slot0 = class("EscortShop", import(".BaseVO")) function slot0.Ctor(slot0) slot0.goods = {} slot0.type = ShopArgs.ShopEscort end function slot0.update(slot0, slot1, slot2) slot0.id = slot1 slot0.configId = slot0.id slot3 = { [slot8.shop_id] = slot8.count } for slot7, slot8 in ipairs(slot2) do -- Nothing end slot0.goods = {} if slot0.id and slot0.id > 0 then slot7 = "goods" for slot7, slot8 in ipairs(slot0:getConfig(slot7)) do slot0.goods[slot8] = Goods.Create({ shop_id = slot8, buy_count = slot3[slot8] or 0 }, Goods.TYPE_SHAM_BATTLE) end end end function slot0.isOpen(slot0) slot1 = false if slot0:bindConfigTable()[slot0.id] and TimeMgr:STimeDescS(pg.TimeMgr.GetInstance():GetServerTime(), "*t").month == slot0.id then slot1 = slot2.time[1] <= slot4.day and slot4.day <= slot2.time[2] end return slot1 end function slot0.getRestDays(slot0) slot1 = 0 if slot0:bindConfigTable()[slot0.id] then slot1 = slot2.time[2] - pg.TimeMgr.GetInstance():STimeDescS(pg.TimeMgr.GetInstance():GetServerTime(), "*t").day + 1 end return math.max(slot1, 1) end function slot0.getSortGoods(slot0) slot1 = {} for slot5, slot6 in pairs(slot0.goods) do table.insert(slot1, slot6) end table.sort(slot1, function (slot0, slot1) if (slot0:canPurchase() and 1 or 0) == (slot1:canPurchase() and 1 or 0) then if slot0:getConfig("order") == slot1:getConfig("order") then return slot0.id < slot1.id else return slot4 < slot5 end else return slot3 < slot2 end end) return slot1 end function slot0.bindConfigTable(slot0) return pg.escort_shop_template end function slot0.getGoodsCfg(slot0, slot1) return pg.activity_shop_template[slot1] end function slot0.getGoodsById(slot0, slot1) return slot0.goods[slot1] end return slot0