slot0 = class("CommanderTalent", import("..BaseVO")) slot1 = pg.commander_ability_group function slot0.Ctor(slot0, slot1) slot0.id = slot1.id slot0.configId = slot0.id slot0.groupId = slot0:getConfig("group_id") slot0.list = uv0[slot0.groupId].ability_list end function slot0.reset(slot0) slot0.id = slot0.list[1] slot0.configId = slot0.id end function slot0.setOrigin(slot0, slot1) slot0.origin = slot1 end function slot0.isOrigin(slot0) return slot0.origin end function slot0.getTalentList(slot0) return slot0.list end function slot0.bindConfigTable(slot0) return pg.commander_ability_template end function slot0.getConsume(slot0) slot1 = 0 slot2 = table.indexof(slot0.list, slot0.id) return slot0.origin and slot2 - table.indexof(slot0.list, slot0.origin.id) or slot2 end function slot0.getAttrsAddition(slot0) slot1 = {} slot2 = {} for slot6, slot7 in ipairs(CommanderConst.PROPERTIES) do slot11 = "add" for slot11, slot12 in ipairs(slot0:getConfig(slot11)) do if CommanderConst.TALENT_ADDITION_NUMBER == slot12[1] then if slot12[4] == slot6 then slot1[slot7] = { value = slot12[5], nation = slot12[2], shiptype = slot12[3] } end elseif CommanderConst.TALENT_ADDITION_RATIO == slot12[1] and slot12[4] == slot6 then slot2[slot7] = { value = slot12[5], nation = slot12[2], shiptype = slot12[3] } end end end return slot1, slot2 end function slot0.getBuffsAddition(slot0) slot1 = {} slot5 = "add" for slot5, slot6 in ipairs(slot0:getConfig(slot5)) do if CommanderConst.TALENT_ADDITION_BUFF == slot6[1] then table.insert(slot1, slot6[4]) end end return slot1 end function slot0.getDestoryExpValue(slot0) for slot6, slot7 in ipairs(slot0:getConfig("add")) do if slot7[1] == CommanderConst.TALENT_ADDITION_NUMBER and slot7[4] == CommanderConst.DESTROY_ATTR_ID then slot1 = 0 + slot7[5] end end return slot1 end function slot0.getDestoryExpRetio(slot0) for slot6, slot7 in ipairs(slot0:getConfig("add")) do if slot7[1] == CommanderConst.TALENT_ADDITION_RATIO and slot7[4] == CommanderConst.DESTROY_ATTR_ID then slot1 = 0 + slot7[5] end end return slot1 end function slot0.getDesc(slot0) slot1 = {} for slot6, slot7 in ipairs(slot0:getConfig("add_desc")) do if slot1[slot7[1]] then slot1[slot8].value = slot1[slot8].value + slot7[2] else slot1[slot8] = { value = slot7[2], type = slot7[3] and CommanderConst.TALENT_ADDITION_RATIO or CommanderConst.TALENT_ADDITION_NUMBER } end end return slot1 end return slot0