return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "XIANGTINGLIAOFA10", fadein = 1.5, scripts = { { expression = 1, side = 2, soundeffect = "event:/battle/boom2", dir = 1, bgm = "battle-boss-4", actor = 102230, nameColor = "#a9f548", say = "くっ…ここまでか…", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102070, side = 2, nameColor = "#a9f548", dir = 1, say = "バーミンガム、しっかりして!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 900021, nameColor = "#ff5c5c", side = 2, dir = 1, actorName = "ピュリファイアー", say = "あー今回私の役目って多すぎない?聞いてるのか誰かさん?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 0, dir = -1, soundeffect = "event:/battle/boom2", actor = 102070, nameColor = "#a9f548", say = "こ、これ以上近づかないでください!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, paintingFadeOut = { time = 0.5, side = 1 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900021, nameColor = "#ff5c5c", side = 1, dir = 1, actorName = "ピュリファイアー", say = "だーかーらー涙目のままいきなり砲を向けないでってば~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900021, nameColor = "#ff5c5c", side = 1, dir = 1, actorName = "ピュリファイアー", say = "おとなしく命乞いすればもしかしたら見逃すかもしれないよ?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900021, nameColor = "#ff5c5c", side = 1, dir = 1, actorName = "ピュリファイアー", say = "どうせメモリに残らないちっぽけな存在だしさァ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, nameColor = "#a9f548", side = 0, dir = 1, actor = 102230, say = "ジュノー…私のことはいいから、早く逃げて…!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102070, side = 0, nameColor = "#a9f548", dir = -1, say = "ダメ…!仲間は絶対に見捨てません…!投降も…!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "そうだ!よく言った!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, nameColor = "#a9f548", side = 2, dir = 1, actor = 101020, say = "みんな……間に合いましたっ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102070, side = 2, nameColor = "#a9f548", dir = 1, say = "デューイちゃん!どうして引き返して――指揮官さん!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 102230, side = 2, nameColor = "#a9f548", dir = 1, say = "助かった、か……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "二人共よくやった。上級個体相手にここまで持ちこたえたなんて感心したよ。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "ピュリファイアーって言ったか?お前の相手はこっちだ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "あは☆ビンゴー!やっぱオブザーバーの言った通りお前が出てくるんだ~", side = 1, nameColor = "#ff5c5c", dir = 1, actor = 900021, actorName = "ピュリファイアー", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900021, nameColor = "#ff5c5c", side = 1, dir = 1, actorName = "ピュリファイアー", say = "まだ主役が揃ってないけど……お前たち全員、前座に付き合ってくれやァア!!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }