return { fadeType = 1, mode = 2, once = true, id = "WORLD304B", fadein = 1.5, scripts = { { paintingNoise = true, side = 2, voice = "event:/tb/41/tb-41", dir = 1, bgm = "xinnong-3", actor = 900284, nameColor = "#a9f548", say = "敵個体多数を確認しました。お気をつけください", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107110, side = 2, nameColor = "#a9f548", dir = 1, say = "Really!?私が出した偵察機には何も見えてないよ?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, dir = 1, voice = "event:/tb/19/tb-19", actor = 900284, nameColor = "#a9f548", say = "情報処理プログラムを修正する必要があります。必要時間を計算中です。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, dir = 1, voice = "event:/tb/40/tb-40", actor = 900284, nameColor = "#a9f548", say = "………計算完了です。プログラム修正完了まで、同タイプの反応を「セイレーンによるジャミング」と定義します", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, dir = 1, voice = "event:/tb/24/tb-24", actor = 900284, nameColor = "#a9f548", say = "システム、ジャミングを探知しました。対ジャミングアプリケーションの更新・最起動を行います", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107090, side = 2, nameColor = "#a9f548", dir = 1, say = "これがクリーブランドたちがさっき報告してきた「ゴーストシグナル」?クーパーの言う通り確かに幽霊っぽいわね", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, dir = 1, voice = "event:/tb/8/tb-8", actor = 900284, nameColor = "#a9f548", say = "本部に反応パターンのデータを転送中です", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900284, nameColor = "#a9f548", side = 2, dir = 1, paintingNoise = true, say = "通信システムにエラーが発生しました。本部と通信できません", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900284, nameColor = "#a9f548", side = 2, dir = 1, paintingNoise = true, say = "「主機」との接続が中断しました。オフラインモードに移行します", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, nameColor = "#a9f548", side = 2, dir = 1, actor = 107110, say = "また来たわね…!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900284, nameColor = "#a9f548", side = 2, dir = 1, paintingNoise = true, say = "申し訳ございません", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, nameColor = "#a9f548", side = 2, dir = 1, actor = 107380, say = "(セイレーンのジャミングの狙いは一体何でしょう?)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107380, side = 2, nameColor = "#a9f548", dir = 1, say = "(こちらを遅滞させたいのなら、もっとスマートな方法がありますし…分割誘導するなら、さっきのセイレーン廃墟は大掛かり過ぎます)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 107110, say = "エセックス、このまま敵が現れなかったらどうする?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107090, side = 2, nameColor = "#a9f548", dir = 1, say = "どうするも何もエリアを確保していくだけよ。それに敵は逃げることはあっても消えてなくなることはないし、いずれ戦場で相見えることになるわ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 107090, say = "しかし、NA海域中心にここまで近づいても、セイレーンのジャミングによる反応以外、敵にほとんど遭遇しなかったわね", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107090, side = 2, nameColor = "#a9f548", dir = 1, say = "…各艦隊の体力がまだ十分あるうちに、エリアを探索してジャミング元を探しましょう", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }