return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "LINGDONG06", fadein = 1.5, scripts = { { say = "……————", side = 2, blackBg = true, dir = 1, soundeffect = "event:/battle/boom1", flash = { wait = 0.5, delay = 0.3, dur = 0.5, number = 1, alpha = { 0, 1 } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 } }, { actor = 203050, side = 2, nameColor = "#a9f548", dir = -1, say = "きゃっ!レーダーと動力機構が…これ以上戦えません……うぅ……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404010, nameColor = "#a9f548", side = 1, dir = 1, say = "ちっ、小さいのがうじゃうじゃと……付き合いきれん!こっちにはもっと大事な任務があってな!", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404010, side = 1, nameColor = "#a9f548", dir = 1, say = "転舵!面舵150、全速で離脱する――", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202120, side = 2, nameColor = "#a9f548", dir = 1, say = "あら、今度も逃げるおつもりですか?こちらはちょうど熱が入ったところですが…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202120, side = 2, nameColor = "#a9f548", dir = 1, say = "シェフィールド、状況はどう?追跡は可能ですか?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202080, nameColor = "#a9f548", side = 1, dir = 1, say = "すみません、動力機構にトラブル発生…全速力は難しいと思います。", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202120, side = 0, nameColor = "#a9f548", dir = 1, say = "わかりました。あなたがたはよく戦いました。あとは私がやります。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202080, side = 1, nameColor = "#a9f548", dir = 1, say = "まさか……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 202120, side = 0, nameColor = "#a9f548", dir = 1, say = "あの戦艦姉妹はロイヤルに大きな借りを持っていますゆえ……この好機、みすみす逃すわけには参りません!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }