return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "OUXIANGHUODONG2", fadein = 1.5, scripts = { { side = 2, bgName = "star_level_bg_120", dir = 1, bgmDelay = 2, bgm = "azumaster-ins", actor = 312010, nameColor = "#a9f548", say = "というわけで早速規定海域に到着したにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "ええと、たしか「各陣営からエントリーされた艦船たちと戦って、兵装の性能をテスト」することだにゃ?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_120", dir = 1, actor = 312010, nameColor = "#a9f548", say = "実は「μ兵装」の通常戦闘性能以外に、もう2つ実験してほしい内容があるにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "ひとつは、戦闘中に敵艦を撃破すればするほど、艤装が活性化するらしいから、その活性化の上限値を調べてほしいにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "名付けて、「コンボシステム」だにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "つまり、勝利し続ける回数が多ければ多いほどコンボ数が蓄積されるにゃ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 102240, nameColor = "#a9f548", say = "逆に言うと、途中で一回でも敗北すればコンボ数が0になるってことだね!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_120", dir = 1, actor = 312010, nameColor = "#a9f548", say = "そのとおりにゃ!もう1つは「歌って戦う」ことだにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "「μ兵装」の一つの特徴として、「メインパフォーマンスをやってる子によって海域の広範囲に様々な影響を与える」ことだにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 403070, nameColor = "#a9f548", say = "パフォーマンス?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 312010, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "さっきも言ったはずだにゃ。歌いながら戦うにゃ。だからパフォーマンスだにゃ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 307100, nameColor = "#a9f548", say = "ええ、本当は私が全てのステージでメインパフォーマンスを務めたかったですが、仕方ありませんわ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "これも我々「アズールレーン」のためだもの、ええ、実験が終わるまで我慢してやりますわ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_120", dir = 1, actor = 403070, nameColor = "#a9f548", say = "は?別にあんたがやりたければ全部やればいいじゃない", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 2, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 202250, nameColor = "#a9f548", say = "それでは「μ兵装」性能実験の意味をなしませんね", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 905030, nameColor = "#a9f548", say = "主(メートル)へのパフォーマンスを兼ねて、との意味と理解", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 102240, nameColor = "#a9f548", say = "とにかく!これからそれぞれの海域で一人メインパフォーマーを選べばいいってことね!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 4, side = 2, bgName = "star_level_bg_120", dir = 1, actor = 102240, nameColor = "#a9f548", say = "だれかやりたい人――!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", actorNAME = "みんな", bgName = "star_level_bg_120", side = 2, dir = 1, say = "…………", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102240, nameColor = "#a9f548", bgName = "star_level_bg_120", side = 2, dir = 1, say = "しょうがない!じゃあ私が一番手をやるよ!明石、これでいいか?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_120", dir = 1, actor = 312010, nameColor = "#a9f548", say = "誰でも問題ないにゃ!それじゃ、早速兵装の性能実験を始めるにゃ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } } } }