pg = pg or {} pg.aircraft_template_8 = { [4350] = { id = 4350, base = 4340, max_hp = 91, hp_growth = 3511, weapon_ID = { 53250 } }, [4351] = { id = 4351, base = 4340, max_hp = 97, hp_growth = 3722, weapon_ID = { 53251 } }, [17000] = { name = "F2A水牛", max_hp = 29, accuracy = 23, model_ID = "F2A", ACC_growth = 0, crash_DMG = 88, dodge = 0.375, attack_power = 2, dodge_limit = 8, type = 1, AP_growth = 2000, icon = "F2A", funnel_behavior = "", nationality = 1, hp_growth = 1129, speed = 45, id = 17000, scale = 1, weapon_ID = { 50300 }, position_offset = { 0, 5, 0 }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, bound_bone = { weapon = { { 1.24, -1.34, 0 }, { 1.43, 1.6, 0 } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0.24, 0, 0 }, { 0, 0, 0 } } }, [17001] = { id = 17001, base = 17000, max_hp = 34, hp_growth = 1298, weapon_ID = { 50301 } }, [17002] = { id = 17002, base = 17000, max_hp = 38, hp_growth = 1468, weapon_ID = { 50302 } }, [17003] = { id = 17003, base = 17000, max_hp = 43, hp_growth = 1637, weapon_ID = { 50303 } }, [17020] = { name = "F2A水牛", max_hp = 33, accuracy = 23, model_ID = "F2A", ACC_growth = 0, crash_DMG = 88, dodge = 0.363, attack_power = 2, dodge_limit = 8.5, type = 1, AP_growth = 2000, icon = "F2A", funnel_behavior = "", nationality = 1, hp_growth = 1270, speed = 45, id = 17020, scale = 1, weapon_ID = { 50320 }, position_offset = { 0, 5, 0 }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, bound_bone = { weapon = { { 1.24, -1.34, 0 }, { 1.43, 1.6, 0 } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0.24, 0, 0 }, { 0, 0, 0 } } }, [17021] = { id = 17021, base = 17020, max_hp = 38, hp_growth = 1461, weapon_ID = { 50321 } }, [17022] = { id = 17022, base = 17020, max_hp = 43, hp_growth = 1651, weapon_ID = { 50322 } }, [17023] = { id = 17023, base = 17020, max_hp = 48, hp_growth = 1842, weapon_ID = { 50323 } } }