110 }, condition = { { "pos", 2 } } }, [400111] = { id = 400111, name = "静寂的狩猎者", effect_type = "battle_buff", args = { 40180 }, condition = { { "insubteam", 1 } } }, [400112] = { id = 400112, name = "静寂的狩猎者", effect_type = "hunt_lv", args = { 1 }, condition = { { "insubteam", 1 } } }, [400113] = { id = 400113, name = "静寂的狩猎者", effect_type = "torpedo_power_up", args = { 102, 0.1, 10, 125 }, condition = { { "insubteam", 1 } } }, [400211] = { id = 400211, name = "不屈的意志", effect_type = "battle_buff", args = { 40300 }, condition = { { "pos", 2 } } }, [400212] = { id = 400212, name = "不屈的意志", effect_type = "attack", args = { "cannon", 102, 1500, 0.3, 600 }, condition = { { "count", { 4, 5 }, 1, 3 }, { "pos", 2 } } }, [400213] = { id = 400213, name = "不屈的意志", effect_type = "battle_buff", args = { 40310 }, condition = { { "around_enemy", 0, { 4, 5, 6 } }, { "pos", 2 } } }, [410111] = { id = 410111, name = "海之铁骑士", effect_type = "battle_buff", args = { 431910 }, condition = { { "pos", 2 } } }, [410112] = { id = 410112, name = "海之铁骑士", effect_type = "battle_buff", args = { 432820 }, condition = { { "pos", 2 } } }, [410113] = { id = 410113, name = "海之铁骑士", effect_type = "battle_buff", args = { 40200 }, condition = { { "around_enemy", 0, { 4, 5, 6 } } } }, [410211] = { id = 410211, name = "海之勇者", effect_type = "battle_buff", args = { 451210 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, [410212] = { id = 410212, name = "海之勇者", effect_type = "battle_buff", args = { 451820 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, [410213] = { id = 410213, name = "海之勇者", effect_type = "hunt_lv", args = { 1 }, condition = { { "insubteam", 1 } } }, [410311] = { id = 410311, name = "守护之心", effect_type = "battle_buff", args = { 451210 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, [410312] = { id = 410312, name = "守护之心", effect_type = "battle_buff", args = { 451920 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, [410313] = { id = 410313, name = "守护之心", effect_type = "battle_buff", args = { 40060 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, [420111] = { id = 420111, name = "巡洋后勤", effect_type = "battle_buff", args = { 423910 }, condition = { { "pos", 2 } } }, [420112] = { id = 420112, name = "巡洋后勤", effect_type = "battle_buff", args = { 423110 }, condition = { { "pos", 2 } } }, [420113] = { id = 420113, name = "巡洋后勤", effect_type = "battle_buff", args = { 421110 }, condition = { { "pos", 2 } } }, [420211] = { id = 420211, name = "驱逐指挥", effect_type = "battle_buff", args = { 411910 }, condition = { { "pos", 2 } } }, [420212] = { id = 420212, name = "驱逐指挥", effect_type = "battle_buff", args = { 412810 }, condition = { { "pos", 2 } } }, [420213] = { id = 420213, name = "驱逐指挥", effect_type = "battle_buff", args = { 413210 }, condition = { { "pos", 2 } } }, [9100111] = { id = 9100111, name = "31节的正义", effect_type = "battle_buff", args = { 412220 }, condition = { { "count", { 1 }, 3, 3 } } }, [9100112] = { id = 9100112, name = "31节的正义", effect_type = "battle_buff", args = { 40320 }, condition = { { "pos", 1 } } }, [9100113] = { id = 9100113, name = "31节的正义", effect_type = "battle_buff", args = { 40325 }, condition = { { "pos", 1 } } }, [9110111] = { id = 9110111, name = "5英寸的勇气", effect_type = "battle_buff", args = { 411210 }, condition = { { "pos", 1 } } }, [9110212] = { id = 9110212, name = "幸运之翼", effect_type = "battle_buff", args = { 40330 }, condition = { { "pos", 2 } } }, [9120121] = { id = 9120121, name = "雷达侦察", effect_type = "battle_buff", args = { 423910 }, condition = { { "pos", 2 } } }, [9200112] = { id = 9200112, name = "尽忠职守", effect_type = "battle_buff", args = { 40340 }, condition = { { "pos", 2 } } }, [9210213] = { id = 9210213, name = "斥候猎手", effect_type = "battle_buff", args = { 411910 }, condition = { { "around_enemy", 3, { 1, 2, 3 } } } }, [9210312] = { id = 9210312, name = "守望者", effect_type = "battle_buff", args = { 411910 }, condition = { { "around_enemy", 2, { 1, 2, 3 } } } }, [9210411] = { id = 9210411, name = "无畏的骑士", effect_type = "battle_buff", args = { 433910 }, condition = { { "pos", 2 } } }, [9300112] = { id = 9300112, name = "反击的一拳", effect_type = "battle_buff", args = { 443910 }, condition = { { "pos", 2 } } }, [9310113] = { id = 9310113, name = "必杀·三段击", effect_type = "battle_buff", args = { 40350 }, condition = {} }, [9400112] = { id = 9400112, name = "静寂的狩猎者", effect_type = "battle_buff", args = { 40360 }, condition = { { "pos", 1 }, { "insubteam", 1 } } }, [9400113] = { id = 9400113, name = "静寂的狩猎者", effect_type = "battle_buff", args = { 40370 }, condition = { { "pos", 1 }, { "insubteam", 1 } } }, [9400212] = { id = 9400212, name = "不屈的意志", effect_type = "battle_buff", args = { 40380 }, condition = { { "pos", 2 } } }, [9410213] = { id = 9410213, name = "海之勇者", effect_type = "battle_buff", args = { 40390 }, condition = { { "pos", 2 }, { "insubteam", 1 } } }, all = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 100111, 100112, 100113, 100211, 100212, 100213, 110111, 110112, 110113, 110211, 110212, 110213, 120111, 120112, 120113, 120121, 120122, 120123, 200111, 200112, 200113, 200211, 200212, 200213, 210111, 210112, 210113, 210211, 210212, 210213, 210311, 210312, 210313, 210411, 210412, 210413, 220111, 220112, 220113, 220211, 220212, 220213, 300111, 300112, 300113, 300211, 300212, 300213, 310111, 310112, 310113, 310211, 310212, 310213, 320111, 320112, 320113, 320211, 320212, 320213, 400111, 400112, 400113, 400211, 400212, 400213, 410111, 410112, 410113, 410211, 410212, 410213, 410311, 410312, 410313, 420111, 420112, 420113, 420211, 420212, 420213, 9100111, 9100112, 9100113, 9110111, 9110212, 9120121, 9200112, 9210213, 9210312, 9210411, 9300112, 9310113, 9400112, 9400113, 9400212, 9410213 } }